Norrland by StoicGoose

[raw]
made by StoicGoose for Ludum Dare 56 (COMPO)

cover.png

Norrland - The Game - Help some poor tiny souls survive a cold night in Norrland - Try to keep them as warm and well fed as possible :smile:

Input - Start game [SpaceBar] * Toggle light [SpaceBar]

Ratings

Overall 264th 3.048⭐ 23🧑‍⚖️
Fun 310th 2.429⭐ 23🧑‍⚖️
Innovation 208th 3.167⭐ 23🧑‍⚖️
Theme 142th 3.714⭐ 23🧑‍⚖️
Graphics 171th 3.5⭐ 23🧑‍⚖️
Audio 164th 3.214⭐ 23🧑‍⚖️
Humor 219th 2.625⭐ 22🧑‍⚖️
Mood 65th 3.833⭐ 23🧑‍⚖️
Given 26🗳️ 14🗨️

Feedback

jk5000
07. Oct 2024 · 09:09 UTC
An interesting little game idea, that also has a very interesting atmosphere. Overall a good jam game. Well done.
DogeSquad
07. Oct 2024 · 11:43 UTC
Hmm i mean its very moody. The game mechanics are.. well.. space bar and trying to keep them fed and warm. I mean its alright but I think there could be a few more features.
GrUt607
07. Oct 2024 · 15:40 UTC
Well, there is only one game mechanic and that is very bad. But the sounds are excellent.
dooskington
07. Oct 2024 · 21:25 UTC
Not really much going on, but I liked the art and sounds. The flies moved in a cool way
SID37
07. Oct 2024 · 22:17 UTC
A very atmospheric game! Nice wind sounds, buzzing and minimalistic art and gameplay
RilleP
08. Oct 2024 · 12:34 UTC
Nice looking and unique graphics.
Googoobachoo
09. Oct 2024 · 05:18 UTC
The art is top: Atmospheric audio. Beautiful graphics. Handdrawn?
The gameplay falls a bit short: Neither the light nor the person seemed to have an effect on the flies. Some feedback would have been good.
LDJam user 352490
09. Oct 2024 · 18:23 UTC
After a few tries, I finally had a single survivor:

![Screenshot_20241009_131552.png](///raw/ae0/65/z/6853b.png)

I think it's really cool that all mechanics are hidden from the player. It makes this experience feel colder, just because you don't know when you'll succumb to the cold or hunger, or what your limits are. I had that one fly remaining, for the last 15 seconds or so. It felt really tense, and I felt more connection to that fly than I do in the majority of games I play.

Honestly one of my top games this jam so far, easily 5/5.
Tannimun
13. Oct 2024 · 12:38 UTC
I wasn't quite sure how to best keep them alive, put them in the light, give them food, keep them moving. Even tho the game is super simple it took me a few tries of trial and error to figure out the strategy.
The game might not be for everyone but I appreciate the entry as it sticks out a bit from others.
Nice entry :)
Tetrergeru
13. Oct 2024 · 15:56 UTC
Quite a conceptual game. Took me some time to understand what is even happening :smile:
Pachino55
16. Oct 2024 · 00:59 UTC
Cool!
Calitoucourt
16. Oct 2024 · 16:52 UTC
I'm sorry, I don't understand the game... Maybe you should add an interface with the keyboard keys and some explanations? It's still good work!
kr4ft3r
16. Oct 2024 · 20:20 UTC
Six survivors, lord of the flies I am. It was interesting just figuring out how it all works. And watching all the flies dropping dead simultaneously when utilizing a wrong assumption to the fullest. I had more fun than with some games where a range of mechanics was implemented. Nice existential game with quite good graphics and general atmosphere, good job.
silkworm_sweatshop
16. Oct 2024 · 22:47 UTC
After a few tries, I managed to survive the night with 1 survivor left :sweat_smile:. At first I thought the game should have some indicator showing values for food vs warmth but I think that would take away from the point and make it less interesting. It's more of an art game and it becomes more about a gut feeling how long you spend before each switch. What I really want to say is "To Be Fair, You Have To Have a Very High IQ to..." :rofl:.
Lone_Wolf
17. Oct 2024 · 04:18 UTC
Very artistic entry. It was a little hard but an enjoyable experience once I figured out what to do.

What's the record for most flies survived so far? :P

![2024-10-16_21-12 (Custom).png](///raw/ffb/42/z/68e93.png)
ThaProfesional
17. Oct 2024 · 11:57 UTC
Took me a while to figure it out but managed to get 8 through. What a mood :D Loved the sound effects, graphics, and the gameplay - all of it worked really well together. Pretty simple, pretty rough, but also pretty rewarding.