{"author_link":"\/users\/wegpast","author_name":"WegPast","author_uid":1120084,"comments":[{"id":1090788,"author_name":"Frostbeak","author_uid":"frostbeak","epoch":1728395808,"text":"Hey, I really like this concept, in my ideal version it would involve controlling the little to operate different mechanisms to suit the situation the main body is in in order to overcome obstacles. Really good job tho!","format":"md","likes":1,"spam":"N"},{"id":1090818,"author_name":"Memz","author_uid":"memz","epoch":1728395987,"text":"The game was a bit confusing to get into and I wound up having to scroll down the page to read the instructions.  All together, I like the innovation of not having direct control, but it seemed to run very poorly.  The audio was pleasant, and the art was interesting.  The theme seems to have been added into the idea part way through, but it does take it into account with visuals.","format":"md","likes":1,"spam":"N"},{"id":1090887,"author_name":"rincat","author_uid":"rincat","epoch":1728396518,"text":"I tried for a while, but I still don't understand how the game works","format":"md","likes":1,"spam":"N"},{"id":1090910,"author_name":"WegPast","author_uid":"wegpast","epoch":1728396704,"text":"@frostbeak We ran out of time (as usual...) but in the full game design you had 2 more creature type and had to use theme to make the host creature move. The host would arrive in different spot, changing the way it inner body function and changing thing like path way, locked interactive area and so on. And the final goal was to make the host creature crawl out of its cave (it was in a cave in earlier design) to desolated world. It would then Scream and spring and life would came back to this world.\nBut time running by and some technical difficulties (like Git given up on us...) forced us to drastically decrease the scope :slight_frown: \n\n@memz We focused on the \"creatures\" part more than on the \"tiny\" part of theme. To make something look like a creature it had to move on its own. So you can only \"influence\" them, not fully control them. Tiny is just a relative size, so we added those creature into another one that is a frog-sized weird creature :)\n\nThanks for playing !","format":"md","likes":1,"spam":"N"},{"id":1090917,"author_name":"WegPast","author_uid":"wegpast","epoch":1728396786,"text":"@rincat yes there a lack of proper organic tutorial and some little fix\/tweaks are needed","format":"md","likes":0,"spam":"N"},{"id":1091096,"author_name":"Mikeandtherest","author_uid":"mikeandtherest","epoch":1728398048,"text":"Nice game, but it was very tricky to get the gist of it, and at the beginning it was a bit frustrating even, since I did not know what to do. Had to read the instructions twice. Otherwise, nice sounds, very interesting graphics and overall a cool experience ;)","format":"md","likes":1,"spam":"N"},{"id":1091506,"author_name":"LDJam user 0","author_uid":"0","epoch":1728400983,"text":"Is there a way to win? I kinda understood what does what and how to spawn certain kinds of things, I checked with the cheat sheet after a while and I already knew most of the stuff.\n\nBut the most important information is missing: how to assign workers? There are Minions right on top of the Walking thing and it says 0 workers.\nAlso with all those things so close to one another I don't know how the working thing .. well .. works. xD\n\nIt's not about a tutorial but more about what inputs are even possible and feedback on what is happening. I need to see what my minions are doing. I need to see how much lifetime they have left. I moved them around for a while, which was already tedious beacuse clicks are not recognized every time (is there a cooldown on the bell?) and then they just disappeared. :\/\n\nThis game needs so much more feedback on what's happening. Those numbers aren't a replacement for proper feedback. There has to be a Sound + Visual Effect when someone starts working, and a SFX+VFX when someone stops working and a SFX+VFX when someone dies or converts or spawns. Without proper feedback it is impossible to understand the game, even if you would provide a proper ingame tutorial.","format":"md","likes":0,"spam":"N"},{"id":1097273,"author_name":"Yeouseong","author_uid":"yeouseong","epoch":1728455878,"text":"It was very tricky to get the gist of it but design wise it's super good and unique! I can't get over how awesome that \"turtle?