{"author_link":"\/users\/dan-nik-sg","author_name":"Dan_Nik_SG","author_uid":1375506,"comments":[{"id":1084270,"author_name":"Alexandru Barbanoua","author_uid":"alexandru-barbanoua","epoch":1728336821,"text":"Cool game like interface animations and stealth mechanics ) \n","format":"md","likes":6,"spam":"N"},{"id":1096013,"author_name":"rachjn","author_uid":"rachjn","epoch":1728434367,"text":"The main character is so cute! Gameplay is simple but fun, and the music is very relaxing [:","format":"md","likes":5,"spam":"N"},{"id":1097997,"author_name":"Catakun","author_uid":"catakun","epoch":1728465799,"text":"I like the music\nAnd the main character\nit is a good game","format":"md","likes":5,"spam":"N"},{"id":1100144,"author_name":"Lehmy","author_uid":"lehmy","epoch":1728492296,"text":"The main character has a lot of charm; the walking animation looks like a cute waddle.\nCould be due to the simplicity of the game or just me, but I've noticed that I didn't bother to stealth towards the creatures, due to them running into corners.\nThis is a thing that might need some adjustment for the next time :) \nOverall the game is nicely done, with nice music and graphics and it is really relaxing, great job.","format":"md","likes":5,"spam":"N"},{"id":1100335,"author_name":"Gaalsien","author_uid":"gaalsien","epoch":1728495582,"text":"I really enjoyed the relaxing background music.","format":"md","likes":4,"spam":"N"},{"id":1100358,"author_name":"Ecaterina","author_uid":"ecaterina","epoch":1728495835,"text":"I love how the visuals of the game look\u2014it reminds me of collages, and I\u2019d love to see more games with this style. The character we play as, along with its animations, is very cute. As for the mechanics\u2014simple but engaging- I like it. Well done!","format":"md","likes":3,"spam":"N"},{"id":1100393,"author_name":"Vittima","author_uid":"vittima","epoch":1728496195,"text":"I especially liked the animations, they are simple but very funny and cute)","format":"md","likes":3,"spam":"N"},{"id":1100405,"author_name":"pessamin","author_uid":"pessamin","epoch":1728496300,"text":"I liked the animation of the main character and the open world in general. The little creatures can be driven into corners very easily, but playing around with the stealth mechanics was also interesting. Very relaxing game.","format":"md","likes":3,"spam":"N"},{"id":1100609,"author_name":"Dan_Nik_SG","author_uid":"dan-nik-sg","epoch":1728499011,"text":"@lehmy , @pessamin\n\nWe appreciate your feedback!\n\nIt was the first work of our artist, and i think as well that he made a great job!\n\nYou are right with the creatures issue, it appears due to the size of the map, it is just too small, also the whole trees are counted by the AI as unwalkable, so from the base to the tap they cannot walk. This issue appears due to the work of the AI in unity with 2.5D (it doesn't work in general, i used a custom solution), I just couldn't modify the walkable area of an object, it just counted as a whole unwalkable. The only solution i knew is to make some other objects with invisible sprites, and place them on an object where is should be not walkable, but it was going to take too many time. To make it go throw the trees i think wasn't going to be good as well so it's like lose-lose situation. ","format":"md","likes":4,"spam":"N"},{"id":1101949,"author_name":"Lehmy","author_uid":"lehmy","epoch":1728514331,"text":"@dan-nik-sg Yeah, we also had a time crunch in the end. ^^\nProbs to the artist, well done delivering this as their first work here, and probs to the whole team ofc. \nJust a short idea: Next time, you could just let the creature go into hiding if you are too obvious, that would prevent the whole corner Problem because the player couldn't chase something hiding. Another option is to let them despawn and respawn after a while.\n","format":"md","likes":3,"spam":"N"},{"id":1103628,"author_name":"stormburpee","author_uid":"stormburpee","epoch":1728558641,"text":"The concept of Courier Cat is super charming! I loved the cute little main character and the relaxing vibe of the game, especially with the background music and visuals. The stealth mechanics add a nice touch, though I found that I didn\u2019t really need to use them since the creatures would sometimes get stuck in corners. Still, it was fun experimenting with sneaking up on them. I think the idea @Lehmy mentioned about creatures going into hiding could be a great way to add a bit more challenge and solve the corner issue. Overall, it\u2019s a cute and enjoyable game, with lots of potential for even more polish! Great work by the team, especially the artist on their first project!","format":"md","likes":4,"spam":"N"},{"id":1103636,"author_name":"Pierre-Marie","author_uid":"pierre-marie","epoch":1728558829,"text":"Nice game, I really like the atmosphere.