Frumpkins 2 1/2 by maximevincent

[raw]
made by maximevincent for Ludum Dare 56 (JAM)

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The most anticipated sequel to frumpkins 2! We're back with Frumpkins 2 1/2. This time as a swarm survival game. Go around the map completing objectives while fending off against swarms for devilish frumpkins. Good luck!

PLAY IT HERE: https://maxdaminer.itch.io/frumpkin-2-12

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Ratings

Overall 972th 2.974⭐ 21🧑‍⚖️
Fun 814th 3.056⭐ 20🧑‍⚖️
Innovation 865th 2.861⭐ 20🧑‍⚖️
Theme 1035th 2.579⭐ 21🧑‍⚖️
Graphics 454th 3.789⭐ 21🧑‍⚖️
Audio 611th 2.861⭐ 20🧑‍⚖️
Humor 555th 3.028⭐ 20🧑‍⚖️
Mood 658th 3.395⭐ 21🧑‍⚖️
Given 15🗳️ 10🗨️

Feedback

SteD
07. Oct 2024 · 23:23 UTC
Art of this game is so polished. Great job!
LogovoStudio
08. Oct 2024 · 05:31 UTC
Very nice art and modeling, good work for 72 hours))
TheChadRampage
08. Oct 2024 · 05:35 UTC
Art looks great! I kinda wish that I had some kind of shooting attack to keep the frumpkins back easier. Other than that fantastic job!
Braeden
09. Oct 2024 · 03:07 UTC
@thechadrampage Thanks for the feedback! We had plans for an AOE or ranged attack on right click but unfortunately didn't make the cut
TheChadRampage
09. Oct 2024 · 03:19 UTC
That would be awesome! Again awesome style, loved the game!
ivandiskin
09. Oct 2024 · 09:31 UTC
OMG this is very cute❤️
Kseniya
10. Oct 2024 · 22:14 UTC
a very beautiful visual! The game is quite enjoyable! You guys are great
Sasha20
13. Oct 2024 · 18:46 UTC
It offers an intriguing spin on the topic and a beautifully designed aesthetic. God Job!
Ale
16. Oct 2024 · 17:27 UTC
I really loved the graphics and environment art! I almost forgot it was an LD game because the environment looked so polished and well made. Usually you see a lot of large empty spaces with repetitive structures and tiling/blurry textures, but this one has stone paths, grass, flowers, rocks, trees, stumps, wood structures, camp fires, etc. Great job with that!

The gameplay was pretty fun for a while too, but after a certain point it feels like the enemies become too strong. It made good use of spatial audio to communicate the position of incoming enemies. I also liked how the objectives were different each time.

There isn't a score screen when you die so idk exactly how much time I survived, but I remember seeing the number 249 towards the end. At that point the enemies required a lot of hits to kill, and there were a lot of them, so progress slowed a bit. What killed me was that I got completely surrounded by enemies and was unable to move.

Also, I would occasionally hear some creepy growls and cries in the distance. Idk if that was just creepy ambiance or actual giant enemies that I missed out on, but I liked it either way. It was quite spooky :D
Joel Davis
18. Oct 2024 · 03:08 UTC
Amazing amount of gameplay and content for a jam game. Really great! It's a shame the character has a big hat that covers up the delightful character design from overhead. :)
PengkaiOu
20. Oct 2024 · 03:55 UTC
Great modeling and art style, very atmospheric, and the characters are cute
Nikkita
20. Oct 2024 · 07:48 UTC
toop
Iaroslavik
20. Oct 2024 · 08:00 UTC
Wow it is amazing
Shamedoor
24. Oct 2024 · 09:30 UTC
It's almost halloween. How I am not goint to love this game haha
Korteh
24. Oct 2024 · 17:42 UTC
very fun and polished!

performance is a major issue tho