Tiny Wreckers by SHAKIROVICH

You are Dommy, a tiny creature that has made a home in abandoned houses. Life was peaceful with your tribe until new owners moved in. They've started throwing out old things and cleaning up your precious dust. If this continues, you’ll have no choice but to find another home—though with the current housing market, that’s not an easy task. Fortunately, the owners have gone away for a while, giving you a chance to reclaim your territory and drive them out.


Use your agility to climb over obstacles and work with your tribe to reach otherwise unreachable places by linking together and forming bridges. Use your strength to sabotage their belongings, knocking them down and breaking them. Create chaos, collect stars, and race through timed obstacle courses

Edit: Fixed damage threshold for destructible objects so its possible to destroy them. Added missing box at the beginning. Note(Fixed): there is bug with walking sound, if you spawn new Dommy while walking it will keep playing the sound, to avoid try to stop before spawning new one, Im currently working to fix it. Hotfix: Fixed number of required stars to collect, before number was more than actual stars present, which led to impossible completing the game. Hotfix 2: Fixed final screen wouldnt appear because of destructible variable bug.
Update: Linux build is now available on itch-io page.


| Source code for windows unreal engine | https://drive.google.com/drive/folders/1IXfpG9kldFVekYo6Voi5rnEx0rFs66Wc?usp=drive_link |
| Itch-Io page | https://shakirovich.itch.io/tiny-wreckers |
| Itch-Io page | https://shakirovich.itch.io/tiny-wreckers |
| Original URL | https://ldjam.com/events/ludum-dare/56/tiny-wreckers |
Ratings
| Overall | 80th | 3.796⭐ | 51🧑⚖️ |
| Fun | 81th | 3.719⭐ | 50🧑⚖️ |
| Innovation | 65th | 3.823⭐ | 50🧑⚖️ |
| Theme | 40th | 4.143⭐ | 51🧑⚖️ |
| Graphics | 68th | 4⭐ | 51🧑⚖️ |
| Audio | 114th | 3.447⭐ | 49🧑⚖️ |
| Humor | 92th | 3.511⭐ | 47🧑⚖️ |
| Mood | 95th | 3.667⭐ | 47🧑⚖️ |
| Given | 49🗳️ | 72🗨️ |
Art style is cozy and fits the game. Didn't really like movement sound, especially that it kinda multiplies and lays over itself again and again but it's just a jam after all
Awesome game!
*Forgive me for what I have done.*
I'm **very** impressed by what you were able to accomplish in 48 hours. This game is great. I played for over an hour before realizing that Shift allows you to move faster, and I still had a great time!
The amount of art on top of all of the systems is incredible! Did you get any sleep? Haha!
Am I correct that there is no end screen? Just wanted to make sure I wasn't missing an ending somewhere!
Easily one of my favorites of this jam. Amazing work, it turned out so well.
I'd say incredible visuals and the dommy-building mechanics are awesome!
Unfortunately my comp heats up extremely quickly, not sure why, so playing for too long was impossible ; ( . I've noticed this with the Unreal engine games specifically.
Amazing game! Great job : )
The jump feels a bit unresponsive and kind of slow, and i wish the rolling animation on the dust mite was a bit more responsive as well. But I'm just being picky :) this is a great entry, you should be very proud of yourself!
Sometimes it was a big tedious to stack lots of creatures to reach some heights, but the mechanic is fun :smile:
Great job !