Bees Save Themselves by MayChant

Long live the Queen Bee... or not.
Deploy multiple types of bees on the hive to take down the spider and protect the Queen!
Spend your honey and drop blocks of bees onto the hive. New available blocks are randomly selected from your inventory. Having the same type of block in your inventory increases the chance of it being generated.
Whenever the bees attack, they lose 1HP. Once your hive has finished attacking, the spider takes its turn and attack the pre-selected region (marked in red).
Each time you beat the enemy, it grows stronger and you can pick a new block of bees to produce.

Team
| Link | https://clema.itch.io/ld56 |
| Link | https://clema.itch.io/ld56 |
| Link | https://clema.itch.io/ld56 |
| Original URL | https://ldjam.com/events/ludum-dare/56/bees-save-themselves |
Ratings
| Overall | 33th | 4.25⭐ | 24🧑⚖️ |
| Fun | 9th | 4.37⭐ | 25🧑⚖️ |
| Innovation | 49th | 4.091⭐ | 24🧑⚖️ |
| Theme | 40th | 4.386⭐ | 24🧑⚖️ |
| Graphics | 150th | 4.326⭐ | 25🧑⚖️ |
| Audio | 53th | 4.159⭐ | 24🧑⚖️ |
| Humor | 210th | 3.643⭐ | 23🧑⚖️ |
| Mood | 168th | 4⭐ | 23🧑⚖️ |
| Given | 16🗳️ | 8🗨️ |
We hadn't published the itch page yet. Now it's published.
very cool!
I like the concept and the spirit of games from the golden age of flash games.
Well done!!
Only issue to me is that it's balanced to be too easy on the player. I played at least 5-6 times without any feeling of it getting difficult.
This is a really cool structure for a roguelike you have on your hands here!
Were y'all inspired by anything in particular when you came up with the idea? This seems like a very nice scope and idea for a jam game. Well done!
Would love to see more different bosses although I understand the time is limited ^^
Very enjoyable hearing the sound effects haha
Overall a great job!!!
I think this is a prototype with a lot of potential. Even in its current version, it already has a very fun positive feedback loop.
I’m sure, given more time, more units and enemies could be added. You could even allow players to combine different bees into a single block and rotate the bee blocks by some means.
I’m a bit unclear about the difference between the yellow and white tiles. The red tiles are the enemy’s attacks, which makes sense, but at first, I thought bees could only be placed on yellow tiles. Then I realized later that bees can also be placed on white tiles. Could you explain the difference between them?
I feel like this could even be expanded into a more complex mechanic. For example, the player’s hive could start smaller, and they would need to unlock and buy more hive tiles to gain more spaces to place bees. You could also design some bees to have the ability to expand the hive by one tile when placed (kind of like the cultural bomb in the Civilization series!).
Honestly, I think this is the Game Jam entry with the most potential and the greatest room for expansion. I’m really looking forward to your future updates.