MushMush by Leykal

[raw]
made by Leykal for Ludum Dare 56 (JAM)

! Playable on itch.io pls go to the link below !

main_menu.png

Mushmush is lost in the forest, everything is dark and gloomy... Help him find his way out! Terrifying monsters are blocking the path — how will you get past them?

screen<em>in</em>game.png

Gameplay information :

​QWERTY : better to play WASD AZERTY : better to play with arrow

0123456789 : Tap the right code


Team :

Calitoucourt - 2D artist - UI, Character Design & Character animator

Leykal - 2D artist - Lvl Design & Environment Design

Titozgang - Developper

ShisenGumii - Developper


Thanks to :

FSM Team for the free music "Alien Forest "

Ludum dare host of this 56th Jam <3


Devlog 08th October:

Corrective:

  • Sounds looping

  • Adding the main numeric keys

  • Fixed image jump when moving the character

  • Fixed the character at the end that remains stuck

Ratings

Overall 832th 3.242⭐ 35🧑‍⚖️
Fun 964th 2.773⭐ 35🧑‍⚖️
Innovation 690th 3.109⭐ 34🧑‍⚖️
Theme 796th 3.333⭐ 35🧑‍⚖️
Graphics 402th 3.879⭐ 35🧑‍⚖️
Humor 789th 2.547⭐ 34🧑‍⚖️
Mood 757th 3.281⭐ 34🧑‍⚖️
Given 40🗳️ 46🗨️

Feedback

eerongal
07. Oct 2024 · 20:28 UTC
This game is really hard to play with a qwerty keyboard.

Interesting take on the theme, and graphics are really good. Nice work.
Calitoucourt
07. Oct 2024 · 20:46 UTC
@eerongal Yeah sorry, we'll try to fix that! Thanks for your feedback <3
JulesLeech
08. Oct 2024 · 01:41 UTC
This looks cute! congrats on the hard work, I like the idea, concept, y'all had! ( ˶ˆᗜˆ˵ )
HangoverGames
08. Oct 2024 · 02:12 UTC
Artstyle is great, but i could not pass since i dont have numpad on keyboard :cry:
Scrumblob
08. Oct 2024 · 02:22 UTC
Interesting concept!
Graphically the game is very nice, although some of the monsters look a bit like they're still sketches. Still very impressive in that regard! I wasn't a great fan of hunting which level objects can be moved to reveal clues, especially when there are many ways to move an object, some of which not revealing the clue.
I also noticed after a certain point the music stops looping, you didn't have a sound engineer or musician on the team it seems so I can understand how this slipped through.
Overall I think the concept of looking for clues could be very strong! Maybe shifting away from exclusively numbers would be interesting, perhaps broadening into different logic puzzles of a similar nature (i.e ordering different hints into a compiled answer).
Great work :)
Calitoucourt
08. Oct 2024 · 22:20 UTC
@hangovergames We fixed that! You can now play with the main numeric keys
Jonathan Vinesar
09. Oct 2024 · 02:24 UTC
the art is amazing in the game and the animations are great. excellent work on that. I do wish there was a little more to the game, but the vibe and experience alone was great. well done!
LDJam user 403938
09. Oct 2024 · 03:52 UTC
Cute game!!! Love the style and the scratchiness of the lineart for the monsters, they're very well animated. The atmosphere is great too. The puzzles are fun but the one issue is that the first hint for me was hidden behind the foreground so it took a while to fully understand the mechanics of moving objects to find hints, but when I did it was intuitive! Great job!
-Swan
Angel74
11. Oct 2024 · 10:40 UTC
"MushMush is a unique and challenging game where players use numbers as their weapon to defeat monsters! The concept is fresh and engaging, combining strategy and quick thinking as you calculate the right numbers to bring down enemies. It's a fun twist on traditional gameplay, making it perfect for those who love puzzles and action. Can't wait to see where this creative idea goes!"

Let me know if you want any adjustments!
Doot
14. Oct 2024 · 17:10 UTC
The art is really nice, and the game idea is cool! The camera might need a bit more work, and the controls were a bit clunky, but I still managed to get to the end. Great job ✨

Having to download such a big game and have it melt my graphics card is sad but I guess it's always the case with Unreal games, too bad.
ShallowKong
15. Oct 2024 · 12:06 UTC
Really enjoy exploring in the dark forest! Thanks for fixing the bug. BTW, I also have a jam work. If you can have a try and leave some suggestions, we will be very grateful! THX! :smiley: )
LLlarsO
15. Oct 2024 · 12:14 UTC
First of all, I played through the game and had fun doing it.

But I had a lot of troubles with the controls in the beginning. It took me a while to use "E", because I was playing with the arrow-keys. You've made such a clear and nice control-picture, but it would be good to just add the "E" button to the arrow-keys as well.

![Screenshot 2024-10-15 135847.jpg](///raw/797/53/z/68da6.jpg)

Some people don't have a numpad, so using the controls of the "normal numbers" additionaly would also improve the controls of the game and wouldn't exclude players without this type of keyboard.

The pushable feathers are a nice idea. I realized that I could do it with the stones, too, but I guess it would be visually clearer, if the stones had a brighter colour, so the player knows that he can interact with it.

These are all minor things, but it would give your project a more polished feeling.
The overall idea was well executed and the artstyle is a strong point in this game. It was nice to look at the level and I like the looks of the protagonist and the enemies. Good job! :)
ShisenGumii
15. Oct 2024 · 16:04 UTC
Thank you very much for all your reply. I understand that the game can be really hard to manage with the QWERTY keyboard and I'm also agree that some feature might be more visually clear. Receiving all your feedback is a pleasure for our team and will help us for our next game.
Thank you all again !
ArtAllester
16. Oct 2024 · 17:15 UTC
Great job on the visuals! The art style really brings the game to life
slay a stone
16. Oct 2024 · 19:24 UTC
The game instantly shuts down when pressing escape, that is really frustrating, lost all progress :(

Looks amazing, nice little game!
Sasha20
16. Oct 2024 · 20:35 UTC
It’s impressive how the game interprets the theme, and the aesthetic design is simply breathtaking. Good Job!
khaotom
16. Oct 2024 · 22:06 UTC
Like the art a whole lot. Very cute mushroom.
block97
17. Oct 2024 · 01:49 UTC
Enjoyed how you could interact with the map to read clues more closely
Vlada
17. Oct 2024 · 14:55 UTC
super cute!!1!
Kuroshima
19. Oct 2024 · 17:33 UTC
I liked a lot the art and the main caracter looks good to me, well done!
LDJam user 373269
22. Oct 2024 · 18:17 UTC
Nice visuals and music, but I was never able to enter numbers at the first NPC, the game just wouldn't read the numbers on the keyboard