Hi everyone this is our first Ludum. We made very simple and short game by 3 people(we thought it will be better to make a short game, for you to feel all mechanics of the game in short time :).We are studying game development for 3 WEEKS, so please, don't judge too harshly). The game is top view, but also have the components of platformer (sorry there can be some bugs, cause we didn't have enough time). Hope you will enjoy, so have fun!The game have parts of action and skills!!!
Game guide:
-Q - first skill;
-E - second skill;
-C - third skill;
-X - fourth skill;
-Space - fifth skill;
-Double Shift - sprint;
-W - go up;
-A - go left;
-S - go down;
-D - go right;
|| Have Fun! ||||||| P.S Right now we are working on game, making it better and more playable :) * || *P.P.S: There is a bad optimisation of player’s health(it’s going above 100), but it is the problem of engine - Construct 2. - it literally makes everything what it wants :(
First of all, it's quite a big scope. I understand that you probably wanted to make the side view part bigger than what it is, but it's probably better to pick one camera angle and try use it through out the game. And if that angle can't do what ever you wanna do justice, maybe it's better to do it with pictures or text. I also think it might have been better to try to limit abilities to just one (or maybe even non and focus on shooting) and make that one feel great, instead of multiple but have no time to polish them.
I think that you shouldn't sleep on sound effects. As a rule of thumb you basically want a sound every time the player does any thing that affects anything. I think a shooting sound would add a lot to the game. Also a sound every time player/enemy takes damage. Even the most generic non matching sound would help to understand what's going on. And make sure to loop the game music :)
This is more of subjective opinion. I don't like game jam games to be very wordy. Usually the game itself won't be engaging enough for me to care about the story, and I think it's more bang for the buck focusing on gameplay. If you write something great and but the game doesn't match I feel like the writing doesn't really matter, and if it's not something great then it's just a delay to get to the game. I'm sure many people disagree with me on this though, so do with that whatever you want.
Anyways, you finished a game! Well done, and I hope you'll join the next one :D
Congratulation for the finished game and keep up the good work!

I really enjoyed the game, after the music in the intro I was looking forward to some great music in the game, unfortunately there wasn't any. Good job for the first jam, see you next time!
I really like the visual effect when clicking the > continue button!
The music was good, albeit quite loud. I like what you were aiming to do here!
GG WP <3
~Socio
It seems you wanted to use a lot of features of your engine and maybe therefor there wasn't enough time to polish some parts but this is a great way to learn stuff. Look forward to your next Jam, then you already know all this stuff and you can simply use it and build even cooler games :grin:
I'm looking forward to see more of you in future Jams :grin:
Looking forward to see your next Jam game!

Keep the good work
@jeffez, Yes, there are some bugs :(, and the Construct 2 also make sometimes everything what it wants, but, thank you for your feedback!