The Reaper's Daily Routine by Aelius
Help the reaper on his daily quest.
Identify people with the help of deathbook© and send them to the other side.
Don't pick the wrong person!
Controls:
Arrow Keys - Move (you need stairs to move vertically)
a - Scythe Swing
The game turned out darker than I wanted. The silence only makes things worse.
Edit: If the WebGL version doesn't react to key Input try making it fullscreen (blue Button on the right under the game). If you have problems with performance try out the Windows version (the WebGL build option in Unity is unfinished). Theoretically you can run the WebGL build in Opera and Safari even if you get that error message, Chrome should have no problems (except if you have little RAM - it's chrome after all -) and FireFox blocks older GPUs (to still play it go to about:config and set webgl.force-enabled to true - still slow but whatevs -). Don't let the long WebGL loading time scare you off, as long as you see the loading icon left of the title of the tab in the browser it's loading (except if you get some kind of JavaScript error alert).
hf
Edit Edit:
I posted the Spritesheet with all Sprites i used on opengameart.org und CC0 (public domain). Check out the link below if you're interested.
Identify people with the help of deathbook© and send them to the other side.
Don't pick the wrong person!
Controls:
Arrow Keys - Move (you need stairs to move vertically)
a - Scythe Swing
The game turned out darker than I wanted. The silence only makes things worse.
Edit: If the WebGL version doesn't react to key Input try making it fullscreen (blue Button on the right under the game). If you have problems with performance try out the Windows version (the WebGL build option in Unity is unfinished). Theoretically you can run the WebGL build in Opera and Safari even if you get that error message, Chrome should have no problems (except if you have little RAM - it's chrome after all -) and FireFox blocks older GPUs (to still play it go to about:config and set webgl.force-enabled to true - still slow but whatevs -). Don't let the long WebGL loading time scare you off, as long as you see the loading icon left of the title of the tab in the browser it's loading (except if you get some kind of JavaScript error alert).
hf
Edit Edit:
I posted the Spritesheet with all Sprites i used on opengameart.org und CC0 (public domain). Check out the link below if you're interested.
Ratings
| Coolness | 47% | 1314 |
| Overall | 3.35 | 288 |
| Graphics | 3.85 | 143 |
| Humor | 3.30 | 205 |
| Innovation | 3.04 | 443 |
| Mood | 3.18 | 336 |
| Theme | 3.92 | 134 |
great game
Nice identification puzzle game...
Nice graphics!