\" is.","format":"md","likes":1,"spam":"N"},{"id":1098565,"author_name":"Guiik","author_uid":"guiik","epoch":1728472915,"text":"I tried for a while but I could not figure out how to tell your elemental creatures to go where you want, it looks like they ignore me ^^\nCool art though !","format":"md","likes":1,"spam":"N"},{"id":1101560,"author_name":"WegPast","author_uid":"wegpast","epoch":1728509803,"text":"@mikeandtherest we tried our best to compensate our lack of organic tutorial (that we had in mind but because of lack of time we didn't add) by a good amount of instructions. But yeah, it is not the easiest game to learn to play...\n@yeouseong Bernard, the tiny ancient god turtle-frog-like thanks you !\n@guiik They do not ignore you but are really not compliant :p By the way, we found out there was a big bug that were repulsing part of the creatures and fixed it last night (it was a too big mistake to not be fixed...) it may be easier now :)","format":"md","likes":1,"spam":"N"},{"id":1102517,"author_name":"JuanRod707","author_uid":"juanrod707","epoch":1728527092,"text":"Very interesting concept, I love the idea of micromanaging a giant beast\/machine inner workings. I think the game is a bit confusing or some feedback is missing. Either way, I'd love to see this concept explored further. Great job!","format":"md","likes":0,"spam":"N"},{"id":1102648,"author_name":"deadjolly","author_uid":"deadjolly","epoch":1728531162,"text":"Game felt confusing but I eventually figured out how to lead the little guys around a bit. Still couldn't really tell how to accomplish the objectives though. The music was super chill, I really enjoyed it. The bell sounds almost worked, but the high pitched one got a little grating. Pretty cool art, the animations were well done and the zoom out effect was super neat! Nice job!","format":"md","likes":0,"spam":"N"},{"id":1102937,"author_name":"icxon","author_uid":"icxon","epoch":1728540050,"text":"I think the game would benefit from having some direct instructions, e.g. bring 5 rock guys here, keep 3 tree elementals here for 15 seconds and etc. Like mini quests or timed events. Otherwise I feel like I see no progression despite things happening on the screen - numbers are changing, units are moving, elementals are spawning. I just have a hard time understanding how I am affecting it.\n\nIn general, I like the idea of waking up an ancient god from a deprivation with all the rituals and preparations. Or the idea of starting a complex engine and mechanism following some cryptic and obscure instructions. So I see what you are trying to achieve here. May be I should play version 1.3. I downloaded 1.1 but it had index.html which I can not run on windows.\n\nOn my second try after I read all the instructions I was trying to keep rock elementals in tree spawning zone and tree elementals in water spawning zone but it did not help too. \n\nHere is my first playtest:\n\nhttps:\/\/youtu.be\/dY_lc_LbVr4","format":"md","likes":1,"spam":"N"},{"id":1104837,"author_name":"rosypenguin","author_uid":"rosypenguin","epoch":1728585661,"text":"![godawakener.png](\/\/\/raw\/486\/z\/687ce.png)\nWas determined to win since the art and music really sucked me in. I think the issue for me was that the forest elementals would go to their tomb and transform into