Lockerworlds by DorianSnowball

[raw]
made by DorianSnowball for Ludum Dare 56 (JAM)

starting_animation.gif

Lockerworld

Info

Lockerworlds is a game developed for the Ludum Dare 56 Game Jam with the topic Tiny Creatures in a timespan of 72 hours.

We were inspired a scene in the movie "Men in Black 2" to create a god-simulator type game where you work at a facility where you have to take care of tiny creatures living in lockers. Make sure the lockerlings don't drown, set things on fire or become electricuted while reading a book. And beware of Godotzilla!

The game was developed in the Godot Game Engine.

Controls

The game is controlled with the mouse.

License

The source code of the game is published under the GPL v3 License.

Attributions

  • Animated Fire by Nicole Marie T
  • “32x32 pixel bubbles sprites” by kia.itch.io
  • “Isometric Tiles Template for 32x32 pixel art” by route1rodent.itch.io
  • “Small 8-direction Characters” by axulart.itch.io
  • “Lightning VFX Free Pack” by govfx.itch.io
  • Music made by Lars (@rvbiihunter) for this game

The wonky looking overworlds graphics (hand, lockers, locks, ...) were done by us, so please adjust your graphics rating according to this.

Tools

  • Engine: Godot 4.3
  • Graphics: Sketch, paint.NET
  • Sound: Audacity

Links

Cradac on Mastodon

Cybermuell on Mastodon

DorianSnowball on Mastodon

Ratings

Overall 941th 3.053⭐ 21🧑‍⚖️
Fun 1008th 2.605⭐ 21🧑‍⚖️
Innovation 202th 3.737⭐ 21🧑‍⚖️
Theme 153th 4.158⭐ 21🧑‍⚖️
Graphics 876th 2.972⭐ 20🧑‍⚖️
Audio 545th 3.105⭐ 21🧑‍⚖️
Humor 536th 3.059⭐ 19🧑‍⚖️
Mood 778th 3.25⭐ 20🧑‍⚖️
Given 38🗳️ 1🗨️

Feedback

BroHeartTTV
08. Oct 2024 · 04:30 UTC
Great entry, the nostalgia for Men in Black is strong and this is a cool way to explore god simulators with more pressure on the player. I had fun in locker 477, but around 40% progress terrible things stopped happening so we were just chilling. I would love a full-screen option, and I'd love to see a more difficult version of this built out!
Verbante
08. Oct 2024 · 21:48 UTC
Music is bangin' but I wasn't sure if it was composed specifically for this jam. If you used music found online it would be best to opt out from audio.
Angioop
08. Oct 2024 · 22:01 UTC
Really cool idea, I liked the hand over mouse on the screen. I kept losing because I could not get the locker numbers to change reliably.
Tori
08. Oct 2024 · 22:02 UTC
Great entry, i loved the idea, very cool to imagine all of those world living their life
Escias
08. Oct 2024 · 22:04 UTC
great concept, very good job for an entry, just a bit to click on the padlock
🎤 DorianSnowball
08. Oct 2024 · 23:59 UTC
@verbante Music was composed specifically for this jam by a good friend of us (@rvbiihunter on the site here). I see how them being listed as attribution does mislead a bit. Will look into changing the listing to better reflect the state.
Additionally nearly all sound effects were made by us, so we decided to participate in the Audio rating.
Verbante
09. Oct 2024 · 07:21 UTC
Oh cool glad I asked :thumbsup:
scott.redrup
10. Oct 2024 · 21:20 UTC
Really nice work here, by far the most novel concept of all the games I've played so far! My laptop took a bit of a hammering when opening a locker (but maybe I'm overdue an upgrade!). It took me a little while to figure out my big old finger was turning the lock dials, maybe some sound effects would have helped. Clearly lots went into this, so huge well done!
Damien Black
11. Oct 2024 · 04:42 UTC
I did something! I really like the vibe, great job. More feedback that I'm clicking things would have helped me out. The mouse cursor feels in the wrong spot for me. Really love the approach though.

![Screenshot 2024-10-10 224110.png](///raw/c58/06/z/688ec.png)
LDJam user 398553
12. Oct 2024 · 20:29 UTC
I didn't really understand what was going on, but I liked the simulation of the little creatures. It would be great if you could interact with them more <3
Turquoise Moon
23. Oct 2024 · 05:21 UTC
I think its a very neat idea and the graphics and audio are great! I struggled to see the numbers on the lockers when viewing all of them, which was a bit frustrating, but maybe my screen is just too small.
Plasmak
24. Oct 2024 · 13:41 UTC
The concept was really cool! I wasn't sure what to do during the game though—but I think it's one of the more interesting concepts I've seen in the jam so far!