Swarmfall Protocol by Lélek Hunor Kadosa

[raw]
made by Lélek Hunor Kadosa for Ludum Dare 56 (JAM)

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A catastrophic contamination has spread throughout the facility, unleashing dangerous.

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The situation has spiraled out of control, and many of the scientists working on containment have already perished. These creatures are multiplying, becoming more aggressive and spreading the infection further.

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Your mission is clear: you must eliminate every last one of these monstrous abominations before the contamination spreads beyond the facility.


WASD - Tank Movement

Left Mouse - Use FlameThrower


!!! The Web version may not work. The Swarmfall_Protocol.7z is the good build

Ratings

Overall 836th 3.237⭐ 21🧑‍⚖️
Fun 772th 3.132⭐ 21🧑‍⚖️
Innovation 990th 2.556⭐ 20🧑‍⚖️
Theme 702th 3.474⭐ 21🧑‍⚖️
Graphics 819th 3.139⭐ 20🧑‍⚖️
Audio 508th 3.194⭐ 20🧑‍⚖️
Humor 609th 2.917⭐ 20🧑‍⚖️
Mood 712th 3.333⭐ 20🧑‍⚖️
Given 10🗳️ 19🗨️

Feedback

Pierre-Marie
08. Oct 2024 · 09:46 UTC
The mood is very good!
I think I've finished the game, I don't see any more creatures and I've reached this... funny goal :D (Some creatures get stuck in the walls by the way)
Good job!
zwartraider
08. Oct 2024 · 19:15 UTC
Torching the enemies is super satisfying! :fire: I love the visuals, effects, and the voice acting! :thumbsup:
Angrybeard
08. Oct 2024 · 19:22 UTC
great voiceacting :) clean game, nice movement, shadows, fire and the like!
ostqv
08. Oct 2024 · 20:36 UTC
voice acting is really the trick of this game
Memz
08. Oct 2024 · 20:36 UTC
A bit confusing until you figure out you can traverse the green slime. Unfortunately, the health bar disappeared on me and I died randomly a lot. All together, a fun little game, even if it was a bit short. Great job!
Graeme Norris
08. Oct 2024 · 20:37 UTC
the controls are really smooth and I really like the sound effects
Roitchie
08. Oct 2024 · 20:39 UTC
Really like the mood in this. The limited light and the insects. Very creepy. The screams are horrifying. Good job on the horror vibe. The voice acting made me laugh. Great job on whoever did that.

I noticed a bug where the creatures can get stuck in the walls. Usually you can still kill them though so not a big deal. ![Screenshot 2024-10-08 213628.png](///raw/c20/7/z/68128.png)

Really great entry though. Well done!
Kalbshack
08. Oct 2024 · 20:42 UTC
Funny game. Quite some enemies got stuck in the walls but other than that great game.
Justine D
08. Oct 2024 · 20:46 UTC
Had a nice time with this, found the scientist I think (brain on wheels?) but nothing happened, so I guess I won still? My healthbar never went down even when monsters hit me and I'm seeing just now I shouldn't have played the web version so that's probably the issue.
Anyway burning zerglings with a flamethrower is super fun!
mhorth
08. Oct 2024 · 20:51 UTC
I also experienced some of the enemies getting stuck in walls. I don't think it was really a game-breaking issue, unless something extra happens by truly killing every last one?

I really liked how the shots bounced off walls, that let me feel very safe staying around a corner and still being able to wipe out the nearby creatures.

The tank-style controls worked perfectly, but I'm curious if it would have felt even better if the camera rotated with the tank. Since the camera stays fixed, thank you for putting a light on the front so I know which way I was oriented.

Great job!
CosmogonicFrog
08. Oct 2024 · 20:55 UTC
Controls were very smooth. General feel was nice like the art, audio, and lighting. Would have liked to have a more obvious end screen or something to let me know that I was done.

Nice work!
Lussard Studio
08. Oct 2024 · 21:04 UTC
Nice use of shadow and light !
+1 point for the homemade sounds effects :wink:
Nikolas van Rus
08. Oct 2024 · 22:11 UTC
What could be better than burning spiders with a flamethrower?! Only if you do it on a tank! Felt fun. Good job.
daria-toni
09. Oct 2024 · 19:08 UTC
A very simple and fast game. The process is quite monotonous, but it made me think about Alien Shooter (very dear to my heart). Enemies sometimes get stuck in walls, and the green light does some very strange things. A special plus for the pompous menu!

p.s. By the way, what's that red bar in the upper left corner of a screen? Was that supposed to be a health or turret overheat indicator?
🎤 Lélek Hunor Kadosa
09. Oct 2024 · 20:03 UTC
@daria-toni thanks for trying our game. (☞゚ヮ゚)☞

The red bar is your health...in principle. It became a bit buggy and it doesn't decrease for some reason with every damage, but since we didn't have enough time, we solved this problem so that all monsters do more damage. 🙌BALANCE🙌

btw... your cats in spacesuits are super cool ᓚᘏᗢ
daria-toni
09. Oct 2024 · 20:22 UTC
@lelek-hunor-kadosa thank you! One of them is my fluffy boy :)
juju
09. Oct 2024 · 20:33 UTC
Super cool game! Loved the voice acting, and the enemies remind me of Gauntlet!