rock at a far greater rate than the other elementals, and the rock elementals took so long responding to my pings that by the time I get enough at the rock pool all my forest elementals were gone. This made it extremely challenging to have enough of all 3 in the right places at the right time. I wish they would listen to me haha! Overall you guys have a very unique concept with a really strong theme, great work!","format":"md","likes":1,"spam":"N"},{"id":1105400,"author_name":"WegPast","author_uid":"wegpast","epoch":1728594525,"text":"@icxon I added a windows build of the v1.1 on Itch.io :)\nAnd I totally agree with you for the more organic tutorial part. That was what we had in mind first but didn't have time to implement it :\/\n\n@rosypenguin Well done ! Thanks for playing :)\n","format":"md","likes":1,"spam":"N"},{"id":1105967,"author_name":"LarrySeinfeld","author_uid":"larryseinfeld","epoch":1728604832,"text":"Yes! This is what I've been looking for in this jam! This is weird, otherworldly stuff, and I love it!\n\nI see now that the game's mechanics and how everything works is detailed in the game description, but honestly I had fun experimenting and discovering the behaviour of everything. It was really fun getting a swarm of each critter to the center to awaken the god!\n\nLove the art, love the music and vibes and enjoyed the heck out of playing to the end! Great job!","format":"md","likes":2,"spam":"N"},{"id":1105992,"author_name":"Cliff Coffee","author_uid":"cliff-coffee","epoch":1728605554,"text":"Interesting gameplay that reminds me of Reus. Trying to herd the elementals is hard when they keep turning back and not listening, getting hung up on pathing perhaps. I lost my patience with them after a while and came back to it after a break - then got frustrated with them again.","format":"md","likes":1,"spam":"N"},{"id":1106565,"author_name":"Arthur SAUER","author_uid":"arthur-sauer","epoch":1728633534,"text":"i like it! i had trouble with my AZERTY keyboard at first but i think i still managed to play! good job it was cool :o ","format":"md","likes":1,"spam":"N"},{"id":1106723,"author_name":"Nazariglez","author_uid":"nazariglez","epoch":1728640339,"text":"I really liked the concept of guiding elementals to wake the ancient god! The pixel art and music were great and set a nice atmosphere. Controlling the elementals was a bit tricky since they didn\u2019t always cooperate, but overall, it was fun. Gj!","format":"md","likes":2,"spam":"N"},{"id":1109130,"author_name":"Exa","author_uid":"exa","epoch":1728731122,"text":"Omg so beautiful!!","format":"md","likes":1,"spam":"N"},{"id":1109511,"author_name":"WegPast","author_uid":"wegpast","epoch":1728745227,"text":"@larryseinfeld, @exa Haha, glad you liked it ! :smile: \n\n@cliff-coffee They are **Tiny Creatures**, they do not behave always like you want :stuck_out_tongue_winking_eye: \n\n@arthur-sauer Thanks for playing ! But it strange for your keyboard, we too are using AZERTY keyboard and no problem through the Jam :thinking: I'll look into it.\n\n@nazariglez Thanks ! We wanted to add more \"lore\" pieces like elementals creatures noises, more (and better) animations for the host creature and so on, but we didn't manage our time well and had to cut a lot of things off. It's so frustrating :sob: \n","format":"md","likes":1,"spam":"N"},{"id":1110736,"author_name":"Andriana Mantidfly","author_uid":"andriana-mantidfly","epoch":1728796517,"text":"I really liked the graphics and the atmosphere of the game","format":"md","likes":1,"spam":"N"},{"id":1111201,"author_name":"eugene-b","author_uid":"eugene-b","epoch":1728824360,"text":"game looks very pleasant and deep in terms of design. Well done!","format":"md","likes":1,"spam":"N"},{"id":1112894,"author_name":"bigwhiteshogun","author_uid":"bigwhiteshogun","epoch":1728925570,"text":"Sadly something wrong