MintOlympics by HolySparks

[raw]
made by HolySparks for Ludum Dare 56 (JAM)

Jam entry made for Ludum Dare 56 in GDevelop 5 under 72 hours.

screenshots.png

Obs.: The music doesn't seem to work correctly on OPERA browsers.

Move through soda cans and try for the best time! Be careful to not run out of fizz and be mindful that pop'd cans are gone for good!

Story

After being inspired by an unbelievable scene of monkeys jumping between barrels, Ant-onio and his friends got together to hold an Olympics in the wild.

The highlight of the competition is the legendary Soda-Mint Jumping. In this thrilling event, contestants use the explosive power of soda-mint reactions to propel themselves to new heights! Mastering this unique challenge will require precision, timing, and a bit of daring.

Mint Olympics is a charming indie platformer that puts you in the tiny shoes of a determined ant a grand mission: to win the prestigious Ant Olympics! You’ll guide your agile hero through a series of soda cans, propelling yourself with small pieces of mint candies.

Your mission is to jump between the cans until you reach the end of the route, inside the red arch. Your accuracy and speed to reach the end of the route will be evaluated, and your grade will be awarded based on these criteria. You must calculate your mouse angle and power well, to be able to reach the cans at the right time.

Controls:

Q-> Retun to level selection

R-> Quick-Restart Level

Mouse-> Aim to the next can

Any mouse Button-> Jump

Team

Game design: Andrew “Andruid”, Felipe “Gilgadev” and Marcelo “Holy”.

Programming: Felipe “Gilgadev” and Marcelo “Holy”.

Music and Sound design: Andrew “Andruid” and Felipe “Gilgadev”.

Graphic assets and visual design: Andrew “Andruid” and Felipe “Gilgadev”.

Playtesting: Alison Lindote

Little yelling SFX by https://pixabay.com/users/floraphonic-38928062/

Ratings

Overall 639th 3.453⭐ 45🧑‍⚖️
Fun 589th 3.341⭐ 46🧑‍⚖️
Innovation 775th 3⭐ 46🧑‍⚖️
Theme 721th 3.442⭐ 45🧑‍⚖️
Graphics 514th 3.716⭐ 46🧑‍⚖️
Audio 357th 3.476⭐ 44🧑‍⚖️
Humor 336th 3.415⭐ 43🧑‍⚖️
Mood 771th 3.262⭐ 44🧑‍⚖️
Given 55🗳️ 69🗨️

Feedback

Vipaka
08. Oct 2024 · 01:24 UTC
I really liked the art style and music. The dithering effect and 4:3 ratio was nostalgic for me. The game would be far more approachable if the cannons did not automatically shoot the player until later levels. It was hard to quickly navigate a level without becoming familiar with it first.
Yizhang Li
08. Oct 2024 · 20:29 UTC
The sound effects capture the essence of the tiny world, but the looping of the soundtrack seems a bit tedious. The game's graphic design is very creative, especially the detailing is exquisite, but it is slightly stiff in certain dynamic scenes. The game's level design is challenging, but kind of left me feeling confused at first. All in all it's a fun game!
cliva
08. Oct 2024 · 21:36 UTC
The first game in which the tutorial is conveyed so wonderfully! My respect!
imberny
08. Oct 2024 · 23:53 UTC
I like how the "barrels" are one use, it adds some strategy to your pathing.
Gilgadev
09. Oct 2024 · 12:06 UTC
Thanks for the feedback, everyone! This game was a joy to make and we are very proud of it, despite not having all of the planned features.
kristirose88
09. Oct 2024 · 17:07 UTC
This is a really creative little game! I like the sound effects and music!
Blazejmg917
09. Oct 2024 · 17:09 UTC
This is a really cute game! I really appreciate the in-depth tutorial screen to really show how all of the game works! I will say that I wish it was a little more clear where the leaves would bounce you, as it would usually bounce me up but every once in a while would ricochet me directly back the way I came from.

The art is very cute, and the music is a nice little bop, but it doesn't quite loop perfectly, if that loop was fixed I think it would be really great for this game!

