Animal Golfing by Andreadbx

DESCRIPTION
A golf game where you use cute little critter-fueled balls!
Every critter has a special power to help you make insane throws. Use their powers to the best of your abilities to complete the golf course in the lowest amount of shots possible.
Compete against other players on the leaderboard to set the record for the lowest amount of shots possible.
CONTROLS
- Mouse: Move Camera
- W/S : Raise/Lower Aim
- Left Mouse Button : Charge (Shoot on Release)
- Scroll Wheel : Select Ability
- SPACEBAR: Hold to free camera (WASD to move around, Shift/Ctrl to raise/lower
- R: Retry level (Only in Practice)
ABILITIES
- Mouse (Water Surfing) : WASD to nudge the ball while in motion
- Tortoise (Earth Stop) : SPACEBAR to quickly stop the ball
- Armadillo (Fire Dash) : WASD to change direction while in motion
- Rabbit (Wind Jump) : SPACEBAR to jump
- Fox (Electric Blink) : WASD to teleport through objects
SCREENSHOTS

CREDITS
- Project Leader, Art Director, 3D Artist - Andrea Di Bartolo
- 2D Artist - Miurta
- 2D Artist - Francesco Origlio
3D Prop Artist - Carmelo Lombardo
Lead Game Designer, VFX, QA - Mario Palleschi
Game Designer, Level Designer, Manager - Nino Segreto
Lead Developer - Samuele Padalino
- Developer - Giuseppe La Malfa
- Developer - Lorenzo Petraroli
- Developer - Luca Russo
- Developer - Epifanio Imbesi
Developer - Andrea Longoni
Music & SFX - Alessandro Fazio
Redshift Gaming - Provided us logistical support and a place to actually work in person for the jam all togheter!
Elemental golf is the most popular sport in Girostra City, along with illegal horse racing.
| Link | https://r4ndomthunder.itch.io/animal-golfing |
| Original URL | https://ldjam.com/events/ludum-dare/56/animal-golfing |
Ratings
| Overall | 153th | 3.988⭐ | 42🧑⚖️ |
| Fun | 106th | 3.988⭐ | 42🧑⚖️ |
| Innovation | 144th | 3.825⭐ | 42🧑⚖️ |
| Theme | 291th | 3.962⭐ | 41🧑⚖️ |
| Graphics | 145th | 4.338⭐ | 42🧑⚖️ |
| Audio | 235th | 3.718⭐ | 41🧑⚖️ |
| Humor | 255th | 3.566⭐ | 40🧑⚖️ |
| Mood | 392th | 3.692⭐ | 41🧑⚖️ |
| Given | 28🗳️ | 58🗨️ |
It's also be cool to maybe visualise the first part of the parabola of the ball, it was quite hard to gauge power / direction well enough to make a decent shot, and possibly some kind of acceleration on the turning part of aiming would be cool - my mouse did some miles trying to turn the player around if I'd ended up facing a wall / rock / tree / cliff-edge etc.
Another thing is the need of looking at HOW TO PLAY menu because it's hard to remember which animal does what...
But I did find using different animals doing different stuff! Noice idea!
Definitely one of the best games I have seen this year.
Just the camera is a bit of a mess sometimes ;)
I encountered a very unfortunate bug though because when I completed the first level, the level summary opened but I couldn't click anything because my golfer just spawned in the hole so I was only able to hit the ball around in the hole. This happened twice in a row so unfortunately I can't play beyond level one.
Also my freecam is apparently incredibly short sighted because every time I tried to get an overview of the course, it got incredibly blurry, as seen here:

I also couldn't remember what the different balls do and had to go back and forth between the game and the tutorial several times. I think having a short summary (like "Extra Jump" or something) in game when you switch balls would solve that problem immediately.
I think there is incredible potential here, if you iron out the bugs this is a fantastic game.
It's so fun to make use of the animals' abilities to make the sequence breaks and go for the record! Very well made game, thanks for making it!
I really liked the combination of golf and magical abilities, with enough practice I feel like I can get better scores with some practice. All the holes were designed in a really intuitive and fun way way that encourages creativity and use of the whole moveset.
overall very polished and nice, great entry!
I'd definitely tweak the mouse sensibility. It'd sometimes take a long time till the player character was finally in the right position.
It took some time till I remembered which animal would do what and how to control their abilities. Since their pictures are shown on the left side anyways, maybe some symbols could be added next to their pictures. Maybe sth a bit like this? Just some quick scribbles I did in Paint

There could be a toggle to show/hide this. Sorry, just brainstorming a bit haha
All in all, a really cool project!
Locking the aiming of the ball while charging power. A few times I would slightly nudge the mouse while I was holding left click.
Secondly, increasing the sensitivity of camera rotation. There were times I would hit the ball hard and high to try and get over a mountain, but I couldn't see what was below me due to the camera rotation and lag being a little bit slow.
Other than that, an absolutely amazing submission. Great work!
The mouse was way too slow making it a bit of a chore to turn far around the ball. Also the upwards aim was not particularly clear.
Boing.
The graphics look so pretty with the blur, awesome work!
Kinda want to do a golf game now, damn it.
idk if anyone gonna get 6 but ill take second >:)

Les pouvoirs de chaque animal font le charme du jeu. Cela vous aide à élaborer une stratégie pour atteindre le trou.
L'art est très beau. Un art 3D simple, mais le décor était très détaillé.
La musique est très bonne, mais les SFX avec les sons de bouche sont plutôt mauvais. Pas seulement en volume (qui est très fort), mais en égalisation. Ils sont bruts, sans aucun effet. Comme je fais partie du milieu audio, c'est la seule chose qui m'a dérangé.
Sinon un excellent jeu.
Félicitations à l'équipe.
Mio amico!
Le mie scuse. Stavo scrivendo per un gruppo francese e ho dimenticato di cambiare la lingua in Google Translate.
I have no idea how you managed to pull it off, but it must be outstanding teamwork with not a single second wasted! Beautifully done!
You probably weren't presented, but I did play golfing on stream :) Thank you for submitting your game!
https://youtu.be/NBXrxsKXuNk
~XpMonster