Petri Dish RogueLite by WiNic
First Ludum Dare, tried to create a Simulation Based Rogue Lite with cells in a Petri Dish. Feature Creep is real. Its not perfect, but its interesting to play around with the Sliders. The Code is fully written with pygame.
cant seem to get it working on the ludem dare site. published it on itch.io or download the packaged exe PetriDish.zip
I am Happy if someone still gives Feedback ^^
Edit: Forgot to add Controls:
"Click" for Cell Placement in the Petri Dish "ESC" stops current run and returns to start screen
Edit2:
Info - 🟢 Your Cell - 🔵 Nutrition Provider - 🟣 Homing Enemy Cell - 🔴 Stupid Enemy Cell
Sliders:

Aggressive <--> Timid - searches for enemies <--> searches for nutrition
Speedy <--> Bulky - more Speed <--> higher nutrition cap
Vision <--> Awareness - finds target earlier <--> stat check if the movement is executed
Strength <--> Metabolism - subtracts nutrition from enemys faster <--> Research Points are aquired Faster
| itch.io | https://winic.itch.io/petri-dish |
| Original URL | https://ldjam.com/events/ludum-dare/56/petri-dish-roguelite |
Ratings
| Overall | 927th | 3.087⭐ | 25🧑⚖️ |
| Fun | 965th | 2.771⭐ | 26🧑⚖️ |
| Innovation | 271th | 3.625⭐ | 26🧑⚖️ |
| Theme | 248th | 4.021⭐ | 26🧑⚖️ |
| Graphics | 954th | 2.396⭐ | 26🧑⚖️ |
| Humor | 932th | 1.85⭐ | 22🧑⚖️ |
| Mood | 1009th | 2.636⭐ | 24🧑⚖️ |
| Given | 26🗳️ | 22🗨️ |
One thing I would have found nice is some type of insight on what the different sliders mean. Most are self explanatory, but I wasn't sure about Vision and Awareness, and what the difference is between those two.
All in all congratulations for your first Ludum Dare, especially on your own. I'm impressed, and hope to see you at the next one.
As a game, I think it could use some mechanic to force it to end eventually -- spawning more competing cells over time, or something? As a simulation, I still wish I could get back to the sliders to try a different combination of settings without needing to wait for the current simulation to end.
Added a Description to make it easier to understand whats going on
I love what you did with the sliders. It's a genuinely unique way to handle upgrades that I haven't seen before. Would love to see what else you can do with it!
In my first run, I didn't even need to purchase all upgrades, I just had max timid, full speed and full strength and got a petri dish where all the food was very close.

My cell just had to run in a triangle from one food to another and could go on forever without losing any nutrition.