Soulkeeper by Vitaslayer

[raw]
made by Vitaslayer for Ludum Dare 56 (COMPO)

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Description:

Save the souls from darkness and grant them rebirth.

Don’t let these tiny souls be consumed by the shadows.

How to Play:

Collect 25 souls and bring them to the Tree for rebirth. As you gather souls, they orbit around you, and you can adjust their orbit to deal damage to corrupted souls.

WASD - Movement

SPACE - Dash

Left Mouse Button – Control soul orbit

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Bug Fixes:

-Fixed death and victory screens not displaying.

-Fixed some broken sounds.

-Bug where enemies had no collision.

-Fixed bug where restarting the game after victory was not playable.

Ratings

Overall 63th 3.92⭐ 27🧑‍⚖️
Fun 62th 3.84⭐ 27🧑‍⚖️
Innovation 118th 3.58⭐ 27🧑‍⚖️
Theme 87th 3.9⭐ 27🧑‍⚖️
Graphics 24th 4.32⭐ 27🧑‍⚖️
Audio 26th 4.04⭐ 27🧑‍⚖️
Humor 202th 2.735⭐ 19🧑‍⚖️
Mood 10th 4.3⭐ 27🧑‍⚖️
Given 20🗳️ 7🗨️

Feedback

SockSteve
06. Oct 2024 · 23:28 UTC
There seems to be no death and no end to the game, at least on the windows version. Reminds me of some flash games^^
coltonphillips
06. Oct 2024 · 23:53 UTC
I really enjoyed the atmosphere. The soul mechanic is pretty cool, once I realized how it all worked.
🎤 Vitaslayer
08. Oct 2024 · 08:48 UTC
@socksteve Thanks for the feedback! I’ve fixed the issue with the end screen and also uploaded a web build.
🎤 Vitaslayer
08. Oct 2024 · 08:50 UTC
@coltonphillips Thank you! I appreciate it!
LDJam user 371030
08. Oct 2024 · 10:26 UTC
It's beautiful! Background music and art create quite an unique feeling. Thank you for that!
SMielke
08. Oct 2024 · 11:47 UTC
Short but very well done. I really love the art style and the animations!
Teamofey Izorsky
08. Oct 2024 · 15:55 UTC
I like the style of the game and its palette. The colors contrast well with each other. The game is enjoyable, but too simple; Perhaps it would be worth making several types of enemies with different projectile behavior. Perhaps there is not enough reward for killing an enemy.

Good game
ccollider
08. Oct 2024 · 20:19 UTC
This is really slick, though I think if someone used my soul for self-defense I'd be upset
Smothbreen
08. Oct 2024 · 20:23 UTC
kinda like playing IO from dota 2 with the atmosphere of hyper demon, quite liked it actually although I think the gameplay needs focusing a bit so I feel more in danger and theres actually a reason for me to expand the ring in and out.
NickHellquist
08. Oct 2024 · 20:34 UTC
Looks really good, really nice atmosphere to it. A little too simple perhaps but overall real nice :)
Klaus Peter
08. Oct 2024 · 21:28 UTC
The looks and mechanics were pretty cool. The ring mechanic is really fun. But yeah, it was quite simple to just dodge or run away from the monsters. On my second replay it also seemed to take much longer for the ascending ritual to finish. I just thought it would have been nice to get a feedback for how long I actually have to wait.
pastel-breakfast
08. Oct 2024 · 21:37 UTC
One of the more fun gameplay loops I've tried so far! My main feedback would be more clarity around taking damage. I couldn't always tell if I got hurt or why.

The visual style and atmosphere is also very cool.

Thanks for sharing <3
Adam Konig
08. Oct 2024 · 23:10 UTC
Short and sweet entry, would have loved a few more enemy types to avoid and beware of or like a bonus more dumping lots of souls at once, but still very solid entry had a lot of fun
Wind1e
09. Oct 2024 · 00:02 UTC
It's always nice to hear music and sound effects in a jam game, let alone a solo project. Definitely loved how chaotic things can get if you don't take out enough of the bad shadow dudes.
Bombadrill
09. Oct 2024 · 00:50 UTC
Симулятор ио из доты :) А так в целом мне понравилось. Коротенько, понятно, залипательно, не видно снарядов правда, когда врагов много на экране.
lolhopen
09. Oct 2024 · 03:48 UTC
A cute bullet hell! I liked that you can defend yourself (though it maybe would be more fun if it was more risky), and audio really adds to the atmosphere. Dark enemies don't really stand out from the background (and their bullets too to a lesser degree), so they were hard too see. Indication of where the spawnpoint is would also be helpful, though it still wasn't hard to find.
Nazariglez
09. Oct 2024 · 10:56 UTC
Great atmosphere and beautiful visuals! The soul mechanic is fun and unique. Would love more enemy variety, but overall, an enjoyable experience!
multiphonix
10. Oct 2024 · 23:16 UTC
Very fun little game! A bit on the easy side, and a bit more variety in enemies would be nice, but overall quite good.
tom_ahawk
12. Oct 2024 · 01:17 UTC
Very atmospheric. Collected all the souls :)
Faust_Mi
12. Oct 2024 · 21:09 UTC
Very enjoyable game with great music, color selection and gameplay. You guys are great!!! Thank you for a great experience.
icxon
13. Oct 2024 · 07:28 UTC
Enjoyed the gameplay and challenging enemies. Failed a few times but was worth it. :ghost:

Here is my playtest:

https://youtu.be/3PHPObtJiys