Virus Vanquisher by lectvs

[raw]
made by lectvs for Ludum Dare 56 (JAM)

As a nanobot, can you hack into the system and destroy all the viruses? Shoot and grapple your way through fast-paced levels in this first-person shooter!

Made in 72 hours for Ludum Dare 56.

Controls:

  • WASD/Arrows - Move
  • Left Click - Shoot
  • Right Click - Grapple
  • R (Hold) - Restart
  • ESC - Pause

Tools Used:

  • Godot 4
  • Blender
  • Paint.NET
  • FL Studio
  • SFXR
  • Audacity

screen1.png

screen2.png

screen3.png

Ratings

Overall 87th 4.107⭐ 30🧑‍⚖️
Fun 14th 4.339⭐ 30🧑‍⚖️
Innovation 302th 3.589⭐ 30🧑‍⚖️
Theme 885th 3.143⭐ 30🧑‍⚖️
Graphics 652th 3.5⭐ 30🧑‍⚖️
Audio 318th 3.554⭐ 30🧑‍⚖️
Mood 247th 3.889⭐ 29🧑‍⚖️
Given 20🗳️ 35🗨️

Feedback

Jvinaysar
07. Oct 2024 · 22:19 UTC
Very fun gameplay, good momentum and the level design was great, I only wish the shooting enemies were introduced earlier. Also should've had a rating system, like S tier A tier B tier for different times or something along those lines. Graphics and music also weren't anything to rave home about, but the death sounds of enemies and movement mechanics more than made up for it. Overall, great game, definitely one of the best I played so far this game jam.
Gaalsien
07. Oct 2024 · 22:19 UTC
Grapple is a very good touch, it opens many movement possibilities)
panicmore
07. Oct 2024 · 22:20 UTC
I wasn't able to get past level select on MacOS Catalina
Tayho
07. Oct 2024 · 22:22 UTC
The grapple mechanic is cool ! I like the speerun game vibz. The FOV is a bit high for me. Good job :)
kobato
07. Oct 2024 · 22:22 UTC
As a pathfinder user, I enjoy this game
Wispeh
07. Oct 2024 · 22:24 UTC
Awesome job with this! I found the swinging mechanic and movement especially fun, though an FOV slider would have been nice ;) The graphics were quite good, though I did find the platforms blended into the background a bit too much at times. Overall, I had a lot of fun with this, and all the level selection and high score mechanics really give this some replayability. Lovely stuff!
Nick-len
07. Oct 2024 · 22:29 UTC
This game has a great vibe going
ehgoodenough
08. Oct 2024 · 04:11 UTC
The grappling was so fun!!
Surfa
08. Oct 2024 · 12:58 UTC
I really liked the game with a couple of small annoyances. The visuals were nice but a matching floor texture would have gone a long way to enhance this. Not sure if I missed anything but other than the intro screen and the shadows I didn't really notice the player character model, would have been nice to see a stage complete animation or something (obviously within the time constraints it is understandable). Gameplay wise was a lot of fun but sometimes it felt like my grapple just let go without any real reason. Would have been nice to have some more feedback on how it works (sound effects when close to breaking for example). Overall very good entry, if this was you first LD Jam then also congrats on finishing and creating a really good game.
MistaGiggles
08. Oct 2024 · 15:30 UTC
Really like this one. Controls and movement were right and fluid. A small amount of texture on the surfaces would really help with giving a sense of speed/distances, which sometimes was confusing. Also, please let me fullscreen :) (even if its fixed resolution).
Overall a great entry
Kekwu
10. Oct 2024 · 06:52 UTC
Dang,these styles are my personal favorites
erbol
10. Oct 2024 · 06:55 UTC
he game is fun and easy to get into. The graphics are gorgeous and really enjoyable. I absolutely loved it!
Jo Bettaque
10. Oct 2024 · 08:14 UTC
This was great fun! Love the concept - there were some moments where the grappling hook didn't act as i expected which was a little frustrating but absolutly enjoyable!
druven
10. Oct 2024 · 15:48 UTC
Loved it! Swinging around with the grappling hook and blowing things up was a ton of fun. My favourite level was level 7 where you're falling through a big tower, felt really fun to shoot all the viruses while falling into the teleporter. Some different level designs like this to switch it up from the grappling-heavy levels would be really refreshing. I think the enemies could have put up more of a fight to make it a little tougher. The sound effects were quite good, especially the viruses blowing up which I found satisfying, and the music, whilst minimalistic, was pretty effective and catchy. Well done!

![virusvanquisher.jpg](///raw/f66/64/z/68769.jpg)
MrAntoineSt
10. Oct 2024 · 17:06 UTC
Nice entry ! Fun and easy to understand !
Thomas Gelman
10. Oct 2024 · 17:36 UTC
This game is *fun*!!! I had a blast learning the schmovement in this game. It reminded me of Neon White in all of the best ways! You can really get a ton of speed from the grappling hook, and the aiming felt generous too. One thing I would say is I think the enemy placement could be more interesting, sometimes it felt like they were placed somewhat randomly. However, that did not affect my enjoyment too much. I had a blast trying to get through the levels faster. I'm having to stop myself from optimizing this further. The visuals are simple but effective for this type of game, and the breakcore loop works pretty well! Although I do think that the audio could be improved a bit. For a team of two I'm very impressed. Great work, would love to see more!
![Screenshot 2024-10-10 133320.png](///raw/1dc/c5/z/687a7.png)
Brain Siege Gameworks
10. Oct 2024 · 17:47 UTC
Of all of the games I've played so far this has been the most fun. Quite satisfying. Feels kinda like a FPS version of the Ninja Rope.
NotExplosive
12. Oct 2024 · 15:39 UTC
Very cool game! Can't wait to see it at the next GDQ! :sunglasses:
Sasha20
13. Oct 2024 · 21:30 UTC
A fascinating game that marries a compelling theme with a strikingly good aesthetic. Good Job!
Wraithind
21. Oct 2024 · 19:57 UTC
This one was a lot of fun. Good movement and momentum and everything felt really responsive. The grappling felt a little off at times, but grappling's a hard thing to get perfect, and it felt really satisfying when you got it right. So very well done.