Cradle of Chaos by ekun

Dig down, free your friends from their eggs, and escape through the portal.
But beware, the death line approaches.
A game inspired by falling-sand type simulations.
Made in 72 hours for Ludum Dare 56
By Kyle Tenan and Eugene Paik
Ratings
| Overall | 359th | 3.722⭐ | 20🧑⚖️ |
| Fun | 454th | 3.5⭐ | 20🧑⚖️ |
| Innovation | 38th | 4.139⭐ | 20🧑⚖️ |
| Theme | 681th | 3.5⭐ | 20🧑⚖️ |
| Humor | 772th | 2.583⭐ | 20🧑⚖️ |
| Mood | 430th | 3.639⭐ | 20🧑⚖️ |
| Given | 16🗳️ | 19🗨️ |
Nice job guys.
PB : 17 friends ;)
I did have an issue where the game would crash when I tried full screening or maximising the game, but playing it windowed was fine.
The sound effects were really enjoyable and were cohesive enough.
Also, it is great to see people using custom frameworks / not using engines, as I always enjoy seeing other lower level dev stuff.
A really solid entry with fun and engaging, albeit a tiny repetitive gameplay!
Still, navigating the areas was very fun!
