RomAnts by Douwe_Ravers
Welcome to RomAnts, a tower defense game where you lead the brave RomAnts in defending their sacred Temple of Antonia from the ruthless BarbariAnts. As General, you’ll recruit workers and soldiers, gather resources, and build guard towers. While the BarbariAnt forces will grow stronger as time goes on, it's your duty to honor the Gods, and secure their legacy. Will you rise to the challenge and protect your home? The fate of Antonia's Temple lies in your hands!

I underestimated the amount of work this concept took. Didn't fully got to where I wanted. Mainly the level feels very empty and I never even got to the audio part. Nevertheless, this is it... my LD56 submission. Glad I physically survived at least.
My high-score is 81, what is yours?!
Post-compo changes: Updated the build after the deadline with some tweaked numbers for more balanced game-play. - increased resource offload distance - increased resource replenisment from x1/s to x10/s - enemy health from 15 to 10 - enemy damage from 6 to 3 - reduced building cost ballista from 40 to 20 - fixed soldier attack own temple bug
| Link | https://github.com/DouweRavers/RomAnts |
| Link | https://coffeeplanet.itch.io/romants |
| Original URL | https://ldjam.com/events/ludum-dare/56/romants |
Ratings
| Overall | 190th | 3.425⭐ | 22🧑⚖️ |
| Fun | 195th | 3.25⭐ | 22🧑⚖️ |
| Innovation | 199th | 3.2⭐ | 22🧑⚖️ |
| Theme | 112th | 3.825⭐ | 22🧑⚖️ |
| Graphics | 189th | 3.45⭐ | 22🧑⚖️ |
| Humor | 214th | 2.675⭐ | 22🧑⚖️ |
| Mood | 274th | 2.775⭐ | 22🧑⚖️ |
| Given | 6🗳️ | 15🗨️ |
As a strategy gamer I really enjoyed the game. But I found an annoying bug that the ant can turn over and it is no longer possible to control it.

@thesand Thanks, yeah the game back then was a little to hard tweaked those numbers after that.
@grut607 Ow no, that should not be happening. Will look into it.
@budster16 Thank you very much! Wow haven't been able to do that myself. So cool that some people are better at your game as yourself :D Yeah, after this feedback I might work on the game further.
@glassar Thanks!
@nazariglez Initially not, but as more people are asking it I'm considering it. Some audio and a nice environment would enhance the game by a lot I think.
@tetrergeru Thanks! Oh no, did the camera teleport off map? I can't remember if I actually set boundaries in the XZ-axis for the camera :o
Ressources should not be unlimited (in order to make the player expand)
Great job.