Spoiled Harvest: Defend your plants from tiny critters by FrontiersEnd
This is my first time joining the Ludum Dare, so hope y'all like this tiny game. It is a tower defense inspired by Bloons.
Ratings
| Overall | 998th | 2.917⭐ | 32🧑⚖️ |
| Fun | 950th | 2.817⭐ | 32🧑⚖️ |
| Innovation | 1001th | 2.517⭐ | 32🧑⚖️ |
| Theme | 644th | 3.567⭐ | 32🧑⚖️ |
| Graphics | 939th | 2.567⭐ | 32🧑⚖️ |
| Humor | 851th | 2.37⭐ | 29🧑⚖️ |
| Mood | 1020th | 2.586⭐ | 31🧑⚖️ |
| Given | 17🗳️ | 39🗨️ |
Well done.
I like the idea a lot
With some strong elements to make it a game
+ Having levels
+ Having a menu selector
+ Having a score system and an end-game
Some possible improvements :
- The difficulty doesn't ramp up as fast as your cash:
maybe to add difficulty you could have two circle :one for kill zone and one for an exclusion area where you can place another turret.
- More instructions/tutorial, since you have multiple levels, one where you explained the concepts/weapons would be nice (even if the game isn't difficult per se) I was not sure how the weapons worked (the fire in any direction in the circle, do they block line of sight...)
- Basic sound sfx on element placement adds a lot of depth.
I hope you participate in more ludum dare in the future!
As others have already mentioned, the levels are too easy (IMO). I would also disallow the user to place multiple towers on top of each other. for instance: I placed all my towers at the spawn point, using tower 2, and just spammed it until I ran out of money (impossible, I would have to use an autoclicker fo that).