Microbe Mayhem by NeroLee
In this Tiny Creature-themed game, players control a bacteriophage cluster in a top-down 2D world of bacteria and immune threats. The cluster loses individuals over time, and game over occurs at zero. To survive, players infect bacteria to restore numbers.
Bacteria of different colors (red, blue, green) need matching bacteriophage colors to infect. Infected bacteria are lysed, replenishing the cluster.
An immune cell pursues and damages the cluster within range, pushing players to navigate skillfully, infect bacteria, and chase high scores in this strategic micro-world adventure.
The 72-hour development period was very tight, but fortunately, our game designers was very capable and finished it in time. Welcome to download and play our game, it will not disappoint you. Let's see who gets the highest score!
Ratings
| Overall | 954th | 3.025β | 22π§ββοΈ |
| Fun | 954th | 2.8β | 22π§ββοΈ |
| Innovation | 894th | 2.8β | 22π§ββοΈ |
| Theme | 715th | 3.45β | 22π§ββοΈ |
| Graphics | 861th | 3.025β | 22π§ββοΈ |
| Audio | 593th | 2.95β | 22π§ββοΈ |
| Humor | 917th | 2.079β | 21π§ββοΈ |
| Mood | 1024th | 2.575β | 22π§ββοΈ |
| Given | 55π³οΈ | 6π¨οΈ |
I appreciate more "scientific" approach to design instead of doing simply "bigger eat smaller" kind of thing. Visuals and music are comfy and fit into the game.
BUT I don't really wholly get the game, a lot of elements is confusing for me even after reading the picture tutorial. What I tried was to approach Docile Bacteria by touching their blue receptors with my blue dots, trying to avoid their red receptors because my blue dots die upon contact (not sure). It goes well for some time, but then my blue dots start to spread, not keeping around Bacteria core and I keep losing them quite fast because they keep touching something outside my camera view. I don't know how should I handle this, if this is intended or a bug.
But for those couple minutes before this happens, it plays well.
Looking forward to future jams!