is happening with the game on my PC. I can't play in fullscreen mode because of massive frame drop, also when I zoom in the creatures stop responding to my pings, especially plant ones. They always just run towards the tree and despawn spawningi even more earth elementals. I try it later on my laptop and see if that changes anything. So far though I love the art and the music, combined together they game this really odd worldly atmosphere I really dig! ","format":"md","likes":0,"spam":"N"},{"id":1113061,"author_name":"WegPast","author_uid":"wegpast","epoch":1728932848,"text":"@bigwhiteshogun thanks for giving-it a try ! That's a weird behavior you're having there on you PC. Did you test the HTML5 version or the 1.1 standalone version I've provided some times ago ?","format":"md","likes":0,"spam":"N"},{"id":1113706,"author_name":"SCSDww","author_uid":"scsdww","epoch":1728981859,"text":"what a frog?","format":"md","likes":0,"spam":"N"},{"id":1116341,"author_name":"Mardood","author_uid":"mardood","epoch":1729280769,"text":"Lovely art! Really like the frog god thing. I might be stupid because I didn't really know what to do though!","format":"md","likes":0,"spam":"N"},{"id":1118651,"author_name":"smiley405","author_uid":"smiley405","epoch":1729627454,"text":"It took me a while to figure it out the gameplay but after that I loved it. I wished there was a in-game tutorial at the beginning just to navigate around. But really a nice game concept and a beautiful pixel art.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld56\/wayback-placeholder.png"],"links":[{"url":"https:\/\/wegpast.itch.io\/god-awakener","text":"Itchi.io"}],"metadata":{"g_key":"95263","g_author":"1120084","g_event":"LD56","g_eventkey":"115","g_subevent":"JAM","g_urlkey":"444132","g_title":"God Awakener","g_status":"WAYBACK","g_place":"810","g_commentcount":"28","g_site2_node_id":"397991","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"397991","n_urlkey":"444132","n_parent":"395186","n_path":"\/events\/ludum-dare\/56\/godawakener","n_slug":"godawakener","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"120084","n_created":"1727727538","n_modified":"1779463566","n_version":"1271725","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":9,"_trust":1,"author":120084,"body":":warning: **Use [Itch.Io version](https:\/\/wegpast.itch.io\/god-awakener) for better comfort or go *fullscreen* if you want to play the LDJam embedded version here **:warning:\n\n*(You can still download the first zip.archive here though...)*\n# Ages-old (tiny) god creature's life is not that easy...\n\nWho said gods need to be huge ? This frog-like one have slept for too long and need to be awaken !\nBy pure luck, **tiny elementals creatures** have enter his body to help him, but they need guidance.\n\nTry to wake up this old god by renewing the circle of elemental life inside his majestic body.  \n\n*ps: You should read the instructions and read the tutorial first...*   \n\n## Instructions \n\n- **A\/Q** : Select rock elemental bait (repulse *forest* elementals)  \n- **Z\/W** : Select your water elemental bait (repulse *rock* elementals)  \n- **E** : Select your forest elemental bait (repulse *water* elementals)  \n- **Left click**: Use your selected bait (hold to see range of bait, release to bait\/repulse)  \n- **Right click** : Drag camera view  \n- **Scroll** : Zoom  (3 levels)\n\n## Tutorial\n\nElementals creatures run without supervision, they make their own decisions and go where they want. Try to bait or repulse them where you want to !  \n\nRock           |  Water | Forest\n:-------------------------:|:-------------------------:\n![rock_elem.png](\/\/\/raw\/9f4\/e1\/z\/679fc.png) | ![water_elem.png](\/\/\/raw\/9f4\/e1\/z\/679fe.png) | ![forest_elem.png](\/\/\/raw\/9f4\/e1\/z\/67a37.png)\n\n\nThree points of interest to notice :\n\n- **Elemental's Hive** : Reproduction site, where elemental creatures come to life with the help of their tribe (Spawn new elemental at a given rate and given probability) !