Dungeon Brawl by Ekibyou

[raw]
made by Ekibyou for LD33 (COMPO)
A 4-player local multiplayer asymmetrical brawler.

3 Heroes are sent down into the depths of the dungeons to slay the mighty monster that has been reigning terror across the land! This monster is no ordinary monster however, it was once a powerful necromancer.

Hack, slash and pound your way to victory playing as both the heroes and the monster!

Standard controls are for 4 gamepads. Just added a quick update to have keyboard configuration as an option for P1 as well, still, 4 gamepads is recommended.

If there's less than 4 players, empty slots will be filled with (simple) AI.

Ratings

Coolness 40% 1627
Overall 3.00 572
Audio 2.78 436
Fun 2.95 514
Graphics 3.48 261
Humor 2.13 710
Innovation 2.75 623
Mood 3.00 455
Theme 3.24 566

Feedback

otato
24. Aug 2015 路 03:11 UTC
Looked interesting, but was unable to play it as I have no gamepad. Tried rebinding controls from the menu, but it wouldn't take any sort of input from the keyboard/mouse for the movement axis.
馃帳 Ekibyou
24. Aug 2015 路 03:15 UTC
Damn, I thought that was possible... Sorry! :(
Treks
24. Aug 2015 路 03:20 UTC
I wasn't able to play this game. I don't own a gamepad and could not rebind the controls to the keyboard.
Jimbly
24. Aug 2015 路 03:22 UTC
Played against the AIs, and it looks like something that would be fun with 3 friends, will have to try it the next time we have a game party =)
Devon Ulrich
24. Aug 2015 路 03:28 UTC
This is pretty cool! The graphics are very nice, and the animations are good as well. I just wish the game had more of a challenge, since I was able to beat the humans on my first try. Overall, this is an interesting multiplayer battle game. Props for making this in just 48 hours as well.
mrjorts
24. Aug 2015 路 03:33 UTC
Quite neat looking, and I like to see multiplayer games. I didn't have anyone else to play with though, so I can't comment on what it would be like with all 4 players. The attack animation as the human and as the monster takes way too long to recover from. The game feels unresponsive since you're frozen for so long. It's also hard to get a feel for the range and direction on the attack, especially with the silhouette graphics, since you're frequently completely obscured by the other players. The footstep audio is very harsh. I was wearing headphones and it hurt my ears when I first started it up. I'll try to play this with some friends, since I think it would make a lot more since with other people.
kirilllosev
24. Aug 2015 路 03:34 UTC
I have a gamepad. But only one. I would like to see more responsive controls and better AI. For now I and my AI-bros just beat a bad guy in the corner :D
馃帳 Ekibyou
24. Aug 2015 路 03:36 UTC
I've done a small update to enable keyboard support for player 1 just now, so if you don't have a gamepad, you can try again. Thanks for the comments so far!
DesignerNap
24. Aug 2015 路 20:01 UTC
Looks like a solid idea. I played with the AI and think that it could shape up into an awesome party game :) good work
DMinsky
25. Aug 2015 路 16:09 UTC
realy like slow animation for rising to my feet
BulvarMulyavina
27. Aug 2015 路 22:51 UTC
It could be a nice idea to have additional player controls from keyboard, and maybe even mouse to involve more players
Teesquared
29. Aug 2015 路 05:41 UTC
Thanks for adding keyboard. Great looking game. This would make for a fun multiplayer mechanic. Randomly picking who's the monster sort of like the game Crawl. Good job.
Jajo
06. Sep 2015 路 18:28 UTC
shame that I couldn't play the game, it looked good.
ilikescifi
12. Sep 2015 路 11:58 UTC
Interesting!