Tiny Wreckers by SHAKIROVICH

[raw]
made by SHAKIROVICH for Ludum Dare 56 (COMPO)

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You are Dommy, a tiny creature that has made a home in abandoned houses. Life was peaceful with your tribe until new owners moved in. They've started throwing out old things and cleaning up your precious dust. If this continues, you’ll have no choice but to find another home—though with the current housing market, that’s not an easy task. Fortunately, the owners have gone away for a while, giving you a chance to reclaim your territory and drive them out.

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Use your agility to climb over obstacles and work with your tribe to reach otherwise unreachable places by linking together and forming bridges. Use your strength to sabotage their belongings, knocking them down and breaking them. Create chaos, collect stars, and race through timed obstacle courses

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Edit: Fixed damage threshold for destructible objects so its possible to destroy them. Added missing box at the beginning. Note(Fixed): there is bug with walking sound, if you spawn new Dommy while walking it will keep playing the sound, to avoid try to stop before spawning new one, Im currently working to fix it. Hotfix: Fixed number of required stars to collect, before number was more than actual stars present, which led to impossible completing the game. Hotfix 2: Fixed final screen wouldnt appear because of destructible variable bug.

Update: Linux build is now available on itch-io page.

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Ratings

Overall 80th 3.796⭐ 51🧑‍⚖️
Fun 81th 3.719⭐ 50🧑‍⚖️
Innovation 65th 3.823⭐ 50🧑‍⚖️
Theme 40th 4.143⭐ 51🧑‍⚖️
Graphics 68th 4⭐ 51🧑‍⚖️
Audio 114th 3.447⭐ 49🧑‍⚖️
Humor 92th 3.511⭐ 47🧑‍⚖️
Mood 95th 3.667⭐ 47🧑‍⚖️
Given 49🗳️ 72🗨️

