Goofhood by PxGluz

[raw]
made by PxGluz for Ludum Dare 56 (JAM)

Goofhood is an Real Time Strategy game in which you have to manage the priorities of your colony and help them with your powers as their god. The objective is to survive for as long as possible.

Controls: WASD - Move Camera

Worth mentioning: - Breeding the believers costs 10 food. - Building costs are as follows - You can drag and drop the priorities on the left tab

The game is available on itch.io for both WebGL and Windows.

Screenshot 2024-10-08 014156.png

Ratings

Overall 723th 3.368⭐ 21🧑‍⚖️
Fun 869th 2.974⭐ 21🧑‍⚖️
Innovation 293th 3.605⭐ 21🧑‍⚖️
Theme 888th 3.132⭐ 21🧑‍⚖️
Graphics 784th 3.211⭐ 21🧑‍⚖️
Audio 499th 3.211⭐ 21🧑‍⚖️
Humor 595th 2.944⭐ 20🧑‍⚖️
Mood 726th 3.316⭐ 21🧑‍⚖️
Given 26🗳️ 17🗨️

Feedback

TheEsper
02. Oct 2024 · 16:51 UTC
such whimsical gameplay
Damien Black
07. Oct 2024 · 23:25 UTC
It took me a minute to realize that the biggest part of the game is dragging around the priorities on the left.

I like the idea of a "city builder" type game where you only have a priority list for a lever.
Arqcenick
07. Oct 2024 · 23:29 UTC
It seems it has quite complex systems for a jam game, I am amazed by the systems, though could not understand the purpose and how to control my people exactly. They seem to be doing fine even after a long time. Nice game!
Lussard Studio
07. Oct 2024 · 23:39 UTC
It was hard to understand how to play but it was fun to see the small creatures evolving in the world.
It's a Nice Game :smile:
Vipaka
07. Oct 2024 · 23:40 UTC
This reminds me of staring at an ant farm. Interesting logic here for the villagers. Would like it if there were more ways to interact with them.
ejmejm
07. Oct 2024 · 23:46 UTC
Took me a second to realize I could rearrange priorities. After that it was smooth sailing. I love the 2D characters and their walking animations, they're cute lol
ccollider
08. Oct 2024 · 17:21 UTC
Wow this is pretty complex for a jam, and I didn't run into any issues on my play, so kudos! It did take me hot minute to realize that I'm supposed to be dragging the priorities, not just clicking, but apart from that, great work!
SvenErik
08. Oct 2024 · 17:21 UTC
Instant populus nostalgia~ Very funky & suitable aesthetics for it, specially the wobbling animations, it's all jolly! Solid & well made jam-game!
XanderGoodwin
08. Oct 2024 · 17:29 UTC
I wasn't totally sure if I was making progress but I loved wielding the powers and seeing them run around haha. The bouncy animations and the mixture of 2D and 3D was so well done!
FireFalls
08. Oct 2024 · 17:33 UTC
This was adorable! Love the sound effects :)
perro
08. Oct 2024 · 17:59 UTC
This game really stood out to me for its visuals and gameplay offered. Really excellent game. Well done!
Kirass
08. Oct 2024 · 18:26 UTC
https://ldjam.com/events/ludum-dare/56/need-for-snailmidght
Joror
12. Oct 2024 · 09:51 UTC
Cool sim-game! I had to look at the comments here to realize the prioritization is the main mechanic. Would have loved some tooltips on all the priority items and abilities, because I had a hard time determining what did what. :stuck_out_tongue:
The timeline is an interesting concept as well, something to plan against. The visuals are neat, liked the stormy ones. If I would add one extra thing, it would be a way to speed up time.

Nice job!