\nOn the other hand, I picked up all the creatures before seeing the quest panel. A little feedback to indicate that there are contracts available, like an exclamation mark, might be nice. As well as indicating which elements can be interacted with.\n(And a little contract to let you know how long it took to complete the contracts, I think that's nice too).\n\nGood game in any case!","format":"md","likes":3,"spam":"N"},{"id":1103650,"author_name":"stormburpee","author_uid":"stormburpee","epoch":1728559041,"text":"The main character is adorable, and the stealth mechanics add a nice layer of fun to the gameplay. However, I found that the creatures often got stuck in corners, which made the stealth aspect feel less essential. The visuals and music are really charming and help create a relaxing atmosphere. It would be great to see future updates address the creature AI to make stealth more impactful!","format":"md","likes":4,"spam":"N"},{"id":1103677,"author_name":"woona","author_uid":"woona","epoch":1728559707,"text":"I love character designs and animations! Cute and relaxing game. It's not challenging but a nice break between other hardcore jam games. \ud83d\ude01\n\nI think you could have made map boundaries watery, so the map would be an island. It's just weird to see straight lines on the edges of the map.\n\n![image.png](\/\/\/raw\/f43\/04\/z\/68701.png)","format":"md","likes":2,"spam":"N"},{"id":1104136,"author_name":"Dan_Nik_SG","author_uid":"dan-nik-sg","epoch":1728571310,"text":"@alexandru-barbanoua @rachjn  @catakun @gaalsien @ecaterina @vittima @stormburpee @pierre-marie\nWe appreciate your feedback, and will consider it for our next games! (;","format":"md","likes":2,"spam":"N"},{"id":1104143,"author_name":"Dan_Nik_SG","author_uid":"dan-nik-sg","epoch":1728571535,"text":"@woona \nWe appreciate your feedback!\n\nYou are right, it's a good idea to make map boundaries watery, but i didn't think about it at the moment sadly\n\nThe image made my day ^^","format":"md","likes":2,"spam":"N"},{"id":1114311,"author_name":"nrankin13","author_uid":"nrankin13","epoch":1729025717,"text":"The character designs are super cute, and the vibe is super chill. Other people have given feedback on the visuals, so from an audio perspective:\n\n-Consider having the music volume get quieter during stealth. If it did happen, it was unnoticeable to me.\n\n-Consider giving the bees and toadstools some walking noise (like a buzz or a plop).\n\n-As a stretch goal, consider giving each of your three biomes their own sort of ambient noise (birdsong in the woods, gust of wind in the meadow, and the sound of waves on the beach.\n\n-Consider giving the music a B section. It got to the end of the loop and I was ready for a second melodic idea to come in. Also work to make the loop more seamless. :)\n\nWhile that feedback sounds mostly negative, it's really only because y'all have done some great work otherwise. I had fun! Thanks for making it. ","format":"md","likes":1,"spam":"N"},{"id":1114765,"author_name":"Kirill228","author_uid":"kirill228","epoch":1729088966,"text":"Chill game, but i don't feel any goal. I think there must be reward for completed quests. And sneaking is useless ","format":"md","likes":1,"spam":"N"},{"id":1115268,"author_name":"Weird Orb","author_uid":"weird-orb","epoch":1729133118,"text":"Really like the animations and overall art design! Catching the creatures was fun, but would have appreciated a more solid direction or indication of how to progress through the game. Nice work :)","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld56\/wayback-placeholder.png"],"links":[{"url":"https:\/\/dannikunity.itch.io\/catch-the-creatures","text":"Play on itch"}],"metadata":{"g_key":"95485","g_author":"1375506","g_event":"LD56","g_eventkey":"115","g_subevent":"JAM","g_urlkey":"444394","g_title":"Catch The Creatures","g_status":"WAYBACK","g_place":"811","g_commentcount":"19","g_site2_node_id":"399067","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"399067","n_urlkey":"444394","n_parent":"395186","n_path":"\/events\/ludum-dare\/56\/catch-the-creatures","n_slug":"catch-the-creatures","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"375506","n_created":"1727948673","n_modified":"1777458971","n_version":"1262160","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD56","removed_author":false},"_superparent":9,"_trust":1,"author":375506,"body":"In this open-world adventure, you are a clever courier cat with a knack for stealth and precision. 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Take on quests, deliver important packages to the house. But there's more to the journey\u2014wild creatures roam the world, and as a nimble feline, you can catch them if you're stealthy enough. Use SPACE to slip into stealth mode, sneaking up from behind without spooking them. Get close enough, and with a quick click of the LEFT MOUSE BUTTON, you\u2019ll have them caught! 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