Swarmfall Protocol by Lélek Hunor Kadosa

A catastrophic contamination has spread throughout the facility, unleashing dangerous.

The situation has spiraled out of control, and many of the scientists working on containment have already perished. These creatures are multiplying, becoming more aggressive and spreading the infection further.

Your mission is clear: you must eliminate every last one of these monstrous abominations before the contamination spreads beyond the facility.
WASD - Tank Movement
Left Mouse - Use FlameThrower
!!! The Web version may not work. The Swarmfall_Protocol.7z is the good build
Ratings
| Overall | 836th | 3.237⭐ | 21🧑⚖️ |
| Fun | 772th | 3.132⭐ | 21🧑⚖️ |
| Innovation | 990th | 2.556⭐ | 20🧑⚖️ |
| Theme | 702th | 3.474⭐ | 21🧑⚖️ |
| Graphics | 819th | 3.139⭐ | 20🧑⚖️ |
| Audio | 508th | 3.194⭐ | 20🧑⚖️ |
| Humor | 609th | 2.917⭐ | 20🧑⚖️ |
| Mood | 712th | 3.333⭐ | 20🧑⚖️ |
| Given | 10🗳️ | 19🗨️ |
I think I've finished the game, I don't see any more creatures and I've reached this... funny goal :D (Some creatures get stuck in the walls by the way)
Good job!
I noticed a bug where the creatures can get stuck in the walls. Usually you can still kill them though so not a big deal. 
Really great entry though. Well done!
Anyway burning zerglings with a flamethrower is super fun!
I really liked how the shots bounced off walls, that let me feel very safe staying around a corner and still being able to wipe out the nearby creatures.
The tank-style controls worked perfectly, but I'm curious if it would have felt even better if the camera rotated with the tank. Since the camera stays fixed, thank you for putting a light on the front so I know which way I was oriented.
Great job!
Nice work!
+1 point for the homemade sounds effects :wink:
p.s. By the way, what's that red bar in the upper left corner of a screen? Was that supposed to be a health or turret overheat indicator?
The red bar is your health...in principle. It became a bit buggy and it doesn't decrease for some reason with every damage, but since we didn't have enough time, we solved this problem so that all monsters do more damage. 🙌BALANCE🙌
btw... your cats in spacesuits are super cool ᓚᘏᗢ