Vampire of Paris by RovingSquid

[raw]
made by RovingSquid for LD36 (JAM)
In breaking news, scientists at the Helsing Research Lab, in Paris, France,
claim to have unearthed a coffin containing a 500 year old vampire.
There is much doubt over this claim and government officials assure the
public there is nothing to worry about. Paris eradicated it’s vampires
in the late 1990s with the installation of UV lighting through the city,
much of which remains in place today...


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You're an ANCIENT vampire, using modern TECH to avoid the UV lights all around the city of Paris. Get back to your mausoleum on the other side of town to win.


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There is a small bug where the vampire sometimes gets stuck for no clear reason. Just walk the opposite way for a second and it should clear up. (Stupid bug, I know whats causing it, I know how to fix it, just ran outta time and energy...)

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Instructions:

WASD or Arrow Keys ................. Move the Player

Hold [F Key] ..................... Feed

[F Key] over Crate ..................... Pick up Grenades

Hold [Space] ..................... Throw Grenade
( Hold Longer For Harder Throws )

Feed on People to Gain Health
UV (white) Lights Cause Damage
Incandescent and Gas Lights ( Yellow ) are harmless
Throw EMP Grenades to Disable Lights
Find Your Mausoleum to Beat the Level



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Note: Mac and Linux Universal builds are provided, but have not been extensively tested. They may work, they may not. If things seem off, play the Windows version instead.

Feedback

AnaGF
31. Aug 2016 · 19:07 UTC
I liked the idea of avoiding the light as a gameplay. At first you feel a bit disoriented, you don't know exactly what to do, but on the other hand the controls are easy to learn. It was funny overall. Art is not bad, but what really makes the atmosphere is the audio, which I found pretty neat! And the background story was interesting.
I was going to point out the collision bug, but I already saw it on thhe description. At all, is a cool game, nice job :)
Aaranos
31. Aug 2016 · 23:14 UTC
I like the various path options and ways to interact with the world. I felt like there were too many light sources, and I don't think candles should hurt.
🎤 RovingSquid
03. Sep 2016 · 16:48 UTC
Thanks for the feedback everyone!

Candles don't hurt, but you constantly take a small amount of damage (vampires need to feed). If I remember correctly, there was a candle at the bottom of a shaft that had a UV light above it though. You may be thinking about that.
Jupiter_Hadley
05. Sep 2016 · 21:41 UTC
Well made game! I included it in my compilation video series of Ludum Dare 36, if you’d like to take a look :) https://youtu.be/KIzapWNCI0E