Frog Force: Jungle Invasion by ScrivenerOfLight

[raw]
made by ScrivenerOfLight for Ludum Dare 56 (JAM)

In Frog Force: Jungle Invasion, you must carefully place your frog force to get your secret weapon, a paper clip, to an electric terminal inside an invading robot. Short circuit enough robot components, and your enemy will be destroyed. Will you be able to solve the puzzles and save the jungle?

Let us know how what you think in the comments!

Art assets were generated in Midjourney and then modified (resized, indexed, recolored, etc.) and animated in Photoshop.

Game made by Anderson Murray and Brandon Davis; music by Gavin Shaw.

Changelog: -fixed issue in Level 8 causing level not to end properly -disabled fullscreen button

Ratings

Overall 574th 3.525⭐ 22🧑‍⚖️
Fun 530th 3.425⭐ 22🧑‍⚖️
Innovation 336th 3.55⭐ 22🧑‍⚖️
Theme 546th 3.675⭐ 22🧑‍⚖️
Graphics 640th 3.526⭐ 21🧑‍⚖️
Audio 642th 2.647⭐ 19🧑‍⚖️
Humor 393th 3.313⭐ 18🧑‍⚖️
Mood 859th 3.118⭐ 19🧑‍⚖️
Given 13🗳️ 17🗨️

Feedback

leckert
08. Oct 2024 · 04:54 UTC
I really enjoyed the puzzles -- the solution to the second level was really satisfying once it clicked, and the constraint of only having one of each frog kept it approachable. To flesh things out more, it might be cool to have a few easier levels that introduce the player to each frog one at a time. Nice job!
Malte Hedenstrom
08. Oct 2024 · 04:54 UTC
I enjoyed the puzzles, you subverted my expectations a bit with some of them, the music is a bit jarring when it starts over when you reload the level but the frogs are cute so I don't mind :)
Hakusai
08. Oct 2024 · 04:58 UTC
The puzzle design and frog abilities are great
BrainSlugs83
08. Oct 2024 · 05:26 UTC
Wow, my girlfriend and I had a lot of fun playing this game. The puzzles were fun, and it was nice that it had a completion state. The animation at the end was a lot of fun. 🙂
Batisdark
08. Oct 2024 · 05:31 UTC
We've done it!

Level 2 was the hardest for me for some reason. The rest went very smooth though! Really nice puzzle game and now I have itch to play some incredible machines :)

Btw on my 4k monitor it was really hard sometimes to place those froggies at the bottom of the screen - ui was on top and I constantly would select frog instead. Its possible, but slightly awkward!
Bobap
08. Oct 2024 · 11:13 UTC
Love the concept. Really wanted to be able to press spacebar to start the level. Wish I could move the frogs after they were placed without having to reset the whole level.
Cat Lab
09. Oct 2024 · 03:28 UTC
I'll be honest I love games like this but also suck at games like this. But that's my fault, not yours! Love the story concept and the mechanics of the different frogs! Mischievous frogs make me happy.
deadjolly
09. Oct 2024 · 03:50 UTC
Each frog's ability was well put together. I loved the interactions between the frogs (ie. the jump frog eyes bulging when being pushed around, etc.). Physics seemed a bit inconsistent at times. Nice little puzzle game!
🎤 ScrivenerOfLight
09. Oct 2024 · 16:49 UTC
Thanks for all the feedback:

@leckert Glad you liked it! Great suggestion with starter levels.

@malte-hedenstrom What a compliment! And your suggestion is definitely something to consider with sound design for the future.

@hakusai Thanks!

@brainslugs83 Thanks for the kind words!

@batisdark Thanks, and glad you enjoyed it. Hard for us to optimize to 4k, but good to know that is an issue. Thanks for reporting.

@bobap Thanks! Good feedback on space bar and moving the frogs.

@cat-lab I'm glad you enjoyed the game even if it isn't your thing, generally.

@deadjolly Thanks for the feedback! The physics could be a little inconsistent, and there are slight differences between the WebGL version and what we had in Unity. Really hard to debug. Something we can continue to work on in the future. Thanks again.
DavidCode
09. Oct 2024 · 19:16 UTC
I thoroughly enjoyed the puzzle mechanics – To enhance the experience, it could be beneficial to include a few simpler levels that gradually introduce players to each frog’s abilities one by one. Overall, great work on making an approachable yet thought-provoking puzzle game! Like like!
Iwant_Pizza
09. Oct 2024 · 22:05 UTC
Good concept but i so stupid and can't finished first level)
Cliff Coffee
10. Oct 2024 · 23:17 UTC
Could only place frogs couldn't move or do anything, so I was completely lost and unable to "play". Unfortunate AI was used for art, the original screen I was like "what master pixel artist made this" and then when I saw it was AI I was let down.
SpiRiTs
10. Oct 2024 · 23:24 UTC
Nice puzzle game! The levels were challenging right from the start. I have to admit, I had no idea how the second level was meant to be solved, but I managed to pass it with this set of positions. Overall, it was a fun and challenging game! ![Screenshot 2024-10-10 190655.png](///raw/824/3/z/6888b.png)
NickHellquist
10. Oct 2024 · 23:30 UTC
Really nice puzzle game :D Once I realized that the pusher frog could push other frogs, aaah so satisfying! Well done :D
LightningST
10. Oct 2024 · 23:58 UTC
Somehow I couldn't finish the first level? I skipped ahead to do the other ones though and they were all good. Great idea for a puzzle game!
Patomkin
11. Oct 2024 · 11:19 UTC
Nice idea with different frogs to do different tasks! Would have been nice to have more deterministic physics, since one setup can have multiple random outcomes, but still - the levels were quite interesting and fun to play through!
NatNSpectrum
14. Oct 2024 · 08:44 UTC
Fun game, and a well executed idea! However, the puzzles got old,. perhaps other mechanics could be included to spice things up? Also the music got repetitive fast-. Regardless! The levels were fun, despite the sameness of them, and for the time given this is a REALLY well made piece, well done!
ljol3
15. Oct 2024 · 03:27 UTC
the second level just straight put you right into the challenge of it, but it was a fun puzzle game
LDJam user 243193
15. Oct 2024 · 09:46 UTC
Unique puzzle game. Took trial n errors to understand how it works.
This could be better if there were tutorial levels featuring one frog at each level.