Drawer Sheep by RoyRosta
Control: Left click
How to Play:
Those little creatures will make action according to what color they see.
Red: move forward
Blue: move left
yellow: move right
Paint color on bricks and sheep, then press start to make sheep move.
Your goal is to fill all the holes with sheep.
Tips:
1.Sometimes the solution is hard to calculate in your brain, you just need to try and see!
2.You can draw randomly to see what happens.
3.Some level have many solutions.
There are 10 levels

| itch page | https://royrosta.itch.io/drawersheep |
| Original URL | https://ldjam.com/events/ludum-dare/56/drawer-sheep |
Ratings
| Overall | 25th | 4.305⭐ | 43🧑⚖️ |
| Fun | 25th | 4.232⭐ | 43🧑⚖️ |
| Innovation | 3th | 4.5⭐ | 43🧑⚖️ |
| Theme | 447th | 3.798⭐ | 44🧑⚖️ |
| Graphics | 339th | 3.976⭐ | 44🧑⚖️ |
| Humor | 191th | 3.675⭐ | 42🧑⚖️ |
| Mood | 546th | 3.513⭐ | 41🧑⚖️ |
| Given | 22🗳️ | 11🗨️ |
God, these puzzles are HARD!! They are creative, but it is less skill and more trial and error and a bit of luck. And winning this way is slightly less satisfying than solving it by yourself. Trying to figure out the puzzle from the get-go is almost impossible! The biggest problem I had is that it is really hard to tell if the colors go right or left; it got really confusing. I think an arrow on the painted blocks would have fixed that. One thing I loved was the 3D aesthetics! It has so much style! I adored the stamp; such a cool, stylish animation! However, the sheep, unlike everything else around them, look a bit bland. By the way, some music and sound would have helped the game be even better. And lol, seeing the sheep face-plant is hilarious, and it adds to the nice feeling of figuring out the puzzles.
🐑⬇️🐑⬇️🐑⬇️🐑⬇️🐑⬇️🐑
It would be interesting if there were different little figures, and if they had some behavior when they look at each other.

The bottom left and bottom right stones were sometimes confusing to me. It was hard to determine which row belongs to which stone. Maybe reduce the height of the stones by half?
Painting the blocks and sheep was so much fun with little fluffy animations. I tried to colour the sheep in the coffee mug, but it was not possible. I hope you will add that, because it is essential for the gameplay. ;)
Great entry!
And from then on, I understood the game and had fun finishing it. In some levels I felt clever for making it first try and without a lot of randomnes, but in later levels, it was all random. xD
@RoyRosta I think the Portal approach could work here. Limit the number of surfaces you can interact with and you will have more defined puzzles. Also: way less sheep. The first levels were the best ones. Just a few moving parts and you have to do the right thing to get then through.
I couldn't stop laughing when I realized this was actually a possible solution for the level (Tell me this is intended!) The game is inherently challenging due to its dynamic, but you’ve done a great job keeping the scope tight and making the puzzles easy to understand. Splendid work on the entry great job!
Amazing puzzle designs, hard but doable : perfection !
I sometimes felt frustrated at the slow pace of the sheep, maybe some way to fast forward the solution. It would make it easier to iterate on a solution, without having to wait for so long.
Overall a very polished and enjoyable game, congratulations!