The Battle Ants by niterich

Storm the other anthill and claim victory!
Have you ever played The Battle Cats on mobile? This is pretty much that. Except not well-balanced. (which I guess makes it more like The Battle Cats?)
Ratings
| Overall | 209th | 3.342⭐ | 21🧑⚖️ |
| Fun | 166th | 3.368⭐ | 21🧑⚖️ |
| Innovation | 271th | 2.763⭐ | 21🧑⚖️ |
| Theme | 99th | 3.868⭐ | 21🧑⚖️ |
| Graphics | 181th | 3.474⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 8🗨️ |
There are two thoughts when I was playing. First, balancing was destroying some possibilities for strategies. I could see some possible strategies from the ant combinations and they would seem fun. Until I realized the power of carpenter ants. I actually waited long to build a bullet ant, only to be destroyed in around 4 to 5 hits, which made me determine into making 50 more carpenter ants to finish the game. Personally I feel like a easy solution to end carpenter ant meta is to have an AOE solution.
Second thing was that, upgrades further push the players to focus on one archetype, which might not necessarily be fun in this type of game. Players would be encouraged to build more of that upgraded archetype, and it's again likely to be the carpenter ants.
Still, it was a fun experience learning how each ant functions, trying out each ant and finding out a strategy to win!
Ok so i figured out the difficulty is based on the enemies base's health and not on a timer, so the meta is to simply stall for time and upgrade the base to max before you attack the enemies base, then you upgrade the tier one ant, then Spam a massive wave! EZPZ
fun game 10/10