Grablin Battle Festival by HaaYaargh

Tis the season!
Annual Grablin Battle Festival is upon us! Grablin clans from all over the Shroomwood gather in the Sacred Grove to duke it out in glorious combat! What is the prize of this contest? The only prize worth fighting for of course! First taste of this year's famous Grablin Mushroom Soup!
Grablin Battle Festival is a game about grabbing, pushing and throwing your Grablins around the treacherous battle arenas. Pay attention to your fighters and help them out in the time of need. Or drop them behind an unsuspecting enemy. With enough care, you will prevail.

Controls
- Left-click - pick up and drag Grablins
- WASD - move camera
- Scroll - zoom camera
- Right-click - hold to drag camera
- ESC or P - pause menu

Created by
Together we create Tano Collective - Twitter, Itch
Special thanks to pierwiastekz3

Attribution & Resources
See the in-game widget.
| Link | https://tanocollective.itch.io/grablin-battle-festival |
| Link | https://tanocollective.itch.io/grablin-battle-festival |
| Original URL | https://ldjam.com/events/ludum-dare/56/grablin-battle-festival |
Ratings
| Overall | 72th | 4.144⭐ | 47🧑⚖️ |
| Fun | 114th | 3.978⭐ | 47🧑⚖️ |
| Innovation | 83th | 3.978⭐ | 47🧑⚖️ |
| Theme | 143th | 4.167⭐ | 47🧑⚖️ |
| Graphics | 120th | 4.378⭐ | 47🧑⚖️ |
| Humor | 148th | 3.795⭐ | 46🧑⚖️ |
| Mood | 117th | 4.1⭐ | 47🧑⚖️ |
| Given | 31🗳️ | 68🗨️ |
That said, fun game! I wish that the units were easier to spot!!
Extremely cute graphics, chaos and violence, what else would we need?
The visual difference between each unit type (sword, pike, archer) was sometimes hard for me to see in the chaos, as suggested, I would assign on time of hat per class to make it clearer.
But that's didn't stop me to play the whole game and have a lot of fnn!
And the goblins themselves are very cute!
I'll throw out one suggestions, camera zoom in and zoom out should be centered on the mouse. My game has that problem too! I couldn't figure out the math in time, lol.
Great game y'all.
But, small nitpick aside, this is a favorite of mine from this jam and I think more people need to give it a shot.
It looks beautiful, sometimes had a feeling that it was better to just nothing, but maybe I just suck.
I also really liked the "prestige" mechanic for goblins that survived, and it gave me yet another thing to focus on during the battle (how to preserve and best leverage them). My first playthrough, I made it to Round 5 before getting wiped out :(
Combining the micro-managing of an RTS with a battle simulator is unique! It is definitely more fast paced than a traditional RTS. I had trouble keeping track of my units, because of how much they bobbled around and how quickly combat moved. For me, that evoked more reactionary gameplay than preparation. On the second playthrough, the challenge really came down to keeping track of units. I think you could try a few things to make them more visible, like larger health bars or somehow cleaning up the battlefield so that the living ones stand out more.
Thank you so much for bringing the festival to my stream :)
https://youtu.be/Eyc-pLWUA3c
Grot walkthrough will be also published after I am done with other 50 games :sweat_smile:
~XpMonster