Beetle Battle by unkilledshadow135_Alex

Become the nightmare for bugs!

in Beetle Battle you are going to play as mighty Drill Knight, who escaped the King's tyranny by drilling to the Bug Islands. And bugs there... Well, they are not happy with your visit

To beat those bugs, use your drill and don't get hit by them - you have only 1 heart!

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Controls

WASD - Movement

LMB - Main attack

Shift - Drill undeground

============================================== #

Still in development!!!

Ratings

Overall 874th 3.192⭐ 28🧑‍⚖️
Fun 844th 3⭐ 28🧑‍⚖️
Innovation 867th 2.86⭐ 27🧑‍⚖️
Theme 634th 3.577⭐ 28🧑‍⚖️
Graphics 241th 4.154⭐ 28🧑‍⚖️
Audio 549th 3.104⭐ 26🧑‍⚖️
Humor 621th 2.896⭐ 26🧑‍⚖️
Mood 797th 3.217⭐ 25🧑‍⚖️
Given 17🗳️ 35🗨️

Feedback

Harunoraiu
07. Oct 2024 · 23:00 UTC
How to attack...
Ggross
08. Oct 2024 · 01:22 UTC
I cannot either attack or drill (html version on itch)
CamComDuck
08. Oct 2024 · 03:22 UTC
The graphics and animations are amazing and super clean, I just unfortunately couldn't get the controls to work on the itch site. If there is a patch for that I'd love to re-rate the game!
Wolfox121
08. Oct 2024 · 23:00 UTC
Overall I like the little game, but the Drill attack seems to not function in the HTML version on Itch
runningopenloop
09. Oct 2024 · 06:15 UTC
Very tough. Think I got to 3. Drill seemed to be a method to escape only? Not kill?
🎤 unkilledshadow135_Alex
09. Oct 2024 · 06:55 UTC
@harunoraiu Try now! We updated our game :)
🎤 unkilledshadow135_Alex
09. Oct 2024 · 06:56 UTC
@ggross Try now! We added attacks to the game
🎤 unkilledshadow135_Alex
09. Oct 2024 · 06:56 UTC
@wolfox121 See the update! <3
🎤 unkilledshadow135_Alex
09. Oct 2024 · 06:58 UTC
@runningopenloop You can also destroy orbs mid-air! And kill also makes space between you and enemies
Ggross
09. Oct 2024 · 08:29 UTC
@unkilledshadow135-alex Yeah, I can play now! The graphic is cool, well done! But really hard ;) Maybe smoother if there are fewer enemies at the very first?
Victoriakedrova
09. Oct 2024 · 09:18 UTC
Классная игра, в которую действительно можно поиграть любителям хард гейминга) Отличный арт и звуковое сопровождение. Единственное, хотелось бы чтобы была кнопка выхода из игры, но это не значит, что в нее не хочется играть)
Kseniya
09. Oct 2024 · 09:42 UTC
It's very difficult not to get hit by bugs, and I'm dying with 1 hit (( But very cool art and music!
Maria Alrik
09. Oct 2024 · 10:36 UTC
Great! Excellent design, nice graphics and sound. But the difficulty is high, I don't really play, and I die almost immediately. This is not a minus, I'm just an inexperienced user.
Karenchik
09. Oct 2024 · 13:11 UTC
Очень классная игра, механики интересные, я единственное подыхаю без конца, но это придает азарта. Рисовка хорошо проработана, насекомые очень прикольно выглядят. Музыка тоже соответствующая, мне нравится!
Lucy Z
09. Oct 2024 · 15:06 UTC
Your art style is very appealing; I really like it, especially that knight!
MrMaico
09. Oct 2024 · 19:01 UTC
Art is really clean and the base mechanic is there. The drill was cute but kinda useless. The attack range or the animation needs to be tweaked I believe. One life is very brutal :D I got to 11 and died.
ryzhovalex
10. Oct 2024 · 08:55 UTC
Good game. Wish a little better UI (visible burrow skill cooldown for example) and faster way to restart level (without waiting the restart window to popup).
Kotolazer
10. Oct 2024 · 09:38 UTC
It's a very addictive game, but it's very difficult to get through the levels. I would like to see new abilities and enemies unlocked with each level. You can see that they put a lot of effort and soul into the game. 10 amogus out of 10!

![photo_2024-10-10_12-34-26.jpg](///raw/3a7/c5/z/686e9.jpg)
NikitaStarostin
10. Oct 2024 · 10:13 UTC
I really liked the cartoonish graphics. Very well done, well done! Too bad there are no weapon upgrades or anything like that, but for 3 days the game is great! Well done) Respect for Art from JoBlow!
🎤 unkilledshadow135_Alex
10. Oct 2024 · 13:26 UTC
@lucy-z Thank you for your feedback!!!
JDeeDubs
11. Oct 2024 · 21:41 UTC
I loved the intro comic, and the art style is truly great. The jumping cutout in the stone wall was particularly funny.

I think the game needs a bit of a ramp in difficulty, though. The game is very hard with only one life, and having to dodge or hit so many projectiles so early can be a bit frustrating. If the player only had to face the cute hopping enemies for a little while, they could get more familiar with the controls, or get more invested in a good run.

Nice submission, thanks for sharing!
Andrei7
12. Oct 2024 · 20:44 UTC
There were some bugs with the terrain on the level 2, when was using the drill. Overall amazing and fun game, the Arcade level gave me just 3 upgrades :), would be cool to see a progress bar when I will receive a new upgrade, as I was killing a lot of creatures but would not receive as slow was the other ones.