\n- **Elemental's Pool** : Drain the energy of elemental creatures to awaken ancestral magic (Awaken the god and give you bonus) !\n- **Elemental's Tomb** : Elemental come here at the end, given their life and give birth to new being (Spawn new elemental type)!\n\nUse in-game information to awake completely your god !  \n\n## Cheats \n\n*Read this to know every information you can find by yourself playing the game*  \n\nSprite |  Name | Description\n:-------------------------:|:-------------------------:\n ![rock_hive.png](\/\/\/raw\/9f4\/e1\/z\/679ff.png) | **Rock Elemental's Hive** | Spawn rocky elemental at a given rate (even if no elemental are on it)\n ![water_hive.png](\/\/\/raw\/9f4\/e1\/z\/67a35.png) | **Water Elemental's Hive** | Spawn water elemental at a given rate if water elementals are on it (probability go higher with number of elemental on the Hive)\n![forest_hive.png](\/\/\/raw\/9f4\/e1\/z\/67a01.png) | **Forest Elemental's Hive** | Spawn forest elemental at a given rate if forest elementals are on it (probability go higher with number of elemental on the Hive)\n ![rock_pool.png](\/\/\/raw\/9f4\/e1\/z\/67a3b.png) | **Rock Magic Pool** | Increase the transformation ratio of rock elementals to water elementals, Allow you to complete the Waking-up of the god\n![water_pool.png](\/\/\/raw\/9f4\/e1\/z\/67a03.png) | **Water Magic Pool** | Increase the transformation ratio of water elementals to forest elementals, Allow the god to breath\n ![forest_pool.png](\/\/\/raw\/9f4\/e1\/z\/67a3d.png) | **Forest Magic Pool** | Increase all population limit of all elemental kind, allow the god to walk\n![rock_tomb.png](\/\/\/raw\/9f4\/e1\/z\/67a05.png) | **Rock Tomb** | Convert rock elementals to a water one with a given ratio\n ![water_tomb.png](\/\/\/raw\/9f4\/e1\/z\/67a3f.png) | **Water Tomb** | Convert water elementals to a forest one with a given ratio\n![forest_tomb.png](\/\/\/raw\/9f4\/e1\/z\/67a08.png) | **Forest Tomb** | Convert forest elementals to a rock one with a given ratio\n\n### With enough elementals on each kind of pool, the god will be completely awaken !\n\n## Credits\n- Game design, code, graphism, sound effects : Quasar Shrine team (@wegpast, @arktas, @lut1n)\n- Music : @freego\n- Fonts : [Cyborg-Sister](https:\/\/fontenddev.com\/fonts\/cyborg-sister\/) and [Digital-Disco](https:\/\/fontenddev.com\/fonts\/digital-disco\/)\n\n## Tools\n- Pixel art : [Aseprite](https:\/\/www.aseprite.org\/)\n- Game engine : [Unity](https:\/\/unity.com)\n- Coding : [Visual Studio Code](https:\/\/code.visualstudio.com\/)\n- Brainstorming : [Excalidraw](https:\/\/excalidraw.com\/)\n- Sound effects : [Chiptone](https:\/\/sfbgames.itch.io\/chiptone)\n- Music : (need @freego to tell me xD)\n\n# Updates\n## GodAwakener - V1.1 (2024\/10\/08 - 3:59)\n\n- \u200bFixing typos\n- Tweaking volume to avoid ear bleeding\u200b\n- Minor tweaks and fixes\n\n## GodAwakener - V1.2 (2024\/10\/08 - 14:40)\n\n- \u200bJust fixing resolution settings so it can roll on LDJam website embedded\n- Repacking the app like said in the [Embedding Guide](https:\/\/ludumdare.com\/resources\/guides\/embedding\/)... I should have RTFM in the first time... sorry :\/\n\n## GodAwakener - V1.3 (2024\/10\/09 - 00:00)\n\n- Fixed a bug that was greatly unbalancing the game !!\n- Fixed a particle effect that was not appearing, confusing (even more) the player...