Orchid by Dining Philosopher

[raw]
made by Dining Philosopher for Ludum Dare 56 (COMPO)

Orchid

orchid_small.png

Grow your orchid to reach the sun (if you can find it). Every level requires you to grow to a certain surface area, but you will have more time and petals as your goal increases. Beware the tiny creatures, if they touch your growing petal you need to start over.

Controls

  • Tap Left/Right or A/D: select an edge to grow from.
  • Hold Space/Up/Down/W/S: grow a petal.
  • Click the audio-icon in the browser tab to mute all audio.

Ratings

Given 6🗳️ 3🗨️

Feedback

Krabban
07. Oct 2024 · 07:32 UTC
The game link doesnt work :/
🎤 Dining Philosopher
07. Oct 2024 · 08:15 UTC
Thanks for the heads-up, it was still set to a draft. Made it public now!
voidraizer
07. Oct 2024 · 14:56 UTC
This was an interesting game. I found it difficult to get past the surface area 500 requirement because the little bugs were so ubiquitous. I don't know why but I also struggled to understand what exactly was going on for a while. Probably just slow in the morning but I just pressed random buttons for far too long. I do like the way you incorporated your triangle theme into the icons for the UI
DogeSquad
07. Oct 2024 · 15:03 UTC
The concept is pretty cool, I struggled a bit with finding out what works and what doesnt though. A small tutorial would be cool.
Papaver
08. Oct 2024 · 18:16 UTC
Very original game! :clap_tone1:

But also quite confusing at first, because it's such a new mechanic.
Some more visual clues about what the goal is and why the attempt failed would be nice, for example by highlighting the symbol of the hour glass, the goal or piece count in red or shaking it.

At first I thought the tiny creatures would also attack the white edge even if it wasn't growing, so I was frantically moving the white edge around to avoid them, until I found at that this was not the case. :sweat_smile:

I had to get used to the gameplay, but the it really grew on me, and I enjoyed finding the space between the creatures to grow. I liked the shapes I was making. I would of course try to wait till the very last moment to stop growing a piece, but often I continued a little bit too long :wink:


I found the sun! :sunny:
Mantsje
09. Oct 2024 · 21:19 UTC
quite a hard game if I may say so, but eventually i was able to reach the flower/star kind of thing but that took a lot of tries. Those tiny creatures at the later end are awful xD

Nice game!
DevinDevin
21. Oct 2024 · 15:22 UTC
Interesting concept! The collision seems a bit off sometimes. Not sure if it's colliding with my whole shape or just the growing segment?
Zirrrus
21. Oct 2024 · 17:39 UTC
Very interesting idea, and good execution!
SdCorpse
24. Oct 2024 · 15:15 UTC
Cute game