Feedback

LDJam user 0
06. Oct 2024 · 21:03 UTC
Wooow
Guadalupe Murgo
06. Oct 2024 · 22:50 UTC
WOW, amazing job and very good physics
Sviborg
07. Oct 2024 · 17:49 UTC
This is just a godsend! 🤩 The game captivated me from the first minute. I have never encountered parkour mechanics like this before. Creating chaos is very exciting, and each new obstacle makes you think strategically. The art style and animations are also top notch! 👏 Great job! 🌟
🎤 SHAKIROVICH
07. Oct 2024 · 22:58 UTC
@sviborg thank you for feedback, I tried to bring the feel of early 3D cartoons for nostalgia, I wasnt sure until the end, but it turned out pretty great.
🎤 SHAKIROVICH
07. Oct 2024 · 22:59 UTC
@guadalupe-murgo Thank you, it was tricky to figure it out at the beginning, but it paid off at the end.
Munchie Games
07. Oct 2024 · 23:06 UTC
This is absolutely epic, I think you could build this into a full thing
🎤 SHAKIROVICH
07. Oct 2024 · 23:21 UTC
@munchie-games Thank you, some people told me the same, Ill think about it if the feedback will be positive.
BUDSTER16
08. Oct 2024 · 01:34 UTC
Very neat game with cool physics and systems, I did find myself spending a ton of time building bridges and also sometimes when I threw an item down, it wouldn't break which felt like softlocking. Overall pretty fun!
🎤 SHAKIROVICH
08. Oct 2024 · 01:37 UTC
@budster16 Thank you, Im fixing the breaking right now, sorry for the issues with it, if you complete all tasks you will get satisfying ending screen.
🎤 SHAKIROVICH
08. Oct 2024 · 01:43 UTC
@budster16 Have you tried any of the races? was timing enough on them?
tinykidtoo
08. Oct 2024 · 03:07 UTC
Really great job on the graphics, I failed to get around as I found it hard to build any bridges or just navigate the terrain. But I like the idea.
🎤 SHAKIROVICH
08. Oct 2024 · 03:13 UTC
@tinykidtoo Hey thank you for feedback, do you have any suggestions on what could be made to make the process of building bridges easier.
tinykidtoo
08. Oct 2024 · 05:11 UTC
@shakirovich I was overshooting a lot and falling off the tower. Or just having issues getting higher with each following Dommy. Maybe making them slightly sticky?
🎤 SHAKIROVICH
08. Oct 2024 · 05:14 UTC
@tinykidtoo Thank you, I wanted to implement that, but time caught up on me, Ill probably do it in future iterations if game receives enough feedback.
AlxJE
08. Oct 2024 · 06:00 UTC
Simple but effective mechanism! Great job!
SteD
08. Oct 2024 · 09:26 UTC
Interesting mechanic, I really like how you can stack them one on another. Also, the story is funny and cool. Great job!
CrozzY
08. Oct 2024 · 09:30 UTC
It's a very interesting idea, I liked it. The mechanics of the game are cool and the game itself looks nice
pomidor_carry
08. Oct 2024 · 09:42 UTC
Had this idea in mind when I first heard the theme! Very cute protagonist.
Art style is cozy and fits the game. Didn't really like movement sound, especially that it kinda multiplies and lays over itself again and again but it's just a jam after all
Awesome game!
wisstopher
08. Oct 2024 · 10:06 UTC
This feels so full for a compo entry, I love to see how much people can get done in the time. Played really intuitively and the art was great to boot. Great entry.
velvetlobster
08. Oct 2024 · 11:55 UTC
Wow, this is pretty cool—it's like a cross between World of Goo and Katamari, and it also gives off vibes of that game I am fish. Wow, I absolutely loved the sounds. It's so satisfying to hear the ball rolling and sticking. Man, I could play this for hours on end.
Bombadrill
08. Oct 2024 · 11:59 UTC
Напишу свое скромное мнение. Мне понравилась графика и дизайн, учитывая, что это 48 часовая версия, вполне неплохо. Немного не хватило динамики и какого то челленджа. По сути ты просто бегаешь по уровню, как по песочнице. Возможно, таймер или соревнование с другими существами сделали бы игру поинтереснее.
🎤 SHAKIROVICH
08. Oct 2024 · 16:52 UTC
@bombadrill Спасибо за отзыв, согласен что не хватило динамики, я думаю это из-за отсутствия препятствий и врагов, если буду продолжать то постараюсь добавить больше элементов из классических 3D платформеров, как история игрушек.
🎤 SHAKIROVICH
08. Oct 2024 · 16:53 UTC
@velvetlobster Thank you for such positive review
🎤 SHAKIROVICH
08. Oct 2024 · 16:55 UTC
@wisstopher Thank you, I was surprised with what I was able to achieve so much in short time, I never did anything like this before, had to stay awake until last night to get it done.
Kirass
08. Oct 2024 · 17:36 UTC
I really liked this game! It's awesome!
Nazariglez
08. Oct 2024 · 18:43 UTC
Impressive work for just 48 hours! I really love the graphics, and the gameplay with the polished physics feels great. Congrats, this is a fantastic job!
SdCorpse
08. Oct 2024 · 19:16 UTC
i could not find any races) Where are theY?
🎤 SHAKIROVICH
08. Oct 2024 · 20:51 UTC
@sdcorpse Hey, one starts on chimney ends near sink, another one on kitchen shelves, and one on the attic, you need to climb there either through boxes, or kitchen shelves.
🎤 SHAKIROVICH
08. Oct 2024 · 20:53 UTC
@nazariglez Thank you for feedback
malik2807
08. Oct 2024 · 22:18 UTC
This 3d platformer has an interesting mechanic and great art. Would like to see final product.
Lakea
09. Oct 2024 · 10:45 UTC
A fun take on the 3d platformer mechanic with stack sprites ect, great entry well done.
MashaK_
09. Oct 2024 · 11:50 UTC
очень понравилась игра, особенно эти забавные существа за которых мы играем
ellaris
09. Oct 2024 · 12:35 UTC
Pretty cool, I'm not sure how it was supposed to work but I was building stairs using the dommies but I think it would be cool if you could climb them. I feel like there were places that you could get stuck in, like how I couldn't figure out how to get on the counter, and if it's just to build a dommy stair it would take too long. I also would like to have the newly spawned ones face the same direction and not have the camera rotate to somewhere I;m not interested in.
🎤 SHAKIROVICH
09. Oct 2024 · 16:05 UTC
Hey @ellaris you can climb the Dommies, and way you get on counter is by pushing the lamp and then climbing it, thank you for review.
DavidCode
09. Oct 2024 · 19:07 UTC
The mechanic is distinctive and adds a clever layer of strategy to the gameplay. I really enjoy how you can construct formations by piling characters on one another, bringing a creative puzzle-solving aspect to the platformer. The story is playful, which enhances the overall appeal of the game. It's remarkable how much personality and wit you've infused into the characters and plot, making the experience stand out. Great work on creating something both engaging and original!
🎤 SHAKIROVICH
09. Oct 2024 · 19:16 UTC
@davidcode Thank you for feedback, appreciate it.
KeithSwanger
10. Oct 2024 · 03:29 UTC
![2024_10_09_2308_TinyWreckers-Win64-Shipping_Melzr7qPyW.png](///raw/9b8/92/z/6866e.png)

