Dr. Cutie & Mr. Monster by oostap

[raw]
made by oostap for LD33 (JAM)
Features:
* online => play with friends!
* tournaments;
* lots of pies!

The game goal : collect radioactive pies. Eat five to become a monster, which has 5 seconds to eat as much cuties as possible. Don't forget to shoot rivals to push them away from the tasty pies.

Controls : move with keyboard arrows or WASD keys. Shot - left mouse button.

Today you are the Doctor Cutie, a big lover of radioactive pies. Don't be shame, eat as much as you can, gain weight and become a MONSTER. Show what you can do for a sweeties. Move away neighbors, because a number of pies is limited. Swallow (literally) your enemies and become the most gluttonous monster!

Ratings

Coolness 100% 1
Overall(Jam) 2.96 758
Audio(Jam) 2.96 455
Fun(Jam) 2.72 766
Graphics(Jam) 3.33 559
Humor(Jam) 2.63 622
Innovation(Jam) 2.92 596
Mood(Jam) 2.82 739
Theme(Jam) 3.24 685

Feedback

DruhinM
25. Aug 2015 · 06:37 UTC
Good take on the theme
Quetzakol
25. Aug 2015 · 10:35 UTC
The game doesn't work form me, I just have a map full of pies but all can do is moving with the mouse, the arrow keys doesn't do anything...
Dejvo
25. Aug 2015 · 10:43 UTC
it's not very good to make a online-only game for Ludum Dare since there's nobody on it. well made nevertheless
hrd_games
25. Aug 2015 · 11:12 UTC
Cute little game, shame no-one was around to play with me.
orange08
25. Aug 2015 · 13:49 UTC
it's kind of boring just walking around eating pies... it needs some enemies or something that can kill you... because right now there's absolutely no challenge to the game(and games aren't usually fun without being challenging)
JayWoody
25. Aug 2015 · 13:52 UTC
It seems like a nice game. No one was around to play it with me, though... so I didn't submit a score.
snooze82
25. Aug 2015 · 17:20 UTC
Very polished - love the music :)
zenmumbler
25. Aug 2015 · 17:22 UTC
It's basically impossible to escape from a red blob so with only 2 players playing any game ends quickly.
gingerBill
25. Aug 2015 · 17:26 UTC
Love the cute graphics and a good use of the theme.
mmmcgill1232
25. Aug 2015 · 17:26 UTC
There were a few other people playing when I tried. Overall was quite fun but there were some weird behaviours like getting the character stuck behind the top menu bar and pie count not being reset on death. Nice job!
ZzCalvinzZ
25. Aug 2015 · 17:43 UTC
would probably be fun with other people, but I was all alone :(
raducumiczzz
25. Aug 2015 · 22:38 UTC
Love this entry because the take on the theme. i played it once with somebody "hello there."
baykush_figtree
25. Aug 2015 · 22:44 UTC
IF IT DOESN'T WORKS FOR YOU, CHANGE YOUR BROWSER

I like how it fits to the theme. Sadly, no one was playing with me :(
boardtobits
25. Aug 2015 · 23:08 UTC
Controls are a bit tricky, but a cool multiplayer concept. Great graphics!
ponywolf
25. Aug 2015 · 23:08 UTC
I'm always impressed when people pull off networked games for the jam and in a browser even. I had a little trouble figuring out was I was doing, but overall a great entry.
aeai
25. Aug 2015 · 23:13 UTC
Nice graphics and a fun game, you need to be lucky though because playing alone is significantly less fun :)
DarkwindMedia
27. Aug 2015 · 14:38 UTC
Had a good time playing with 5 of my friends! A little buggy but the concept is a lot of fun :) Good job!
adsilcott
27. Aug 2015 · 14:39 UTC
Very fun game that is easy to pick up and play with friends.
Jeasonfire
30. Aug 2015 · 10:56 UTC
Nobody was there with me T__T Still, I can see this being potentially fun.
NoahbroCZ
07. Sep 2015 · 08:41 UTC
Very nice game and cool idea. I like graphics and sounds. Please check my game too: Hungry Kaiju
goodbadokay
07. Sep 2015 · 13:31 UTC
Nice, but a bit glitchy and repeatative. Got highest score of 44 in tournament and left, because nothing was changing.
Dunric
08. Sep 2015 · 06:30 UTC
Good job on the game.
superfreak
08. Sep 2015 · 17:34 UTC
Adorable interpretation of the theme :)
crucknuk
08. Sep 2015 · 18:28 UTC
It was nice to see that i could play with others in a pretty stable game.
Really good take on it guys, well done :)
jodizzle
09. Sep 2015 · 08:43 UTC
I thought your take on the theme was quite nice. The audio and the character models combined with the multiplayer aspect was very cute. I also thought the backstory was nice :).

I noticed quite a bit of desyncing when moving around; oftentimes I would get jerky movement or become the monster only to teleport partway across the screen. Sometimes when I clicked "Go!" I wasn't able to see or control my character at all. While it was a bit hard to tell how much of an influence it was, I imagine this can't be very good for multiplayer.

The gameplay, though basic, was pretty fun and balanced well (e.g., monsters are faster but you can shoot them to deflect them back). I do wish there was some scaling though, so that players were awarded new "rights and responsibilities" (in the vein of agar.io) as they continued to succeed. This would encourage people to keep playing beyond just a shot at being put on the leaderboards. At the very least I think it might be a good idea to make the playing field bigger and to distribute the pies better, unless those already change with number of players or something like that, in which case, kudos.

Congrats on the entry! It seems especially ambitious for 72 hours.
bombjack
10. Sep 2015 · 19:26 UTC
kind of pacman without the maze. good idea.
Creative Sectors
14. Sep 2015 · 15:06 UTC
Nice one, it really managed to surprise me!

Creative Sectors: Kardfogú
Catmoo
14. Sep 2015 · 17:42 UTC
I really enjoyed playing this and getting in your highscore table. I think it fit the theme really well, looked cute and played well.