Very! Tiny Creatures by Dfyzet

[raw]
made by Dfyzet for Ludum Dare 56 (JAM)

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We need your help to save these tiny creatures from other bacteria! There are so little nanorobots that we can’t even see them. Only way to rescue them from the clutches of bacteria - to bring them to the safe drop.

How To Play: * LMB: Interact. * Use LMB to put a food on the Petri dish. * Select Food by clicking on the red test tube in the right corner. * Select Acid by clicking on the green test tube in the right corner. Use it by clicking LMB on any bacteria.

*Credits: * * Daff – Level-artist, Sound, Game Design * Dfyzet – Programming & UI * Bluebird – Modeling, Sound recording

Ratings

Overall 211th 3.912⭐ 53🧑‍⚖️
Fun 339th 3.637⭐ 53🧑‍⚖️
Innovation 163th 3.8⭐ 52🧑‍⚖️
Theme 12th 4.54⭐ 52🧑‍⚖️
Graphics 141th 4.343⭐ 53🧑‍⚖️
Audio 312th 3.563⭐ 50🧑‍⚖️
Humor 534th 3.065⭐ 48🧑‍⚖️
Mood 502th 3.559⭐ 53🧑‍⚖️
Given 62🗳️ 95🗨️

Feedback

cosmic_dust
07. Oct 2024 · 16:34 UTC
Unusual game concept but I liked it ;-) Levels are getting harder over time but you can always find a solution. Having the green fluid was good for an extra thinking layer. Maybe add a level with moving bacteria which are enemies.
IBluebirdI
07. Oct 2024 · 17:17 UTC
@cosmic-dust We wanted to do it, but didn't get enough time for moving bacteria =( maybe next time ^^
Matimoo
07. Oct 2024 · 22:36 UTC
Very fun concept! Gameplay mechanics were well introduced and I really liked the visuals. Did y'all use shaders for the look? Anyway great fun!
gamesplusjames
08. Oct 2024 · 00:09 UTC
Really cool idea and executed very well. Loved the artstyle for the game too. Great job!
Slava Besckaravainii
08. Oct 2024 · 01:57 UTC
Cool idea. reall enjoy its. Don't stop
daflamingpotato
08. Oct 2024 · 02:08 UTC
Nice job, it was a little hard to tell what was on the edges of the petri dish due to blurring effect. Really like the art and sound effects in this
ratking119
08. Oct 2024 · 02:08 UTC
It took me a minute to get it, but I ended up playing through the whole thing! (though I lost countless nanorobots in the process). The visuals are very good and the sound effects are a nice touch. Some background music would have been nice, but overall this is my favorite puzzle game from this jam.
YaYaGame
08. Oct 2024 · 04:39 UTC
A beautiful scene, perfectly fitting the theme.
hlebnay_kroshka
08. Oct 2024 · 08:53 UTC
I really enjoy graphic and the sounds in game Greate game guys!!!)
hajpappan
08. Oct 2024 · 08:57 UTC
Interesting and fun idea, and a great fit to the theme. Took me a second to get it, but a really solid little puzzle game. Good job!
Daff
08. Oct 2024 · 09:06 UTC
@matimoo Thank you! Yes, we created the shader in Shader Graph.
Kitira
08. Oct 2024 · 12:07 UTC
Okay, so your creatures are reaaaaaaaaally tiny ;D Really cool game concept, great atmosphere, funny sound. Overall, a really great game!
Gerrit
08. Oct 2024 · 13:22 UTC
Creative idea, you did a good job with the graphics and cute sound effects :D I would have loved a sound track, it would have been the icing on the petry dish ^^
hidden61ade
08. Oct 2024 · 13:26 UTC
This is one of the works that I have played that truly sees tiny creature to the tiniest possible that it can be!! The visual effect is also very impressive, especially for a Jam game. The sfx for the nanobots are also very cute!! nicely done!!
ccollider
08. Oct 2024 · 16:04 UTC
Truly! The tiniest creatures. Love the idea, the art and the execution - and the Panic! At The Disco style title haha
MistaGiggles
08. Oct 2024 · 16:35 UTC
Great entry! Puzzles require some thought and the presentation is excellent. Great sfx & visuals, and fun to play through
hakimallazi
08. Oct 2024 · 16:41 UTC
This is by far most polished 3D I played so far. Very good. Smart interaction as well, I figured the gameplay right away!
Kirass
08. Oct 2024 · 17:35 UTC
Cool idea! Super!
The Floating Brain
08. Oct 2024 · 18:01 UTC
Neat!
LDJam user 142503
09. Oct 2024 · 05:49 UTC
Cool game,cool tiny.
Loig
09. Oct 2024 · 07:05 UTC
Nice game! Loved the sounds a lot.
Dudum Lare
09. Oct 2024 · 09:14 UTC
the graphics are so good!! and also, that's some very tiny creatures indeed. good job!! :-D
thatcher roehl
09. Oct 2024 · 11:51 UTC
super cool little puzzle game, graphics are awesome and the gameplay itself is very unique too
Mantsje
09. Oct 2024 · 20:53 UTC
Wow what a great game! I really liked the puzzle element. I was constantly trying to use less resources than you had to complete the game. I was a little bothered by not being able to see where the robots were, after which I quickly realized this was the whole point of tiny creatures xD

