Cell la vie! by picttarge

[raw]
made by picttarge for Ludum Dare 56 (JAM)

Cell la vie!

Screenshot from 2024-10-07 23-12-02.png

A microcosm in a petri dish

How long can you last in life's harshest arena? Lets shrink you down to size and see what you can handle. The maniacal scientist might invite some of their "friends" to the party...

Survive as long as you can by collecting energy and using it to build your bacteria minions.

You will die, but as they say... that's life...

Screenshot from 2024-10-07 23-14-39.png

Screenshot from 2024-10-07 23-13-21.png

Controls

Singleplayer

  • LMB : move - hold to move towards mouse
  • RMB : target - click on enemy to target, click off enemy to clear
  • 1 : build attack bacteria
  • 2 : build repair bacteria
  • 3 : build decoy bacteria
  • Space : spawn - spawns built bacteria

Credits

Programming & artwork

  • Andy Murray - @Glaikunn
  • Matt Hubbard - @Antanites
  • Peter Bell - @Vault101

Audio

  • underwater ambience by akemov -- https://freesound.org/s/255597/ -- License: Attribution 4.0

Platforms

Links below to itch.io

​v1.1 contains updated tutorial, the rest of the mechanics are unchanged.

v1.0 is the original at LD56 competition end.

  • linux: .zip -> Inside bin folder execute
  • mac: .jar -> requires java 21
  • windows: .zip -> execute

Ratings

Overall 537th 3.566⭐ 40🧑‍⚖️
Fun 654th 3.264⭐ 38🧑‍⚖️
Innovation 406th 3.473⭐ 39🧑‍⚖️
Theme 228th 4.039⭐ 40🧑‍⚖️
Graphics 526th 3.697⭐ 40🧑‍⚖️
Humor 847th 2.386⭐ 37🧑‍⚖️
Mood 647th 3.408⭐ 40🧑‍⚖️
Given 31🗳️ 62🗨️

Feedback

Kilian Liccia
08. Oct 2024 · 00:28 UTC
I tried, I died, but that's life (great game !)
Nicolas B
08. Oct 2024 · 02:36 UTC
It was a bit complicated first, but after 2 attempts, I managed to survive a bit longer! Good idea with the repair and decoy mecanics!
wavicle
08. Oct 2024 · 02:37 UTC
I love the pun in the title.

I spawned a bunch of bacteria, but they all got eaten :-(
Arthur Tang
08. Oct 2024 · 02:39 UTC
Insanely polished game. You guys nailed it within 3 days. The game is a lil hard for starters tho, there is also no tutorial given the difficulty.
oldzombie14
08. Oct 2024 · 02:44 UTC
I die so easily, but cell la vie LOL.
MorePixels
08. Oct 2024 · 03:20 UTC
Was a pretty interesting game! was a bit confused at what i was doing for a bit, but i think i got the hang of it hahaha
Scrumblob
08. Oct 2024 · 21:49 UTC
Cool game you got here! Reminds me a lot of Spore.
I find the pacing is just a tad too slow, I never felt any real challenge. You have a great artistic style going on here though, it feels very "right" for this type of game.
Well done! :)
Baconinvader
09. Oct 2024 · 12:37 UTC
Nice game, mechanics are easy to pick up and I enjoyed the ambience. I think maybe some more bacteria types would have been good though... maybe some collector bacteria? Or a way to upgrade your cell to produce bacteria faster. Overall though, nice job.
LDJam user 221561
09. Oct 2024 · 21:23 UTC
v1.1 on itch contains updated tutorial and help, the rest of the game mechanics are unchanged.
Thanks for the feedback so far :) Original v1.0 still available.
omi kun
10. Oct 2024 · 03:39 UTC
Nice aesthetic. I would have loved to try it but I'm against running java on the Mac :(
iOlis_Lui
10. Oct 2024 · 09:22 UTC
I really like this idea. We did not undertake its implementation. I am very glad to see that you have succeeded!

The information summary about the cells is perceived well. If you make it an educational project, it will be very cool. It is necessary.

