WormWarrior by Michalowski

[raw]
made by Michalowski for Ludum Dare 56 (JAM)

stomp on some worms

Ratings

Overall 1073th 2.472⭐ 20🧑‍⚖️
Fun 1075th 2.111⭐ 20🧑‍⚖️
Innovation 1022th 2.444⭐ 20🧑‍⚖️
Theme 661th 3.528⭐ 20🧑‍⚖️
Graphics 749th 3.306⭐ 20🧑‍⚖️
Audio 633th 2.722⭐ 20🧑‍⚖️
Humor 691th 2.75⭐ 20🧑‍⚖️
Mood 1001th 2.694⭐ 20🧑‍⚖️
Given 23🗳️ 1🗨️

Feedback

sirblazealot
08. Oct 2024 · 11:51 UTC
I liked the art style! I'd would be cool if letting too many worms through made you lose
LDJam user 163472
10. Oct 2024 · 19:54 UTC
Nice submission, some fairly simple mechanics but there's a nice amount of polish in the use of animations and sound effects. Well done :)
Damien Black
10. Oct 2024 · 20:29 UTC
Congratulation on getting a game working in three days! I'm gonna challenge you to add to this game.

* Make the creatures come from random locations
* Add randomness to the spawn times
* Make them move slow at the start and become faster as your score goes up
* Give me a "you lose" screen when I miss enough and give me a final score

And just like that, you've got a full game.
yepstepz
10. Oct 2024 · 20:34 UTC
nice and simple! I wanted this black creature come up and hurt me but he was silently chilling in the cave... need WormWarrior2 to know his arc
Fenderbate
11. Oct 2024 · 14:59 UTC
I could see this idea being further developed as the player being a gardener, who protects a big vegetable from incoming worms, and using the collected worms as currency for upgrades.
Joshua_Reumann
11. Oct 2024 · 19:40 UTC
Simple little game :)
bacalear
12. Oct 2024 · 10:24 UTC
nice!
Alban
19. Oct 2024 · 14:10 UTC
Nice graphics, but maybe add some amelioration and randomize worms for more fun !
SleepyStudios
22. Oct 2024 · 14:57 UTC
Cool graphics but I didn't really see an ending?
NBumgardner
25. Oct 2024 · 02:17 UTC
Nice walk cycles and blinking eyes to set the mood. It has a nice sandbox feel and not being able to lose lets the player walk around and enjoy the world layout.
voodinator
25. Oct 2024 · 14:00 UTC
Congratulations for finishing your first game in just a few days, well done! Its simple but its working fine, graphics and movement are neat and you even added a sound effect in time. Like Damien Black already said, it just takes some simple steps like randomness and a win/lose condition to make it feel more like a proper game. Keep going!