Monster by Aiursrage2k

[raw]
made by Aiursrage2k for LD33 (JAM)
If you get hit you lose a "head", if you eat a person you get an extra head, once you run out of heads you lose a life.

You walk by the bombs to trigger the bombs which damage nearby bombs/enemies. Pickup the stars to increase your multiplier.

Ratings

Coolness 44% 1504
Overall(Jam) 3.04 677
Fun(Jam) 3.13 472
Humor(Jam) 2.65 609
Innovation(Jam) 2.88 625
Mood(Jam) 3.00 599
Theme(Jam) 3.54 461

Feedback

gene-z
24. Aug 2015 · 18:33 UTC
Good work, Nice graphics
MrDave
24. Aug 2015 · 18:41 UTC
I played this game for ages but it took me far longer than it should have to work out I needed to walk into the mines to destroy the vehicles. Having said that I don’t understand why the vehicles only seem to randomly kill you.

Either way it’s a good entry and fun on a really raw level.
AtomicVikings
25. Aug 2015 · 03:38 UTC
Hard game but a nice one. Good Work!
rotpar
25. Aug 2015 · 04:31 UTC
Nice job!
panda
25. Aug 2015 · 04:34 UTC
very pretty graphics, and the game is right on theme! I love how your "lives" are just the height of your monster. It was a bit jarring to have buses and helicopters in what looked like a virtual world, but it was fun anyways.
WubAlliance
25. Aug 2015 · 06:19 UTC
I'm in love with the visuals. The wave effect especially got to me. Sounds get repetitive after a little while, but great job otherwise.
sadenly
25. Aug 2015 · 18:38 UTC
Really nice graphics, but the rules are not so clear.
bakakyo
26. Aug 2015 · 16:44 UTC
Right on theme! Really cool setting and nice design on the mines and the vehicles. Great wave effect btw!
The mechanic is very sweet. That was a lot of fun.
Nardom
28. Aug 2015 · 11:03 UTC
I liked the geometry wars-like visual style of the grid in the background. It was a nice entry, I enjoyed playing it. Movement could feel a little slow at times when chasing the humans (I assume those were humans), and dodging cop cars. At times I felt I could use a boost in movement speed. Perhaps something in the form of a powerup?

- "Nomnomnom".
Denis347
28. Aug 2015 · 21:46 UTC
Good game, it was fun! Nice art style.
Kassimkot
03. Sep 2015 · 04:21 UTC
Awesome game. Nom Nom Nom. had a good laugh too
radmars
07. Sep 2015 · 19:22 UTC
I liked the visual effects, I just have no idea what was happening or why. I couldn't tell which things I should be hitting vs what was hurting me, which made my deaths confusing and ultimately frustrating.
ohsqueezy
09. Sep 2015 · 16:20 UTC
Frenzy!! Cool monster and computer grid graphics and effects. It seems strange a giant monster would rely on bombs to destroy a city, but it leads to an interesting mechanic. I like when it switches to a realistic city in the game over screen.