Keyba by arColm
Welcome
Life as a hungry roomba isn't always easy! Report to keyboard duty and eat all the dustbunnies you can find hiding amidst the keys!
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Credits
Programming, Level Design and Music by @pokerdf
Art by @elsidraws
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| Play in Browser | https://pokerdf.itch.io/keyba |
| Original URL | https://ldjam.com/events/ludum-dare/56/keyba |
Ratings
| Overall | 80th | 4.13⭐ | 25🧑⚖️ |
| Fun | 73th | 4.065⭐ | 25🧑⚖️ |
| Innovation | 22th | 4.261⭐ | 25🧑⚖️ |
| Theme | 294th | 3.957⭐ | 25🧑⚖️ |
| Graphics | 229th | 4.174⭐ | 25🧑⚖️ |
| Audio | 172th | 3.826⭐ | 25🧑⚖️ |
| Humor | 400th | 3.304⭐ | 25🧑⚖️ |
| Mood | 168th | 4⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 19🗨️ |
Being forced to use the mouse or arrows makes this hard to play however.
If that was changed I could very well imagine this as a real game to learn touch typing!
Art, animation, music, and vibes are all awesome. I just wish I could've gotten further in the game!
Sometimes I got a little confused because my keyboard has different keys (e.g. "y" is "z" for me and "/" is "-" on my keyboard). I know that the time is limited, just as an idea for the future: It might be nice to have an option to select the keyboard version.
I also loved your level design, pretty much every level brought some new idea to the table, explored it for a bit and then moved on. A great difficulty curve too. The sound design was incredible as well, the clicking of the keys was incredibly satisfying every time and really helped with immersion. I don't really know what to criticise here that hasn't already been criticised, I also had a different keyboard layout than the ingame keys, but still managed to find the keys I needed fairly quickly.
If I develop hand cramps from trying to press 12 buttons at once while moving the roomba with my nose I will report back :)
It's a wonderful game. This is exactly a game, not a prototype, not a test. Wonderful tasks.
She's right here! Right under your hands! And you (dust bunnies are generally what they are, I adore them, give them all) remove the ill-fated dust from the keyboard.
P.s
I'm going to clean up my desk, and then I'm going to let my younger sisters play.
The mechanics are very clever and the levels serve a nice difficulty curve.
I've definitely felt the acrobatics in my hands and brain.