LUDKIS by Skaaaza

[raw]
made by Skaaaza for Ludum Dare 56 (JAM)

LUDKIS

cats.jpg

Description:

The game LUDKIS is a battle of tiny creatures fighting against evil monsters who disturb their world. Each tiny creature symbolizes one of the elements and has its own unique sound, which is its language.

The game involves tapping out sounds to an imposed rhythm. Each well played sound deals damage to the opponent, and each badly played one hurts the creatures.

Controls:

To play you will need the buttons - Q W E R and your own sense of rhythm :smiley:

Ratings

Overall 776th 3.316⭐ 21🧑‍⚖️
Fun 568th 3.368⭐ 21🧑‍⚖️
Innovation 553th 3.289⭐ 21🧑‍⚖️
Theme 790th 3.342⭐ 21🧑‍⚖️
Graphics 621th 3.556⭐ 20🧑‍⚖️
Audio 269th 3.658⭐ 21🧑‍⚖️
Humor 795th 2.529⭐ 19🧑‍⚖️
Mood 681th 3.368⭐ 21🧑‍⚖️
Given 7🗳️ 23🗨️

Feedback

takhomasac
07. Oct 2024 · 04:35 UTC
what a cute rhythm game! love the art style as well <3
RamChops Games
07. Oct 2024 · 18:29 UTC
Nice rhythm game! A bit short (there are only two enemies to fight), but good concept. I like that hitting the keys correctly plays the melody of the song.

Is the info button on the main menu supposed to do anything, by the way? I clicked it and nothing happened.
MichaelShollaj
07. Oct 2024 · 19:55 UTC
Beautiful rhythm game, the audio of the game was really impressive, graphics are amazing, gameplay was really challenging and fun, great job!! :D
RascarCapackDev
07. Oct 2024 · 19:56 UTC
cute and difficult like ma wif
Rita Shvets
08. Oct 2024 · 04:04 UTC
A very unusual idea, reminiscent of the good old game "Plants vs. Zombies"
I like it!
Kotolazer
08. Oct 2024 · 08:15 UTC
Everything about the music in this game is beautiful! Great rhythm! It feels like buttons aren't always being pressed and I'm losing a lot of lives. The game can't be opened full screen and the interface is very small
Sviborg
08. Oct 2024 · 11:30 UTC
A charming rhythm game! 🎶 The art style is absolutely gorgeous and I love how pressing the keys correctly plays the melody – it really immerses you in the music! 💖 Although the game felt a bit short with only two enemies, the gameplay was challenging and a lot of fun! I also loved the impressive sound design; it really enhances the experience. Overall, fantastic work! 🌟😊
ellaris
08. Oct 2024 · 12:06 UTC
It has a good art style, but I wasn't able to appreciate it since I was staring at the notes the whole time.

+ The second song felt a little abrupt, after the first tutorial it would be nice to have something to practice the introduction of new keys.
+ I think it would have been cool to have some choice, either selecting the tiny creatures, notes or the music.
+ I didn't like how the monster died mid song, it felt very abrupt since I was never looking at the enemy health bars, I was enjoying it, getting in the rhythm and then bam, it's like taking a toy from a child.
Magalek
08. Oct 2024 · 12:27 UTC
Thank you everyone for the awesome feedback and im glad you had fun! I must admit that the coding side took waaaaay longer than we anticipated and not much time was left to put more content - lesson learned. I would love to make more encounters, better progression(stats and music choice) and also incorporate the idea that the individual notes are played by the creatures :D
Leeway
09. Oct 2024 · 08:09 UTC
Love the music and graphics! It's giving 'stardew valley' vibes - reminds me of the time I fought with those slimes in the Secret Woods LOL
martonel
09. Oct 2024 · 14:10 UTC
It is a creative idea, but a little bit hard to hit with the right timing for me
codeserk
12. Oct 2024 · 13:47 UTC
super cool game ! I was able to reach level 3 but I'm too bad for this kind of games :(
Vittima
12. Oct 2024 · 15:21 UTC
The game is a bit challenging, but that makes it more interesting. It's very nice
Pimping
12. Oct 2024 · 19:13 UTC
Nice art my friends!!! interesting concept and idea
Miku
12. Oct 2024 · 23:16 UTC
This is a challenging game since there's not a lot of grace periods if you fail, but you could be really good at it if you've got the music down. I also found myself looking at the music bar rather than the other elements in the UI because I needed to keep up with the notes.

One thing I think could be changed just to make it so that it's easier to get someone started is to make the UI element that says "next stage" a little bit brighter so that people realize that: it's a button I should click!

Regardless, I think that if refined, this game has a lot of potential!