Tiny Friends :) by daflamingpotato
Helpful Tips:
Player death will reset the level if you get stuck (Or, press R to reset the entire game)
HTML game window may appear small on some resolutions / browsers
Recommend Windows .exe for best experience
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Description:
A cozy 2D platformer about a Big Guy and a bunch of Little Guys who follow him around (like his children.)
--The tiny guy can get into small spaces where the big guy can't!--
“For small creatures such as we, the vastness [of the universe] is made bearable only through love” [Cosmos]
Game made with love for Ludum Dare 56
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Controls:
Use WASD to move around, Spacebar to jump
Press E to interact with pink objects
Collect tiny friends (with the yellow auras) by running into them
Hold SHIFT + LEFT CLICK to throw your tiny friends
Thrown friends can be controlled.
Press CONTROL (immediate) or TAB (cycle) to switch between player and tiny friend
Recall your friends at any time with RIGHT CLICK
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Tools / Plugins used:
Game made in Godot Engine 4.3
https://sfxr.me/ used to generate sound effects
SilentWolf leaderboard plugin
| Link | https://github.com/BaconEggsRL/ld56 |
| Link | https://baconeggsrl.itch.io/ld56 |
| Link | https://baconeggsrl.itch.io/ld56 |
| Original URL | https://ldjam.com/events/ludum-dare/56/tiny-friends |
Ratings
| Overall | 272th | 3.022⭐ | 48🧑⚖️ |
| Fun | 210th | 3.196⭐ | 48🧑⚖️ |
| Innovation | 137th | 3.478⭐ | 48🧑⚖️ |
| Theme | 230th | 3.261⭐ | 48🧑⚖️ |
| Graphics | 314th | 2.122⭐ | 47🧑⚖️ |
| Audio | 240th | 2.534⭐ | 46🧑⚖️ |
| Humor | 264th | 2.195⭐ | 43🧑⚖️ |
| Mood | 303th | 2.452⭐ | 44🧑⚖️ |
| Given | 49🗳️ | 69🗨️ |
Mechanics seem fun -- I got stuck on the first level after getting the key - not sure if that was me missing something, not being able to throw the guy over the wall, or just the limit of content made for the jam.
I'll have to troubleshoot if others are still having issues!
Edit: Recommend using chrome browser. Other browsers such as Firefox will open the game in fullscreen and break the viewport size which is required for the camera to work correctly
Edit2: Seems like an issue with Godot html export settings and viewport scaling settings. Should be sort of fixed for now although the game may appear small and locked in the top left on some browsers.
Otherwise you can press R to reset entire game
Controls felt good and were easy to pick up. The sound effects were really nice. I kind of wish there was a bit more going on graphics wise, but also kind of don't. What's there had a ton of charm and everything gelled together.
One thing I did miss was music. I think I just need noise to fill the void..

I did find the controls a bit confusing, I kept pressing the wrong buttons :sweat_smile:
And you are alone ! Bravo !

A puzzle that required more than one little guy would have been cool, since you never needed more than one. Maybe some buttons and moving platforms would be useful to design something like that.

Good job!
Reminds me a little of Thomas Was Alone :)