\n\n---\n\nSpecial thanks to :  \n- WegPast for DA and support giving life to Bernard the weird ugly frog-god\n- Lut1n for code and seed eating  \n- Arktas for code and his sick child  \n- Extra Team for the moody music\n\n![bernard.png](\/\/\/raw\/9f4\/e1\/z\/67a2d.png)","comments":28,"comments-timestamp":"2024-10-22T20:04:14Z","created":"2024-09-30T20:18:58Z","files":[{"author":124153,"id":35858,"name":"$$embed-35858.zip","node":397991,"size":13516392,"status":64,"tag":0,"timestamp":"2024-10-07T22:45:52Z"},{"author":124153,"id":35910,"name":"GodAwakener.zip","node":397991,"size":13516392,"status":0,"tag":0,"timestamp":"2024-10-07T22:49:45Z"},{"author":124153,"id":36006,"name":"$$embed-36006.zip","node":397991,"size":13518310,"status":73,"tag":0,"timestamp":"2024-10-07T22:54:53Z"},{"author":120084,"id":36260,"name":"$$embed-36260.zip","node":397991,"size":13519038,"status":73,"tag":0,"timestamp":"2024-10-07T23:22:59Z"},{"author":120084,"id":36604,"name":"$$embed-36604.zip","node":397991,"size":13520398,"status":73,"tag":0,"timestamp":"2024-10-08T12:35:41Z"},{"author":120084,"id":36608,"name":"$$embed-36608.zip","node":397991,"size":13519481,"status":73,"tag":0,"timestamp":"2024-10-08T12:41:41Z"},{"author":120084,"id":36778,"name":"$$embed-36778.zip","node":397991,"size":13522612,"status":73,"tag":0,"timestamp":"2024-10-08T22:02:23Z"}],"files-timestamp":"2024-10-08T22:02:23Z","grade":{"grade-01":33,"grade-02":33,"grade-03":33,"grade-04":33,"grade-05":32,"grade-06":33,"grade-08":31},"id":397991,"love":0,"magic":{"cool":75.075719352955,"feedback":41,"given":15.5,"grade":32.571428571429,"grade-01-average":3.274,"grade-01-result":810,"grade-02-average":2.532,"grade-02-result":1028,"grade-03-average":3.532,"grade-03-result":352,"grade-04-average":3.742,"grade-04-result":490,"grade-05-average":3.617,"grade-05-result":581,"grade-06-average":3.419,"grade-06-result":391,"grade-08-average":3.448,"grade-08-result":608,"smart":2.8322327147786},"meta":{"allow-anonymous-comments":"1","author":[120084,128674,124153],"cover":"\/\/\/content\/9f4\/e1\/z\/6767d.png","grade-07-out":"1","link-01":"https:\/\/wegpast.itch.io\/god-awakener","link-01-name":"Itchi.io","link-01-tag":[42336],"link-02-tag":[42336]},"meta-timestamp":"2026-05-22T15:26:06Z","modified":"2026-05-22T15:26:06Z","name":"God Awakener","node-timestamp":"2024-10-08T22:04:39Z","parent":395186,"parents":[1,5,9,395186],"path":"\/events\/ludum-dare\/56\/godawakener","published":"2024-10-07T22:52:40Z","scope":"public","slug":"godawakener","subsubtype":"jam","subtype":"game","type":"item","version":1271725},"text":":warning: **Use [Itch.Io version](https:\/\/wegpast.itch.io\/god-awakener) for better comfort or go *fullscreen* if you want to play the LDJam embedded version here **:warning:\n\n*(You can still download the first zip.archive here though...)*\n# Ages-old (tiny) god creature's life is not that easy...\n\nWho said gods need to be huge ? This frog-like one have slept for too long and need to be awaken !\nBy pure luck, **tiny elementals creatures** have enter his body to help him, but they need guidance.\n\nTry to wake up this old god by renewing the circle of elemental life inside his majestic body.  \n\n*ps: You should read the instructions and read the tutorial first...*   \n\n## Instructions \n\n- **A\/Q** : Select rock elemental bait (repulse *forest* elementals)  \n- **Z\/W** : Select your water elemental bait (repulse *rock* elementals)  \n- **E** : Select your forest elemental bait (repulse *water* elementals)  \n- **Left click**: Use your selected bait (hold to see range of bait, release to bait\/repulse)  \n- **Right click** : Drag camera view  \n- **Scroll** : Zoom  (3 levels)\n\n## Tutorial\n\nElementals creatures run without supervision, they make their own decisions and go where they want. Try to bait or repulse them where you want to !  \n\nRock           |  Water | Forest\n:-------------------------:|:-------------------------:\n![rock_elem.png](\/\/\/raw\/9f4\/e1\/z\/679fc.png) | ![water_elem.png](\/\/\/raw\/9f4\/e1\/z\/679fe.png) | ![forest_elem.png](\/\/\/raw\/9f4\/e1\/z\/67a37.png)\n\n\nThree points of interest to notice :\n\n- **Elemental's Hive** : Reproduction site, where elemental creatures come to life with the help of their tribe (Spawn new elemental at a given rate and given probability) !