It's a little bit not intuitive how to act, but it's solved by balance and interface.
Heiden.BZR
10. Oct 2024 · 20:01 UTC
The graphics are stunning. These jelly cells and the surrounding is so neat. I made a cell game for one of the previous jams, and I wish I could achieve even close with the visuals :D If I may ask, how exactly you animated the bacterias? Was those the frame animations or something procedural?
Didn't figure it out quickly enough in how to play it, but it turned to be a nice... colony simulator I guess?
I'm usually leaving much more detailed comments, but this is pretty flawless so I'm not even sure what to comment, sorry :D
Glaikunt
10. Oct 2024 · 21:28 UTC
@heiden-bzr thanks so much! The wobble is just a shader. The imagine is actually just static with glow/bloom. We played about with a few different ideas, it did look like this at one point

![Screenshot_20241010-222634.png](///raw/2bb/43/z/68846.png)
Léo Léo
11. Oct 2024 · 19:29 UTC
Nice game, the ambience is well done. I id die.
I would have personally preferred a bit more dynamic gameplay, especially for an "arcade" game like this. I hoped I would get into a game state where all my bacteria would destroy everything but sadly I lost before that.
Great game!
Calcopod
11. Oct 2024 · 20:55 UTC
The pun in the title caught my eye, the screenshots piqued my interest, and the gameplay kept me much more engaged than I expected!
Really cool to also learn how you did the graphics from your previous comments!

The lack of a tutorial did lead to me stumbling around a bit initially, but as soon as I got the gist of it it was very fun.

Also, guilty of this myself, but maybe a taaad bit too much chromatic aberration :skull:

Good job!
icxon
12. Oct 2024 · 06:30 UTC
A Java game, wow! What engine is that?

I played the game. Died instantly few times, but managed to play 18 minutes after that. It seems the main trick is to keep damaging myself so the repair cells always follow me and not get destroyed somewhere off screen. All the bacterias merge into one spot and hard to understand how many of them there, I wish they spread out a little. Overall a great entry has some Osmos vibe, but a different game entirely. Love the art and sound work;

Here is my attempt:

https://youtu.be/SmhyQL-wPBM
Glaikunt
12. Oct 2024 · 10:35 UTC
@icxon thanks so much for playing & making a video! Really cool to see. We used a library called [LibGdx](https://pages.github.com/). 18 mins is a impressive time, the tracker cells kick in at 16 mins mark which make it really hard. Yeah I think we originally we had it so your little guy's collide with each other but they'd also block you so we changed it a bit. Something that we could play about with more :thinking:
Pachino55
12. Oct 2024 · 21:35 UTC
Woah, such a cool game! Recommending to others
Nazariglez
12. Oct 2024 · 21:40 UTC
Great atmosphere and mechanics! Took a bit to understand, but once I did, it was really fun. Loved the art and the fact you're using libraries instead of an engine. Gj!
Tommy
13. Oct 2024 · 14:44 UTC
Really nice game, with very solid mechanics and quite polished. It took a little bit for me to understand that there were a couple of icons showing me how many bacteria I had ready and the build queue, but once I realized it was very easy to keep track of everything. Also the audio is great and fits perfectly, contributing to the mood and atmosphere. Really well done!
LDJam user 276593
14. Oct 2024 · 12:02 UTC
Absolutely love this. The graphics are amazing, and the ambient soundscape is lovely. So relaxing. The deep *thwump* when cells pop is :fire:

Really high level of polish on everything here. Menus looks great, game looks great, controls and game design are all really refined.

Great entry.
MrBananaz
14. Oct 2024 · 19:18 UTC
Awesome atmosphere, you really managed to create a great game!
Transkuja
16. Oct 2024 · 18:16 UTC
Took me 2 attempts to understand what I was supposed to do, after that I managed to survive a bit longer :laughing: Good job!
ArtAllester
18. Oct 2024 · 17:21 UTC
good game, great aesthetic, overall fun experience!
Do3naut
21. Oct 2024 · 20:51 UTC
Very nice game! Everything seems super polished, the game plays a bit slow at first but other than that everything feels complete :)
Pimping
23. Oct 2024 · 21:50 UTC
Great game, nice matching with theme, keep going