Life Of Our Body by Jeiji

[raw]
made by Jeiji for Ludum Dare 56 (JAM)

Our body is alive, with many systems constantly at work, and each of them is important. But how do they function? That’s what we’re about to find out.

Levels
1st Level. You are blood. Your mission is to prevent the body from suffocating.
2nd Level. You are a dissolved pill. You help digest food when the stomach can’t handle it.
3rd Level. You are macrophages, destroying foreign bacteria that have entered the body.

Controls
1st Level. LMB - select units. RMB - direct them. Press Q and E if prompted. Drag oxygen units.
2nd Level. WASD - move. Eat everything you can, avoid what you can’t.
3rd Level. LMB - select units. RMB - direct them. Press Q and E if prompted. Avoid the purple holes. Kill all foreign organisms.

Made with
Unity
Krita
Photoshop
and a little bit of magic

All levels are possible to complete, just try. We believe in you! P.S All levels are available

Ratings

Overall 973th 2.971⭐ 36🧑‍⚖️
Fun 999th 2.652⭐ 35🧑‍⚖️
Innovation 735th 3.061⭐ 35🧑‍⚖️
Theme 737th 3.424⭐ 35🧑‍⚖️
Graphics 877th 2.97⭐ 35🧑‍⚖️
Audio 651th 2.435⭐ 33🧑‍⚖️
Humor 904th 2.15⭐ 32🧑‍⚖️
Mood 1000th 2.71⭐ 33🧑‍⚖️
Given 44🗳️ 38🗨️

Feedback

ruruie
08. Oct 2024 · 06:21 UTC
This looks really good!
MorePixels
08. Oct 2024 · 06:46 UTC
This was really hard, i finally got all the things on the first level just to realise you also had to get them out of the level as well. pretty good game though.
Bombadrill
09. Oct 2024 · 01:46 UTC
В этом есть посыл. Наш организм трудится каждый день, чтобы мы могли нормально функционировать. В данном куске искусства отображена вся суть нелегкой работы эритроцитов, что старательно перетаскивают клетки кислорода, пока мы просиживаем жопу на диване.
brdyy
10. Oct 2024 · 00:32 UTC
Pretty challenging, but fun overall. Good job!
ArtAllester
10. Oct 2024 · 14:44 UTC
Man thats cool! Creative concept and great execution, really loved it!
LDJam user 375016
10. Oct 2024 · 14:51 UTC
Great idea and nice graphics! Interestingly, I found the 3rd level to be the easiest, which was a pleasant surprise after the first two levels felt a bit too challenging, especially in terms of the time constraints. A bit more balance between the levels could enhance the overall gameplay experience.
WouterK12
10. Oct 2024 · 20:02 UTC
Haha I took a minute to start because I was jamming to the main menu music. The first level was pretty hard but I liked the concept of having multiple different style levels in one game! Also very cute art design, I liked the portrait in the credits screen :) Well done, keep it up! :D
Obidiix-MinusInfinity
10. Oct 2024 · 21:03 UTC
I really liked the concept, applies very well to "tiny creatures"; only downside is it's gameplay, in the first level it's difficult to move the cells as they can't move other cells fast enough, and in the second level I die right when I fall. Has a very good concept nonetheless
Ecaterina
10. Oct 2024 · 21:48 UTC
The world of cells fits perfectly with the theme "tiny creatures"—I was really hoping to see more games related to biology. I want to praise you for everything—the mechanics, the concept, the visuals. I especially liked how, in the first level, we have to choose which cells to interact with.
WiredOverload
10. Oct 2024 · 22:18 UTC
Nice job fitting three games into your game! I couldn't get it to run in chrome, but it looks to work fine in firefox.
M.Kusy
10. Oct 2024 · 22:36 UTC
Ah I like the concept but got so incredibly frustrated at the first level.
mackain
12. Oct 2024 · 12:33 UTC
embedded version does not seem to load for me. my console just fills up with "Ignored call to 'alert()'."
pietmichal
12. Oct 2024 · 15:44 UTC
Cool take on the theme. Path finding would benefit from A* algorithm, it was very difficult to manage them.
Renier
13. Oct 2024 · 02:06 UTC
very cool concept the game is just too hard and also very unclear like the 1st level, it was very unclear what my goal was. overall cool concept and art, mechanics just needs some adjustment.
BuianovaValeria
14. Oct 2024 · 03:21 UTC
The design is really interesting! I’m not sure how well it fits the "tiny" theme, but it’s definitely intriguing.
Recher
17. Oct 2024 · 21:56 UTC
Thank you for giving us access to the 3 levels at the start. I was totally unable to finish the first and the second.

The first one is a little messy, all the blood cells are blocking themselves, and the pathfinding is not very accurate (but maybe it was made on purpose). I managed to get 5 or 6 oxygens, but not much. Maybe my strategy was not the good one, or I'm not multi-tasked enough.

The second one is quite frustrating. The view is "too much zoomed". I don't have the time to see enemies approaching me, and I inevitably bump in an enemy coming from nowhere.

All 3 ideas are nice, but it really needed the possibility to adjust difficulty or the allowed time.
🎤 Jeiji
18. Oct 2024 · 18:32 UTC
Thank you all for your criticism, we understand that we are far from ideal, in the future we will try even better
Mirka-chan
24. Oct 2024 · 19:37 UTC
Wow, it was difficult) But I liked the graphics!
anaastaska
25. Oct 2024 · 15:44 UTC
Really great job! I like the idea of the Game as well as graphics in it!
DenisSobolev
25. Oct 2024 · 18:08 UTC
You are not Kojima bro, sorry. It's bad in all. May be next time.