*Forgive me for what I have done.*

I'm **very** impressed by what you were able to accomplish in 48 hours. This game is great. I played for over an hour before realizing that Shift allows you to move faster, and I still had a great time!

The amount of art on top of all of the systems is incredible! Did you get any sleep? Haha!

Am I correct that there is no end screen? Just wanted to make sure I wasn't missing an ending somewhere!

Easily one of my favorites of this jam. Amazing work, it turned out so well.
LDJam user 371030
10. Oct 2024 · 15:31 UTC
Very very addictive ones you get the hang of it : )))
I'd say incredible visuals and the dommy-building mechanics are awesome!
Unfortunately my comp heats up extremely quickly, not sure why, so playing for too long was impossible ; ( . I've noticed this with the Unreal engine games specifically.

Amazing game! Great job : )
🎤 SHAKIROVICH
10. Oct 2024 · 16:38 UTC
@keithswanger Thank you for review, there was supposed to be an endscreen, but I never got time to test it, Ill have to look int it, you are probably the first person to finish it thank you alot, here is special endscreen just for you. And yes I didnt any get any sleep :))) ![Screenshot 2024-10-10 113630.png](///raw/ab8/16/z/6877f.png)
zhang
10. Oct 2024 · 18:26 UTC
Fun game, I like the feeling of breaking things
LDJam user 389806
10. Oct 2024 · 18:28 UTC
Amazing work! the unique physics and mechanics are super fun, and the visual look great
Shakedimus
10. Oct 2024 · 18:55 UTC
I thought the game had a very funny look and I enjoyed playing around. I did think it was quite difficult to get the hang of building these bridges though. Music and graphics gave it a nice atmosphere also. OVerall very cool idea but I found it a bit fidgetty to build stuff.
Mechazawa
10. Oct 2024 · 21:26 UTC
Could you make a Linux build? When running it in wine I just get a bunch of graphical glitches which makes it unplayable
🎤 SHAKIROVICH
10. Oct 2024 · 21:57 UTC
@mechazawa I have no experience with it, but Ill look into it.
🎤 SHAKIROVICH
11. Oct 2024 · 21:28 UTC
@mechazawa I have good news for you, I made built for linux, its now available on itch page.
Adrien Tremblay
13. Oct 2024 · 18:52 UTC
Nice game! I like the idea as playing as something super small in a world where verythin looks big!
William Corrin
14. Oct 2024 · 03:22 UTC
This is really fun! You got a lot done for the short time we had - I love the concept of playing as little dust mites, and being able to spawn more and attach them is a great idea as well!

The jump feels a bit unresponsive and kind of slow, and i wish the rolling animation on the dust mite was a bit more responsive as well. But I'm just being picky :) this is a great entry, you should be very proud of yourself!
Transkuja
23. Oct 2024 · 11:26 UTC
The level is filled with content !
Sometimes it was a big tedious to stack lots of creatures to reach some heights, but the mechanic is fun :smile:
Great job !
Pimping
23. Oct 2024 · 21:47 UTC
Great game, nice matching with theme, keep going
whatiswhat
24. Oct 2024 · 02:48 UTC
Love the little guys! It reminded me heavily of I am Bread from like 10 years ago, it is insane you put this together in 2 days! My favorite game I've seen