Creepy Crawly Mansion by frozenfire92
You've won a three night stay at a local mansion. There are rumors it's haunted, but you don't believe that and want your free vacation.
You don't remember much from the first night, but have woken up somewhere strange...
Controls
- Mouse movement
- Left Mouse Click
- F3 then reload the page to clear endless mode




Team Credits
- Frozenfire: Code
- Underlig: Art
Non-Team Credits (Audio and Font)
- Kenney: RPG Audio
- vrtxrry: Dungeon Font
- "Crypto" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
- AntumDeluge: Scrape sound
- Blender Foundation: Water splash sound
- PagDev: fire sound
- Michel Baradari: ignition sound
- TinyWorlds: cooking with cover sound
- transitking: wave sound
- wubitog: bubble pop sound
| Link | https://frozenfire.itch.io/creepy-crawly-mansion |
| Original URL | https://ldjam.com/events/ludum-dare/56/creepy-crawly-mansion |
Ratings
| Overall | 838th | 3.229⭐ | 37🧑⚖️ |
| Fun | 717th | 3.2⭐ | 37🧑⚖️ |
| Innovation | 593th | 3.243⭐ | 37🧑⚖️ |
| Theme | 1029th | 2.621⭐ | 35🧑⚖️ |
| Graphics | 485th | 3.743⭐ | 37🧑⚖️ |
| Humor | 838th | 2.406⭐ | 34🧑⚖️ |
| Mood | 270th | 3.857⭐ | 37🧑⚖️ |
| Given | 32🗳️ | 51🗨️ |
Graphics are cute and detailed.
I loved the first mini game :smiley:
One small thing: I'm not sure if it was a bug, but in endless mode, soon after I started the second mini-game the match lit down and I couldn't find a way to light another one again. Perhaps I missed something?
Anyway, great job! Hope you'll aim for a post-jam version :smile:
The presentation is really nice, all the graphics look really good.
Wasn't feeling the theme super strong, i wish there was a mini game that had that as more of a focus (maybe like a whack a mole/creature?)
Otherwise great job.
The collection of minigames is varied, you never know what awaits in the next room - which is nice and plays right into the atmosphere.
I think the game should forgo the intro screen when you click to try again - the player already read it and having to wait for it to slide in again discourages replaying. In a game jam environment, it would actually be cool if the game would save progress and when you retry, you are returned to the last room you were in.
I'll definitely never accept any suspect invitations to sleep in any mansion :wink:


Minigames are fun and cool, grapgics are awesome, but i feel like endless mode does not get harder that much soooo it is really endless, eh? (:
Anyways, i liked it, fun entry!
The lightmatch minigame seems buggy. I broke my match, then nothing happened. I didn't get the next match, nor the "game over" screen. I had to refresh the page.
I really couldn't understand what makes a match break, and I wonder if it isn't another bug. Sometimes it seemed to break while I did nothing.
I retried on Chrome, I did every stupid things I could with the match (moving the mouse very fast, going out of the screen, hovering over lightened candles...) and couldn't manage to break it.
Despite these little confusions, the mini games are quite easy to understand and nice to play.
I would have loved a little more lore and consistency: who imprisoned the hero? Why? Does the hero escapes? What is the recipe for? etc.
It doesn't really fit to the theme, but who cares?
Overall, I liked this game and had a nice moment. Thank you !