TINY GOON (Ludum Dare 56) by SdCorpse
TINY GOON
A hit and run platformer.

Ratings
| Overall | 271th | 3.029⭐ | 53🧑⚖️ |
| Fun | 249th | 2.99⭐ | 53🧑⚖️ |
| Innovation | 314th | 2.392⭐ | 53🧑⚖️ |
| Theme | 284th | 2.931⭐ | 53🧑⚖️ |
| Graphics | 215th | 3.245⭐ | 53🧑⚖️ |
| Audio | 178th | 3.13⭐ | 52🧑⚖️ |
| Humor | 139th | 3.14⭐ | 52🧑⚖️ |
| Mood | 214th | 3.16⭐ | 52🧑⚖️ |
| Given | 170🗳️ | 127🗨️ |
Im happy that players have any kind of feelings! Its my firs LD. And it is my first game actually.
I have another one game but it was created not like a game. I just tryed some mechanics while i was watching tutorilas.

I liked the layered paper cutout idea. The edge line on our hero bunny is much thinner than the rest, though, and it ends up quite aliased as a result.
I think the spikes travelling among the bushes on the ground floor are quite unfair, as often you can't even see them coming. And that's the story of how I died :laughing: :wink:
Dont be affraid of putting trully posts about your experience in this game. Im a very beginner and need as much critics as i can get!
That was a completly hard to create a game in 2 days, well you know)) And ofc there are much bugs and not realized ideas. And it is very not optimized.
But anyway, I'm happy when people trying my game and post something about it. It will help me much in future projects.
And thank you all who downloaded the game and played it! I know that it's size is big and it can be uncomfortable to run the game.
I think it's a good starting point where you can improve upon.
Wish there was an indication of when enemies got hit.