MicroMedic by Mechazawa
Welcome new recruit of MicroMedic Inc.! We are a new medical start up who try to do things differently. Our motto is "nobody became a legend without breaking some rules". We invest heavily in new innovations and try to better the world by killing every pathogen. As our new recruit you will be installed in our newest team who work with our latest invention, the "ShrinkPill". Good luck and lets make the world a healthier place together!
Controls: - AWSD or the arrow keys - Move your capsule around - Read the news - Spacebar - Fire your weapon - Escape - Pause the game
Note:
Please try the hosted version (link down below) of our game if you're having issues with the version hosted on the LDJam site. For some reason the embedded version of the game doesn't properly display the top of the game.
| Link | https://github.com/Mechazawa/LudumDare56 |
| Link | https://bucket.ioexception.at/ludumdare56/master/release/game.html |
| Original URL | https://ldjam.com/events/ludum-dare/56/micromedic |
Ratings
| Overall | 606th | 3.483⭐ | 32🧑⚖️ |
| Fun | 619th | 3.306⭐ | 33🧑⚖️ |
| Innovation | 799th | 2.968⭐ | 33🧑⚖️ |
| Theme | 451th | 3.79⭐ | 33🧑⚖️ |
| Graphics | 539th | 3.677⭐ | 33🧑⚖️ |
| Humor | 27th | 4.267⭐ | 32🧑⚖️ |
| Given | 44🗳️ | 29🗨️ |
1. You can hold spacebar to perma-shoot. Before that I just hit it like a maniac :D
2. You do not need to touch the germ to damage it. At first I tought I needed to be in contact with it to deal damage. Once I figured out that this was not necessary, the game became easier
It seems that you used a character non included in the font you've used. It may works on your when you launch it with godot, but on the web build there's not fallback so we see a weird little character on the ending screen.

Overall it feels very polished. Nice work!
Nice mechanics I would like to see more levels :smile:
Who knew baking powder and a fresh orange could cure a goat flu?
Thankfully MicroMedic and its team of top surgeon never lost a patient (I'm sure the one who went on a walk will turn up somewhere soon enough)
Had a great time, especially loved the Y (Bleatr) joke
Good job, and extra points for using Godot!
I didn't realize you could shoot. First level took me forever. Very Funny!
The controls felt intuitive and the background graphics are nicely done. :)
At some point I just flew very close next to the heart and stopped moving there. Could beat the heart all the time, which took out the "moving/flying experience". The little green creatures are a nice addition to the infested heart, but it would help if they also spawned in different areas, so I would have to move my ship more.
The audio didn't loop correctly.
I liked the little explosions of the small enemies and also the death animation of the main antagonist. Felt very good every time to see it explode in little pieces. :)
Good job and have a nice Game Jam.
*Miku is above my comment here wow that's amazing