A very nice entry that you deserve to be proud of, great work!
Itskdog
09. Oct 2024 · 23:09 UTC
Neat puzzle game. I liked the graphics and the audio of the robots.
Zz11uKS
10. Oct 2024 · 14:51 UTC
Wow! The puzzle mechanics are cool and nice! I love the vibe and the levels in the game!
Kutase
10. Oct 2024 · 18:30 UTC
Cool concept, would love to see it expanded!
Arstotzk
11. Oct 2024 · 05:38 UTC
I liked it, interesting mechanics, looks cool. Sounds funny :D
TheSmellofOxygen
11. Oct 2024 · 12:47 UTC
Superb visuals and clean execution. The "om nom nom" sounds started getting a little much by the end, but they added a level of cuteness.
Fork on the Table Studios
11. Oct 2024 · 20:26 UTC
It's really awesome! We played together with my son and he figured out first what to do :)
oliver_day
11. Oct 2024 · 20:44 UTC
I liked the sound effects even though some background music might have been nice.
Firekiking
12. Oct 2024 · 12:32 UTC
Really fun game, where we fall into it really quickly. The game is beautiful and the sound effect is pretty good.
Surfa
12. Oct 2024 · 15:43 UTC
Good little puzzle game. Felt a bit quite without some music.

Concept was good but I have two small criticisms.
* If I didn't wait long enough, when placing food, the robots could skip to closest blood cell breaking my plan. Wish instead they moved in order of placing them down.
* The final blood cell / food always felt kinda wasted as it was always place near the needle maybe was not needed.

Overall cool ideal with good execution. Great job :thumbsup:
Dimoseek
13. Oct 2024 · 19:18 UTC
Nice Game!\
MrAnarion
15. Oct 2024 · 11:42 UTC
![Capture d'écran 2024-10-15 134055.png](///raw/c51/e5/z/68da3.png) Nice work :D
johnbrynte
16. Oct 2024 · 21:43 UTC
I'm very intrigued by the idea of a game within a petri dish. Such a neat concept! I would've liked the nanobot swarm to be more visible. Maybe the visual feedback would be more effective when you're loosing bots, rather than just showing a number. I almost couldn't stand the sound of the bots :sweat_smile: Some cool bot sounds would definitely be more fitting. Awesome visuals though!
Daff
17. Oct 2024 · 00:16 UTC
@johnbrynte We’d also like to take a closer look at the nanobots we created, but we’re not able to—they’re waaay too tiny 😄
Hopefully, the right technology will come along soon.
🎤 Dfyzet
17. Oct 2024 · 09:57 UTC
@johnbrynte Thanks for feedback! Just to clarify - we have visual feedback on the loss of bots, not just the number - here's an example on the screenshot. Maybe you have some kind of bug and can't see these effects?
![photo_2024-10-17_12-56-53.jpg](///raw/6a1/94/z/68e9a.jpg)
johnbrynte
21. Oct 2024 · 19:37 UTC
@dfyzet I love the bot-burn effect! No I'm more concerned about the swarm visuals. I feel like the swarm has the same size independent on the robots count? But I might be wrong! :robot: (Btw when someone is nit picking it means you did a great job!)

![Screenshot 2024-10-21 213410.png](///raw/fe7/z/6904c.png)
Ava Skoog
25. Oct 2024 · 15:05 UTC
Wow, this looks so good! You really got that microscope look with the depth of field and rim lighting and everything. All the little particles. I like how you still made it silly with the noises :)

Gameplay was cool, took me 2-3 tries even with the description to realise exactly how it worked as I initially thought it was about having to keep feeding the bots and keeping nasties at bay with the acid, but then I realised I could (mostly) take my time and that I was supposed to clear and lay down a path. Fun and puzzly!

The graphics already really help set the mood, just wish there was some cool background music to really perfect the atmosphere. I feel like something low and rumbly and underwatery would've worked well? :')

Overall super cool and could definitely be even cooler with some extra work post jam on more levels (and music)!