\n- **Elemental's Pool** : Drain the energy of elemental creatures to awaken ancestral magic (Awaken the god and give you bonus) !\n- **Elemental's Tomb** : Elemental come here at the end, given their life and give birth to new being (Spawn new elemental type)!\n\nUse in-game information to awake completely your god !  \n\n## Cheats \n\n*Read this to know every information you can find by yourself playing the game*  \n\nSprite |  Name | Description\n:-------------------------:|:-------------------------:\n ![rock_hive.png](\/\/\/raw\/9f4\/e1\/z\/679ff.png) | **Rock Elemental's Hive** | Spawn rocky elemental at a given rate (even if no elemental are on it)\n ![water_hive.png](\/\/\/raw\/9f4\/e1\/z\/67a35.png) | **Water Elemental's Hive** | Spawn water elemental at a given rate if water elementals are on it (probability go higher with number of elemental on the Hive)\n![forest_hive.png](\/\/\/raw\/9f4\/e1\/z\/67a01.png) | **Forest Elemental's Hive** | Spawn forest elemental at a given rate if forest elementals are on it (probability go higher with number of elemental on the Hive)\n ![rock_pool.png](\/\/\/raw\/9f4\/e1\/z\/67a3b.png) | **Rock Magic Pool** | Increase the transformation ratio of rock elementals to water elementals, Allow you to complete the Waking-up of the god\n![water_pool.png](\/\/\/raw\/9f4\/e1\/z\/67a03.png) | **Water Magic Pool** | Increase the transformation ratio of water elementals to forest elementals, Allow the god to breath\n ![forest_pool.png](\/\/\/raw\/9f4\/e1\/z\/67a3d.png) | **Forest Magic Pool** | Increase all population limit of all elemental kind, allow the god to walk\n![rock_tomb.png](\/\/\/raw\/9f4\/e1\/z\/67a05.png) | **Rock Tomb** | Convert rock elementals to a water one with a given ratio\n ![water_tomb.png](\/\/\/raw\/9f4\/e1\/z\/67a3f.png) | **Water Tomb** | Convert water elementals to a forest one with a given ratio\n![forest_tomb.png](\/\/\/raw\/9f4\/e1\/z\/67a08.png) | **Forest Tomb** | Convert forest elementals to a rock one with a given ratio\n\n### With enough elementals on each kind of pool, the god will be completely awaken !\n\n## Credits\n- Game design, code, graphism, sound effects : Quasar Shrine team (@wegpast, @arktas, @lut1n)\n- Music : @freego\n- Fonts : [Cyborg-Sister](https:\/\/fontenddev.com\/fonts\/cyborg-sister\/) and [Digital-Disco](https:\/\/fontenddev.com\/fonts\/digital-disco\/)\n\n## Tools\n- Pixel art : [Aseprite](https:\/\/www.aseprite.org\/)\n- Game engine : [Unity](https:\/\/unity.com)\n- Coding : [Visual Studio Code](https:\/\/code.visualstudio.com\/)\n- Brainstorming : [Excalidraw](https:\/\/excalidraw.com\/)\n- Sound effects : [Chiptone](https:\/\/sfbgames.itch.io\/chiptone)\n- Music : (need @freego to tell me xD)\n\n# Updates\n## GodAwakener - V1.1 (2024\/10\/08 - 3:59)\n\n- \u200bFixing typos\n- Tweaking volume to avoid ear bleeding\u200b\n- Minor tweaks and fixes\n\n## GodAwakener - V1.2 (2024\/10\/08 - 14:40)\n\n- \u200bJust fixing resolution settings so it can roll on LDJam website embedded\n- Repacking the app like said in the [Embedding Guide](https:\/\/ludumdare.com\/resources\/guides\/embedding\/)... I should have RTFM in the first time... sorry :\/\n\n## GodAwakener - V1.3 (2024\/10\/09 - 00:00)\n\n- Fixed a bug that was greatly unbalancing the game !!\n- Fixed a particle effect that was not appearing, confusing (even more) the player...