Gob by rickylee
its a eat what is smaller than you type game.

| HTML5 (web) | https://rickylee.itch.io/gob |
| Original URL | https://ldjam.com/events/ludum-dare/56/gob |
Ratings
| Overall | 96th | 3.74⭐ | 54🧑⚖️ |
| Fun | 65th | 3.837⭐ | 54🧑⚖️ |
| Innovation | 167th | 3.314⭐ | 53🧑⚖️ |
| Theme | 172th | 3.596⭐ | 54🧑⚖️ |
| Graphics | 198th | 3.356⭐ | 54🧑⚖️ |
| Audio | 147th | 3.275⭐ | 53🧑⚖️ |
| Humor | 10th | 4.192⭐ | 54🧑⚖️ |
| Mood | 94th | 3.673⭐ | 54🧑⚖️ |
| Given | 42🗳️ | 65🗨️ |
I feel like Homer in that chapter now, good game!

But I still feel empty inside...
Also this baby's animation is fire
The camera controls were really sensitive by default, but you provided a way to change that!
Great work!
Great job!
You've done it again, Ricky
In a mere 5-minute timespan, I have experienced the unfettered, unfiltered, unaltered amphibian experience that it is a colossal round frog. Initially, after engaging in what I initially thought to be frog-like behaviour, eating flies and the like, I came upon the horrifying realisation of my true purpose. It was when I began bouncing ashore, like some deep-sea rubberised harbinger of destruction, eating plantlife as big as bushes, that I realised that this game had gripped me tight. The unending hunger could not be satiated. In a matter of moments, the frog that I was controlling had graduated from flies to dogs and wicker baskets. The size of my froggy form could not be contained as I asserted my new place within this small dominion, gobbling down houses, trees and eventually entire land masses like some megalithic psychopomp-esque serpent of death. Unspeakable things in an unspeakably small amount of time. The home was consumed. The world before me was now one enormous pond. The frog was the only thing left, as it should be. As it always was.
This game has changed me.
Great graphics and sound design, very katamari. Gorgeous stuff!


*"But I am starving, brother!"*
I knew I was in for a good time when I started eating fence posts.
no one safe from da gob


Unironically one of my favourites I played not biased
I love the absurdist escalation of this one :rofl:
Plus, obvious bonus points for the lil wormy cameo :thumbsup: :thumbsup:
https://www.youtube.com/live/yb0LWcAPWKs?t=63
Also Wanted to ask if youre fine with me using gameplay from the game in this LDs [score chasers tournament](https://ldjam.com/events/ludum-dare/56/$405421/ludum-dare-score-chasers-qualification-begins) intermission video. (Would play in the breaks of the tournament on my stream). Last year for reference
https://www.youtube.com/watch?v=YuddhZScWxo
but idk about putting gob in the intermission.. you did throw him off the planet :/
Such a good entry for Compo!! I love the take on a Katamari kind of game. I was thinking about taking my game in a similar direction actually but went more platformery instead!
The frog was a bit annoying to control with the jumping, and the song got a bit annoying after a while. But honestly thats about the only criticism I have of it, you did such a great job overall!

I think that one of the great things about Katamari is the feeling of catharsis you get from finally being able to eat some things that were annoying or restricting you earlier on, like a fence reining you in or enemies/obstacles pestering you. I didn't get a lot of that in this game, other than the trees at the end. I think there's a good opportunity to add some of that in the level design to make the player feel like they are progressing and accomplishing things.
Nice entry :)