All in all great job putting this together!
LouieWu
09. Oct 2024 · 17:09 UTC
I really enjoyed the game, great art and fun mechanics. One small suggestion, make the first level easier. It took me a while to adapt the trace of the shoots.
Kabura
09. Oct 2024 · 17:09 UTC
What a cute small game! I really enjoyed it, it feels challenging and also has a fun mood to it! good job! <3
Xacce
09. Oct 2024 · 17:13 UTC
Quite fun, well done. As for me, the animation of the transition on the first jar after losing is a bit out of the fast-paced gameplay, as well as the fact that the character automatically over time flies out of the jar looks not quite fair, I guess.
IVEN
09. Oct 2024 · 17:39 UTC
It's really fun to play, makes me feel a bit nostalgic for the old days.
andruid
09. Oct 2024 · 17:57 UTC
You all are awesome for taking the time to play as well as dropping a comment!

The game sure could benefit from some tweaks, so thx for the feedback.

@blazejmg917 you were spot on the greatest obstacles we had. We don't know how the hells that music loop wasn't working as intended and couldn't make it flawless in time. And yeah, the leaves... That's why we chose to call it "ricochet". It is crazier than we were aiming for (a little jump thing). :sweat_smile:
I'm glad you had fun tho!
Wendy222
10. Oct 2024 · 14:24 UTC
this is a simple mechanic, but it turns out unexpectedly hard for me!! lol, good job
Odronin
18. Oct 2024 · 12:59 UTC
A fun active puzzle with a nice musical accompaniment. The only thing I would like is to increase the field of view, otherwise you often have to fly at random even on the first level.
andruid
19. Oct 2024 · 13:03 UTC
Thanks for that feedback @odronin . This is something we were debating during the process, so it's nice to know what you guys think.
psuchan
21. Oct 2024 · 21:09 UTC
First of all, congratulations on finishing the game! I found it quite challenging. The mechanics are simple but require practice to master. I think the graphics look great and suit this type of game very well. It would be helpful to have an overview of the level at the beginning so I could plan my path
Brainloaf Studio
23. Oct 2024 · 18:51 UTC
The art and overall style is really charming! I love the little sounds when Ant-onio flies around. It took a little time to get a hang of the physics and the levels are pretty difficult, but it's a fun time. Nice work!
barryrichter
24. Oct 2024 · 04:31 UTC
It is a fun game that puts you right into th emiddle of it. Some high stakes action right of the bat with some fun puzzles and levels to navigate through.
Creeper Nade
24. Oct 2024 · 15:28 UTC
I found the game a little bit difficult for me, but I still managed to finish after dying an uncountable number of times. The "yipee" sound is indeed very funny, and the background music is chill as well! Good job
Paulsams
24. Oct 2024 · 19:18 UTC
A very stylish and beautiful looking game, but it’s a shame that some aspects fall short. If you perceive your game as a game for many retries, then the initial animation is very long and it begins to irritate and knocks you out of the rhythm a little). It is clear that you wanted to show the entire map with this, but this is very little informative, it seems to me. And it would be cool if the can fired itself if the time in it ran out. And I had so much fun playing it.
KJa8a8
25. Oct 2024 · 01:52 UTC
Mint Olympics is such a fun and creative game! The idea of using soda-mint reactions to jump is really unique. The levels are simple but challenging, making it exciting to play. The controls are easy to learn, but mastering the jumps takes skill. It’s a great mix of fun and strategy, perfect for anyone who loves platformers. The cute ant character and playful setting make the game even more charming!
Transkuja
25. Oct 2024 · 10:58 UTC
Cool game, I like how you need to adjust your trajectories based on physics even if it's kinda hard sometimes :smile:
Alchemic
25. Oct 2024 · 19:46 UTC
Very challenging! I thought I would have an easy time, having played a lot of "barrel" type games in my days, but the added urgency and precision required caught me off guard.

Very cute graphics, and the music is nice.

Only complaint is I feel like the leaves are a little unreliable, it feels like sometimes they bounce me in an unexpected direction, or sometimes I seem to pass straight through them.
andruid
25. Oct 2024 · 21:01 UTC
Getting very close to the end of the jam I'd like to thank you all once again for taking the time to play, rate and leave a comment.
It's always a rush followed by a lot of learning especially from what you guys have to say.
A BIG THANKS! I hope each of your games get great ratings.
Cheers!