Monster Jailbreak by voxel
The three less famous siblings of a certain dino-duo have had enough of being imprisoned by squishie scientists in MONSTER JAIL and are staging a breakout
Navigate PLATFORMS, FALLING PLATFORMS, WALLS and CAMERA BUGS GALORE as you lead your monster out of MONSTER JAIL.
Frustrating fun for up to three players. Be sure to configure your controls before clicking Play
Navigate PLATFORMS, FALLING PLATFORMS, WALLS and CAMERA BUGS GALORE as you lead your monster out of MONSTER JAIL.
Frustrating fun for up to three players. Be sure to configure your controls before clicking Play
Ratings
| Coolness | 42% | 1537 |
| Overall | 3.21 | 383 |
| Audio | 3.54 | 111 |
| Fun | 3.38 | 229 |
| Graphics | 3.63 | 207 |
| Humor | 3.14 | 282 |
| Innovation | 2.78 | 602 |
| Mood | 3.36 | 223 |
| Theme | 3.33 | 513 |
The music is great and the kid in the background XD
I didn't really like the controls and the way all characters move like they're on ice, I found it frustrating, but overall I don't think it was a bad decision.
The graphics are fine. It could use some more animations to make it more interesting.
Game wise it is a simple platformer, nothing new there. Sadly the controls are very heavily inertia based. While this works OK with the gigantic platforms, it would still feel a lot better if they were tighter and allowed more precise control of the character.
There's a couple of oddities in the game that could be qualified as bugs. The camera is not always on point, the jump isn't always registered, and the ending screen's grammar could be improved.
Overall, a nice entry, but it could be expanded in a variety of ways to make it more interesting. For example, adding in further types of platforms with different properties, or simple key/jail mechanics that would force the player to actually use the other characters, rather than having them as a sort of gimmick.
I can imagine the glitchy & chaotic nature of this game is even more fun with more people. I'll give it another go with some friends later.
I could feel it's a true lived story. +1 for weird sfx
I found it confusing when I fell off the platform. Sometimes I would quickly lose health and eventually die, but sometimes it took forever to lose health, costing me time.
I also found a way to cheat: if I go in the opposite direction I should go from the start of a level, when the camera finally pans back, for some reason it centers over the goal, which means once I die, I respawn right on top.
The music was fun, and the sound effects were cute.
Dino remind me puzzle bobble :)