Mousetrap by SBzellex
The mice are lost in their maze! You must guide them through using a bit of cheese in this top-down 2D puzzle game (with bugs).
Controls:
LMB - drag & drop cheese
R - reset current level
Credits:
@SBzellex - Art & Animation, Audio, Design, coding
@Iconix - Design, UI, coding
| Link | https://sbzellex.itch.io/ludum-dare-56 |
| Link | https://sbzellex.itch.io/ludum-dare-56 |
| Original URL | https://ldjam.com/events/ludum-dare/56/mousetrap |
Ratings
| Overall | 278th | 3.825⭐ | 22🧑⚖️ |
| Fun | 328th | 3.65⭐ | 22🧑⚖️ |
| Innovation | 271th | 3.625⭐ | 22🧑⚖️ |
| Theme | 420th | 3.825⭐ | 22🧑⚖️ |
| Graphics | 801th | 3.175⭐ | 22🧑⚖️ |
| Audio | 556th | 3.079⭐ | 21🧑⚖️ |
| Humor | 582th | 2.972⭐ | 20🧑⚖️ |
| Mood | 700th | 3.35⭐ | 22🧑⚖️ |
| Given | 11🗳️ | 19🗨️ |
It does feel sometimes a bit finicky because you can't "pause" the mouse, can be a bit frustrating to not be able to "stop" the mouse pushing a crate until it's too late.
Clever, well done!
Not that the labirynths themselves weren't enough of an obstacle! Oh boy, did I swear many times when that block of cheddar got stuck between the walls, which caused one of the mouses to move the crate 1 pixel further, so I couldn't move it from the top because it was stuck, and then I had to restart and watch the mouses move the crates again with unsatisfyingly slow speed... yeah, the game at its latter stages is pretty annoying. I really love it, it's one of my favourites in this jam because the mechanics and riddles are really thought through, and the visuals fit together tight (even though the soundtrack has only one looped track, it is long enough and does good job for the overall mood). And it's understandable and alright that you couldn't make the movement and physics work perfectly and smooth because of the time limit. Just please, next time... be more merciful :)
Thanks! ~ Jacko