Wrath by MadHumster

[raw]
made by MadHumster for Ludum Dare 56 (JAM)

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Genre:

Bad god simulator


Description:

Bring your godly wrath on pescy tiny humans! They are enjoying sunny day and not worshiping you! Collect their souls to get more powerful and get all 100 of them!


Controls:

W,A,S,D keys - Movement of the camera

1,2,3,4 - Power selection

E - Execute power


Team:

Andriy-Symon - Game design, Level design

MadHumster - Programming


Ratings

Overall 882th 3.177⭐ 33🧑‍⚖️
Fun 701th 3.217⭐ 32🧑‍⚖️
Innovation 756th 3.032⭐ 33🧑‍⚖️
Theme 788th 3.344⭐ 34🧑‍⚖️
Humor 410th 3.274⭐ 33🧑‍⚖️
Mood 862th 3.113⭐ 33🧑‍⚖️
Given 24🗳️ 42🗨️

Feedback

Dimoseek
07. Oct 2024 · 23:28 UTC
NIce!
v1ru6
08. Oct 2024 · 18:25 UTC
I like the art :)
Shlolo
08. Oct 2024 · 18:25 UTC
Super fun little game. Giving those dabbing passants what they deserve by zapping them with lighting and exploding them felt great :sweat_smile:
Good job!
Master-YEET
08. Oct 2024 · 19:04 UTC
Destroying houses and humanity felt good! I wish the houses debris falling on the peasants would kill them though.
derllie
08. Oct 2024 · 19:12 UTC
this is so super fun and cool game! really love everything
Joshua_Reumann
08. Oct 2024 · 19:37 UTC
Nice art :)
Gamayun.Games
08. Oct 2024 · 20:15 UTC
Nice game and idea! My only wish is that lightning would also destroy houses and that debris would kill peasants.
multiifruittt
08. Oct 2024 · 21:30 UTC
The art and atmosphere are impressive
FrikiLight8
08. Oct 2024 · 23:22 UTC
I loved how well the theme was applied. I think the functionality of the Scare Mine and the dynamics of destroying the village could be improved, but I believe it's a great game and a very good sandbox approach to the theme. Great job!
Kotori_itssuke
09. Oct 2024 · 02:53 UTC
I love omnicide
DavidCode
09. Oct 2024 · 13:36 UTC
This game is a blast! The art and atmosphere are really well done, and the whole theme fits perfectly. I agree with others about adding another layer of chaos! Overall, it’s a fun and creative take on destruction, and I had a great time playing. Great work!
Lucy Z
09. Oct 2024 · 15:25 UTC
Poor little tiny humans....But I like destroy them
emozdemir
09. Oct 2024 · 16:01 UTC
Nice point of view for the theme. cool idea
M1FEX
09. Oct 2024 · 18:24 UTC
A very well made game , great job guys
Overlix
09. Oct 2024 · 18:47 UTC
great idea, this is fun to play ! keep it up, u should focus a bit more on the ui next to improve user experience :D
daria-toni
09. Oct 2024 · 18:56 UTC
I don't know what I did wrong, but I wasn't always sure why things didn't work. The camera positioning is too static for me, and why does it appear in the field instead of the city? But I like the 3d style and the humor. The main menu made me smile and giggle. By the way, I was thinking that it would be cool to make a bad god simulator for this LD, so I glad that someone did it!
AlbionBrown
09. Oct 2024 · 18:57 UTC
So good! Didn't know I needed to do all that damage...
Loved it, the ONLY thing I would say is it would be good to know if you've got everyone. I spent a few mins trying to see if the game would end if I did.
Loved the art style, the fact that the T pose was included in the animations was hilarious, physics was a great added bonus. Generally thought it was so much fun. Great marks!
someone
09. Oct 2024 · 19:03 UTC
Neat idea. The mindless destruction was satisfying.
The kill mines were the most useful though you can accidentally place them on top of trees.
Finding the last guy was annoying, also the win screen doesn't appear until you then use everything up.
The shop interface was not very clear, also I had an issue with the game locking up when pressing the continue button.
Thomas Gelman
09. Oct 2024 · 19:09 UTC
Interesting atmosphere, and fun to play around with! One small note I have is that it's a little strange having the character always spawn in looking the wrong way. Fun to wreak havoc on this small civilization!
juju
09. Oct 2024 · 23:45 UTC
Interesting use of the theme. Also, always great seeing fellow UE developers working the engine within the time constraints of a jam. Great job!
HaaYaargh
17. Oct 2024 · 13:38 UTC
Pretty wonky, but pretty fun game. Obviously Meteors are most satisfying power. It was great to gather like 15 of them, zoom out, and click around in rapid succession to see proper Armageddon and fire from the sky. The buildings destruction was satisfying, sometimes a bit unintentionally funny when the whole house jumped when a mine nearby exploded.

I didn't really get the idea behind Scare Mines. At first I thought they make poeple gather together (like they are scared and look for other people) so then you can blast them with a Kill Mine or a Meteor, but that doesn't really work.

A couple quality of life changes would go a long way:
- don't make me use every power before I want to restart a level.
- don't make me spend everything in the shop, I want to get to that meteor.

Well done :heart:
Pimping
23. Oct 2024 · 21:49 UTC
Great game, nice matching with theme, keep going love unreal