Roly Poly Derby by bertobui

[raw]
made by bertobui for Ludum Dare 56 (JAM)

In this crazy, clashing, combat game, you play as Rollnaldo, an up and coming Roly Poly ready to make a name for himself in.... the dirt? Take on other Roly Polys in head to head combat in the Dirt Dome Derby! Winning battles earns Rollnaldo cash to spend at the Dirt Dome Derby Shop. Win 8 battles in a row to beat the game!

If embed is not working, you can play the game on itch.io: https://jinxb0t.itch.io/roly-poly-derby

Programming by Zac Blouin and Justin

Art by Alberto Buitrago

Design by Nathan Krelekamp

EDIT: Nothing is wrong with your audio, we ran out of time and could not add it :( Make up some music and sounds in your head, but most of all I hope you can still enjoy!

Ratings

Overall 570th 3.526⭐ 21🧑‍⚖️
Fun 342th 3.632⭐ 21🧑‍⚖️
Innovation 247th 3.658⭐ 21🧑‍⚖️
Theme 681th 3.5⭐ 20🧑‍⚖️
Graphics 411th 3.868⭐ 21🧑‍⚖️
Humor 407th 3.278⭐ 20🧑‍⚖️
Mood 887th 3.056⭐ 20🧑‍⚖️
Given 6🗳️ 21🗨️

Feedback

Emelme
07. Oct 2024 · 16:27 UTC
looks like someone forgot to fill the description
LDJam user 302410
07. Oct 2024 · 16:35 UTC
Where's the game?
stormburpee
07. Oct 2024 · 16:38 UTC
Cover image looks cool! Can't wait to see the game though...
🎤 bertobui
07. Oct 2024 · 17:04 UTC
@dysleixc check back in a few hours!
🎤 bertobui
07. Oct 2024 · 19:08 UTC
@emelme done now!
Xacce
07. Oct 2024 · 19:49 UTC
Works on ich, but it doesn't work here. Quite an unusual game, great job buddy, too bad there are no sounds to be honest.
Gaalsien
07. Oct 2024 · 19:49 UTC
Interesting principle of the game. Lack of sound breaks the immersion, sadly. But it was really interesting experience to play this game)
adjo
07. Oct 2024 · 19:58 UTC
It's a fun game! The graphics are nice, and the UI is really polished. I think I might have hit a bug where my health bar disappeared and then I seemed to win everything, not sure if I was actually winning or if I was cheating :eyes:
Jonathan Vinesar
07. Oct 2024 · 19:59 UTC
I AM THE GRAND CHAMPION!!! I had a lot of fun playing this game, it rewards reaction time and the ability to predict the trajectory of you and your opponent. I can see so much potential with different maps and abilities, and multiplayer? Only thing it was missing was audio. Not sure if it was just broken for me or if there is no audio, but it would really make the game more satisfying and intense. Very well done though. Art was fire too.
andreew771
07. Oct 2024 · 21:40 UTC
copied game
🎤 bertobui
07. Oct 2024 · 21:48 UTC
@jonathan-vinesar You quite possibly were the first person to ever beat this game, congrats! Glad you enjoyed :)
Mr.Esport
07. Oct 2024 · 23:40 UTC
Pretty addicting, even after maxing out the shop I kept playing until Purple (couldn't beat it). ^^
I'm actually wondering how you achieved this Bowl-physics feeling so neatly.
10/10 would spin again !
marleeeeeey
08. Oct 2024 · 09:02 UTC
Hey! Just played your game and wanted to share my thoughts. The artwork is absolutely stunning - those hand-drawn graphics are top-notch! I got really hooked on the gameplay. Loved how you put the key labels right on the icons, made it super easy to figure out the controls. The game's got a great balance to it. Oh, and that shopkeeper? Totally adorable! Those extra abilities you added, especially the two-clone thing, really spice things up and make it more fun.

One tiny thing - it took me a sec to get what was going on with the pit and why my path looked like that. Once I figured it out though, it was smooth sailing. By the way, I had to play on itch because the LDJAM version showed a black screen after the Unity logo. Just a heads up!

Overall, fantastic job!
marleeeeeey
08. Oct 2024 · 10:32 UTC
By the way, i checked errors in console and found that ldjam embed game throw error "'serviceWorker' property from 'Navigator'". We fixed same issue with godot build, so I think you can try to change this block in index.html:
```
if ("serviceWorker" in navigator) {
navigator.serviceWorker.register("ServiceWorker.js");
}
```
to
```
if (false) {
navigator.serviceWorker.register("ServiceWorker.js");
}
```

and check if it fix the problem.

https://ldjam.com/events/ludum-dare/56/miteblaster/godot-4-3-serviceworker-issue-fix
marleeeeeey
08. Oct 2024 · 10:36 UTC
![Screenshot 2024-10-08 at 14.35.19.jpg](///raw/b47/d5/z/67d5b.jpg)
Also try to disable indexDB using, it will help to remove another error from bundler.js
mhorth
08. Oct 2024 · 22:31 UTC
Oh this was tons of fun! The progression feels really impactful, nice balancing on that. I'm curious what logic you put in there to get the roly polys out of an avoidance pattern, because I definitely felt some subtle nudges bringing us towards each other. The parry mechanic was a really engaging part, really well done!

I have no constructive criticism on the gameplay, just adding audio as you know would have taken this up from fun to amazing.
Sasha20
13. Oct 2024 · 21:29 UTC
The game is fun and engaging, with a great interpretation of the topic and beautiful design. God Job!
Valmontechno
19. Oct 2024 · 14:50 UTC
Very nice gameplay and beautiful graphics. It's just a shame that there are no sounds. Very good game!

ps: I mapped a controller to the game controls for more comfort.
LDJam user 389319
21. Oct 2024 · 09:39 UTC
As a beyblade fan u really got me - that was so much fun ty <3

![Screenshot 2024-10-21 113836.png](///raw/7c0/f5/z/69026.png)
Dissonance Generator
21. Oct 2024 · 13:08 UTC
It's not totally clear what some of these upgrades do, though I do think I feel some effect. What's multiple levels of decoy? Do they hit harder?

No matter, this was some good cute fun! The concept is great and the progression works really well. I love your art for this, just wish there was any kind of audio at all to go with it.