\n\n---\n\nSpecial thanks to :  \n- WegPast for DA and support giving life to Bernard the weird ugly frog-god\n- Lut1n for code and seed eating  \n- Arktas for code and his sick child  \n- Extra Team for the moody music\n\n![bernard.png](\/\/\/raw\/9f4\/e1\/z\/67a2d.png)","title":"God Awakener","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/403001+403002+403003+403004+403005+403006+403007+403008+403009+403010+403011+403012+403013+403014+403015+403016+403017+403018+403019+403020+403021+403022+403023+403024+403025+403026+403027+403028+403029+403030+403031+403032+403033+403034+403035+403036+403037+403038+403039+403040+403041+403042+403043+403044+403045+403046+403047+403048+403049+403050+403051+403052+403053+403054+403055+403056+403057+403058+403059+403060+403061+403062+403063+403064+403065+403066+403067+403068+403069+403070+403071+403072+403073+403074+403075+403076+403077+403078+403079+403080+403081+403082+403083+403084+403085+403086+403087+403088+403089+403090+403091+403092+403093+403094+403095+403096+403097+403098+403099+403100+403101+403102+403103+403104+403105+403106+403107+403108+403109+403110+403111+403112+403113+403114+403115+403116+403117+403118+403119+403120+403121+403122+403123+403124+403125+403126+403127+403128+403129+403130+403131+403132+403133+403134+403135+403136+403137+403138+403139+403140+403141+403142+403143+403144+403145+403146+403147+403148+403149+403150+403151+403152+403153+403154+403155+403156+403157+403158+403159+403160+403161+403162+403163+403164+403165+403166+403167+403168+403169+403170+403171+403172+403173+403174+403175+403176+403177+403178+403179+403180+403181+403182+403183+403184+403185+403186+403187+403188+403189+403190+403191+403192+403193+403194+403195+403196+403197+403198+403199+403200+403201+403202+403203+403204+403205+403206+403207+403208+403209+403210+403211+403212+403213+403214+403215+403216+403217+403218+403219+403220+403221+403222+403223+403224+403225+403226+403227+403228+403229+403230+403231+403232+403233+403234+403235+403236+403237+403238+403239+403240+403241+403242+403243+403244+403245+403246+403247+403248+403249+403250+403251+403252+403253+403254+403255+403256+403257+403258+403259+403260+403261+403262+403263+403264+403265+403266+403267+403268+403269+403270+403271+403272+403273+403274+403275+403276+403277+403278+403279+403280+403281+403282+403283+403284+403285+403286+403287+403288+403289+403290+403291+403292+403293+403294+403295+403296+403297+403298+403299+403300+403301+403302+403303+403304+403305+403306+403307+403308+403309+403310+403311+403312+403313+403314+403315+403316+403317+403318+403319+403320+403321+403322+403323+403324+403325+403326+403327+403328+403329+403330+403331+403332+403333+403334+403335+403336+403337+403338+403339+403340+403341+403342+403343+403344+403345+403346+403347+403348+403349+403350+403351+403352+403353+403354+403355+403356+403357+403358+403359+403360+403361+403362+403363+403364+403365+403366+403367+403368+403369+403370+403371+403372+403373+403374+403375+403376+403377+403378+403379+403380+403381+403382+403383+403384+403385+403386+403387+403388+403389+403390+403391+403392+403393+403394+403395+403396+403397+403398+403399+403400+403401+403402+403403+403404+403405+403406+403407+403408+403409+403410+403411+403412+403413+403414+403415+403416+403417+403418+403419+403420+403421+403422+403423+403424+403425+403426+403427+403428+403429+403430+403431+403432+403433+403434+403435+403436+403437+403438+403439+403440+403441+403442+403443+403444+403445+403446+403447+403448+403449+403450+403451+403452+403453+403454+403455+403456+403457+403458+403459+403460+403461+403462+403463+403464+403465+403466+403467+403468+403469+403470+403471+403472+403473+403474+403475+403476+403477+403478+403479+403480+403481+403482+403483+403484+403485+403486+403487+403488+403489+403490+403491+403492+403493+403494+403495+403496+403497+403498+403499+403500?authors&parents&superparent"},"object":"objects\/sha256\/1d\/1d770befafe503af8951a89680e71f17d9b37eb90119ff4cdbae4a02b8fe1eb6","record":"shard-0\/json-live-urgent-v3\/records\/5f3b8a918a08bb5c0639e611b3d1912e7746917011c5b22188819dcc7f578a1e.json","sha256":"1d770befafe503af8951a89680e71f17d9b37eb90119ff4cdbae4a02b8fe1eb6","source":"https","stored_at":1784022516}}