The Plaguers by strong99

The city of Arez is being invaded! Plague bringing and evil spawn roam the city in search of food and treasure. It's up to you do command an army and defend man's last stand, the grand cathedral of Arez.
-=- Controls -=-
- There are multiple layers, use the buttons in the left top or <scroll wheel> to change layers
- Click a build button, and click somewhere near a buildable spot to build.
- Move around the scene by using the screen's edges.

Created using a combination of CSS3/HTML5/PixiJs.
[note] Sometimes the AI bugs out. If your units are running around circles without attacking, please restart. A null division happend :(
[edit] 2024-10-07 13:00 CEST - Re-uploaded to fix hosting issues and files not loading
| Link | https://ldjam.4vandorp.eu/ld56/index.html |
| Link | https://github.com/strong99/LudumDare56 |
| HTML5 (web) after LD56 | https://ldjam.4vandorp.eu/ld56-after/index.html |
| Original URL | https://ldjam.com/events/ludum-dare/56/the-plaguers |
Ratings
| Overall | 313th | 2.605⭐ | 21🧑⚖️ |
| Fun | 316th | 2.316⭐ | 21🧑⚖️ |
| Innovation | 261th | 2.842⭐ | 21🧑⚖️ |
| Theme | 281th | 2.972⭐ | 20🧑⚖️ |
| Graphics | 167th | 3.526⭐ | 21🧑⚖️ |
| Audio | 227th | 2.735⭐ | 19🧑⚖️ |
| Humor | 284th | 1.781⭐ | 18🧑⚖️ |
| Mood | 217th | 3.132⭐ | 21🧑⚖️ |
| Given | 48🗳️ | 11🗨️ |
I really liked the idea of switching between the layers to defend at the same time. But the AI does indeed bug out sometimes, and it sometimes seemed that I spawned my unit on the wrong layer or misjudged on what layer the rats were. However, it's fun to be able to see the enemies running on the different layer ahead of time!
Really creative!
Some kind of boss battle or the great hoard of rodents in the end would be great (but hard to implement given the time limitations :sweat:)
Custom path editor = 🤯🤯🤯
I did have the issue with there being no money when I started but it fixed when I went back to the main menu then returned to the game.