Combo Critters by benjamin
Welcome to Combo Critters, a unique strategy game where the smallest creatures pack the biggest punch! Build a team of tiny yet powerful critters, each with unique abilities and traits. Maximize their interactions and synergies to achieve the highest possible score and outwit your opponents.
As you progress, you’ll discover new creatures, each adding new strategies and combinations to your arsenal.
Every battle is a test of creativity and tactic. Can you craft the ultimate team of critters and claim victory ? 
| Link | https://punkcake.itch.io/combo-critters |
| Original URL | https://ldjam.com/events/ludum-dare/56/combo-critters |
Ratings
| Overall | 73th | 4.143⭐ | 30🧑⚖️ |
| Fun | 99th | 4⭐ | 30🧑⚖️ |
| Innovation | 114th | 3.911⭐ | 30🧑⚖️ |
| Theme | 143th | 4.167⭐ | 29🧑⚖️ |
| Graphics | 48th | 4.554⭐ | 30🧑⚖️ |
| Audio | 5th | 4.481⭐ | 28🧑⚖️ |
| Humor | 475th | 3.16⭐ | 27🧑⚖️ |
| Mood | 75th | 4.2⭐ | 27🧑⚖️ |
| Given | 8🗳️ | 2🗨️ |
Also you should make a web build if you can, post people prefer not to download anything.
Really clean game for a Jam. Sound and SFX are production ready and the game play loop is cute. As others said, it's quite complicated to pick up and a slower tutorial would be amazing. Something where you have fewer options in the first rounds. But if you ever full release this game, please ping me here. I wan't to play this as a full game.
Really solid game anyway, great job!
Also, am I correct in reading that you made a completely different second game in the same 72-hour period!?
An interesting take on deckbuilders! The game looks polished and already could be a demo on steam.
I found difficulty curve too steep. I had problems beating the second level because I wasn't aware of all mechanics and synergies.
@defrag they are a team/collective, and formed two different teams for LD - although pentadrangle was on both!
Now, full disclosure, I am terrified of these card games. They have way too much information for me to digest and I can never keep track of my full hand. Nevertheless I forced myself not to give up and I beat the first, uh... _two_ levels. And only some of my successes were sheer dumb luck!
It's surprising to see a game that largely plays during the draft phase, whereas the actual battle is almost instantaneous. It did make it hard to figure things out in the first level: you are told to pick the right cards, but none of the descriptions make sense to you since you haven't seen a battle yet. Maybe it would help to show an explanation of scores, and how combat works in general, before the initial draft phase. I'm still a bit confused by the combat itself, even though I eventually got that you need to match your opponent's score at every turn.
The descriptions could be a little clearer in general, I think they just lacked a bit of proofreading. For instance, I couldn't really tell what the "Scare your creatures" mention was about. Still, once you actually understand how a card works and use it at the right time, it is quite satisfying. It reminded me of one card game I did play for a while, [Pocket Crystal League](https://moodytail.itch.io/pocket-crystal-league).
Congratulations on your entry! It's an impressive amount of work, I can see how much content I've missed (on account of _sucking_).