Kumamushi no Samurai by Codeman1010

[raw]
made by Codeman1010 for Ludum Dare 56 (JAM)

Live the life of a tardigrade samurai warrior and survive the dangers of the deep moss forest. Fight off hostile microorganisms to collect their algae. Attempt to survive the trials of being a Tiny Creature.

Screenshot 2024-10-07 174417.png

controls snip.PNG

Ratings

Overall 938th 3.056⭐ 38🧑‍⚖️
Fun 970th 2.75⭐ 38🧑‍⚖️
Innovation 1046th 2.264⭐ 38🧑‍⚖️
Theme 651th 3.556⭐ 38🧑‍⚖️
Graphics 704th 3.403⭐ 38🧑‍⚖️
Audio 298th 3.6⭐ 37🧑‍⚖️
Humor 840th 2.403⭐ 38🧑‍⚖️
Mood 910th 3.014⭐ 37🧑‍⚖️
Given 33🗳️ 55🗨️

Feedback

Pigeonescu
08. Oct 2024 · 00:11 UTC
Went to the left and fell of the map :). Nice music and atmosphere, good job!
rsheepdv
08. Oct 2024 · 00:13 UTC
Interesting game! The combat admittedly was pretty wonky, and the background didn't mesh with the sprites very well, but the backgrounds were super pretty!
Kryakikrya
08. Oct 2024 · 00:15 UTC
Very funny sprite of tardigrade XD. And I think that combination of 3D-background and 2D-hero looks good. Maybe I didn’t understand how the block works, but it didn’t work :(
Good job :v:
mrs.wheelsx
08. Oct 2024 · 00:23 UTC
Very creative characters! I am so glad winning didnt require jumping lol Thoughts on making it into a bigger game?
onedozenbagels
08. Oct 2024 · 00:24 UTC
I really like the art style and the music; very nice mood. I defeated all the enemies I came across with a single strike, but maybe I gave up too soon to get to enemies that required more complex tactics. At any rate, that's very understandable for a jam. Very nice entry!
barryrichter
08. Oct 2024 · 01:39 UTC
I like the colorful background
Bloodfin
08. Oct 2024 · 03:10 UTC
Very nice work, great take on the theme and loved the tardigrades run animation. Awesome vibe.
ColeSlaughter
08. Oct 2024 · 03:39 UTC
The character sprite's tippy-tap animation as it runs around is my favorite. :smile:

Was kind of hard to judge where the hitboxes were, but fortunately once I got the hang of it I found them to be pretty generous! Wish there were more reasons to block, but I imagine some enemies probably had to get left on the cutting room floor to make the deadline. :slight_smile:
Ascenial
08. Oct 2024 · 04:36 UTC
fun game i wish there was some sort of projectile shooting enemy so i had more reason to block but i really enjoyed the game
Sharky3188
08. Oct 2024 · 06:55 UTC
I also fell off the map from travelling too far to the left. Overall the atmosphere is really nice, i love the mushrooms the way they are glowing behind you, would have been awesome to see some sort of rim lighting light up the player when you passed under them.
Combat felt pretty snappy, it would have been nice if there was some more telegraphing on the enemies and overall feedback to the player.
Good overall effort.
Laywelin
08. Oct 2024 · 12:08 UTC
Cool atmosphere, quite hard to play because you instantly die and hitboxes seems a bit wacky but animations and sprites are great!
ShadowMitia
08. Oct 2024 · 12:11 UTC
Very cool game! Love the environment! But it is HARD xD
pomidor_carry
08. Oct 2024 · 12:15 UTC
I like game's atmosphere. And watching his tiny legs move so swiftly as this tiny samurai walks is just adorable.
Fits the theme.
Nice finished little game
ContraBlue
08. Oct 2024 · 12:19 UTC
I absolutely love the walking animation
ellaris
08. Oct 2024 · 12:25 UTC
It seems like you can attack while jumping and you hear the sound, but the visual is not visible. Also fell off the map, and was confused with the terrain, wasn't sure if it was random or looping or if just the enemies respawned.
Kirass
08. Oct 2024 · 17:36 UTC
I really liked this game! It's awesome!
Vipaka
08. Oct 2024 · 18:19 UTC
I greatly enjoyed being the tardigreatest samurai! The music was banging, the art was also good, and the mechanics were simple and straightforward enough that anyone could pick this up and play it on the go. Great job!
Cat Lab
09. Oct 2024 · 03:53 UTC
Cute concept! I love watching his little legs scuttle around. The hitbox of the character/enemies is a bit difficult to determine. Sometimes it seems like you shouldn't be able to hit an enemy but you do, and sometimes I would die to an enemy it didn't seem like I was touching yet. But great theme usage!
kiririn51
09. Oct 2024 · 15:14 UTC
The player sprite is funny as hell. The 2d elements didn't mesh with the 3d background, but something that would have helped is to make the sprites be affected by post processing! that would have helped a lot and it's only a few clicks.
HexStart
10. Oct 2024 · 22:41 UTC
The background and characters are fun. Combat needs work. Wouldn't need to be that complicated even. Maybe if attacking also dashed the character forward, so that you'd have to weigh that against obstacles or near enemies.
LangiT
11. Oct 2024 · 03:47 UTC
Really good stuff here! Great work. I loved the animation of the main character, and the music.
Wendel Scardua
11. Oct 2024 · 03:56 UTC
Your tardigrade samurai is a pretty cool design :)

I wish there were opportunities to block, unless I did something wrong I didn't seem to need to block attacks until the end of the game.
Sutt00
11. Oct 2024 · 17:58 UTC
The idea and music are cool. The gameplay is a bit lacking. It doesn't feel responsive (hitboxes and animations are a little janky). The movement speed encourages rushing but the one shot mechanic makes it awkward. There's also no reason to block.
LDJam user 250426
15. Oct 2024 · 00:47 UTC
ownage!
![kamamushi.png](///raw/a32/d3/z/68d61.png)

the setting is super dope! I wish the combat was more fleshed out, I was just swinging like a mad man lmaooo
NeroLee
25. Oct 2024 · 02:25 UTC
Interesting ,keep going bro