Love Bugz by Jake Pearce
Embark on a dating adventure to find your dream love bug!!
https://youtu.be/zaR8BFHDERw

| Lovebugz Source Code | https://drive.google.com/file/d/1e9tD6iZV_gLqxpU-gZQh9WJT-gzxXB06/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/56/love-bugz |
Ratings
| Overall | 135th | 3.605β | 21π§ββοΈ |
| Fun | 251th | 2.974β | 21π§ββοΈ |
| Innovation | 42th | 3.974β | 21π§ββοΈ |
| Theme | 178th | 3.553β | 21π§ββοΈ |
| Graphics | 86th | 3.921β | 21π§ββοΈ |
| Audio | 90th | 3.579β | 21π§ββοΈ |
| Humor | 23th | 3.944β | 20π§ββοΈ |
| Mood | 140th | 3.472β | 20π§ββοΈ |
| Given | 12π³οΈ | 9π¨οΈ |
I would've forced the tutorial in this game. Because I went in without it and soon enough I was out of hearts.
As a stretch goal, it would have been nice to be able to choose your own details.
Good job.
I agree with CodeRaurus that a more forgiving RNG system would allow players to explore more of the game and increase the chances of finding a match. Additionally, a forced tutorial would have been helpful in guiding new players through the game's mechanics.
As a stretch goal, the ability to customize your character's details would have added a layer of personalization and replayability.
Overall, the game is aesthetically pleasing, and the concept is intriguing. With some refinements to the gameplay and mechanics, it could become even more enjoyable.
The 10 second timer was a bit too fast for my liking.
And why everyone kill bugs in their games. we can just love them!
The Timer is a bit much, I would have liked more time. At least, in the beginning.
A fresh and interesting game mechanic. And the date reminds me of classic point and click adventure puzzles, very well done!
The dating reminded me of like, those Sims games on the GBA? In a similar vein, you have to pick an interaction and depending on who it is, that interaction has potential to go well or not. It gives every single bug an individual personality that you have to take note of and with how much can be generated and to what, there's an impressive amount of depth in there. I wish there were more responses from the dates to the various topics and that's really the one big thing I noted about Love Bugz. Even beyond being made in 48 hours, I think what's there is very interesting, definitely one of the more original games I've seen on the site and one that stuck in my mind (revisited twice). :thumbsup: